+Arx/src/animation/AnimationRender.cpp:1611:6: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/animation/Cinematic.cpp:510:4: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/animation/CinematicKeyframer.cpp:516:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/animation/CinematicKeyframer.cpp:741:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/audio/codec/WAV.cpp:282:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/core/ArxGame.cpp:1928:4: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/core/Core.cpp:2155:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/core/Core.cpp:2648:3: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/game/Equipment.cpp:129:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/game/Levels.cpp:57:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/game/NPC.cpp:1915:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/game/Player.cpp:1437:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/game/Spells.cpp:2292:4: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/Draw.cpp:148:3: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/effects/DrawEffects.cpp:400:5: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/image/stb_image_write.cpp:66:10: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/image/stb_image_write.cpp:366:16: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/image/stb_image_write.cpp:376:16: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/particle/ParticleEffects.cpp:1947:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/particle/ParticleEffects.cpp:2047:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/spells/Spells01.cpp:856:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/spells/Spells01.cpp:1100:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/spells/Spells03.cpp:802:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/spells/Spells05.cpp:1350:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/spells/Spells05.cpp:1411:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/spells/Spells06.cpp:1445:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/graphics/spells/Spells06.cpp:1538:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/Credits.cpp:296:3: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/Interface.cpp:4169:4: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/Interface.cpp:4223:5: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/Interface.cpp:4621:11: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/Menu.cpp:619:6: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/Menu.cpp:725:4: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/MenuPublic.cpp:149:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/MenuWidgets.cpp:1651:3: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/MenuWidgets.cpp:1817:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/MenuWidgets.cpp:1876:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/MenuWidgets.cpp:2742:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/MenuWidgets.cpp:3582:3: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/MenuWidgets.cpp:4469:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/gui/MenuWidgets.cpp:4716:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/input/Input.cpp:332:4: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/input/Input.cpp:378:3: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/input/Input.cpp:476:5: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/input/Input.cpp:871:9: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/input/Input.cpp:921:5: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/input/SDLInputBackend.cpp:451:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/scene/ChangeLevel.cpp:1289:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/scene/ChangeLevel.cpp:2170:3: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/scene/GameSound.cpp:1246:3: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/scene/GameSound.cpp:1567:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/scene/Object.cpp:660:3: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/scene/Scene.cpp:462:4: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/scene/Scene.cpp:574:4: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/scene/Scene.cpp:2934:3: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/script/Script.cpp:319:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/util/Unicode.h:211:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/util/Unicode.h:220:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/src/window/SDLWindow.cpp:334:3: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/tools/savetool/SaveFix.cpp:99:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case] +Arx/tools/savetool/SaveView.cpp:1451:2: warning: switching on non-enum value without default case may not cover all cases [bugprone-switch-missing-default-case]