+Arx/src/ai/PathFinderManager.cpp:245:21: style: Variable 'eb' can be declared as pointer to const [constVariablePointer] +Arx/src/ai/Paths.cpp:159:11: style: Variable 'pi' can be declared as pointer to const [constVariablePointer] +Arx/src/ai/Paths.cpp:160:11: style: Variable 'pj' can be declared as pointer to const [constVariablePointer] +Arx/src/ai/Paths.cpp:933:20: style: Variable 'feg' can be declared as pointer to const [constVariablePointer] +Arx/src/ai/Paths.cpp:1049:17: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/ai/Paths.cpp:1497:43: style: Variable 'accum2' can be declared as pointer to const [constVariablePointer] +Arx/src/ai/Paths.cpp:1497:53: style: Variable 'accum3' can be declared as pointer to const [constVariablePointer] +Arx/src/ai/Paths.cpp:1497:63: style: Variable 'accum4' can be declared as pointer to const [constVariablePointer] +Arx/src/ai/Paths.cpp:1591:17: style: Variable 'pv' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/Animation.cpp:982:22: style: Variable 'feg' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/Animation.cpp:1767:17: style: Variable 'el' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/AnimationRender.cpp:237:18: style: Variable 'sFrame' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/AnimationRender.cpp:238:18: style: Variable 'eFrame' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/AnimationRender.cpp:1011:18: style: Variable 'inVert' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/AnimationRender.cpp:1369:11: style: Variable 'hio_helmet' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/AnimationRender.cpp:1370:11: style: Variable 'hio_armor' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/AnimationRender.cpp:1371:11: style: Variable 'hio_leggings' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/AnimationRender.cpp:1372:11: style: Variable 'hio_player' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/AnimationRender.cpp:1905:22: style: Variable 'feg' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/AnimationRender.cpp:2191:14: style: Variable 'Cur_vLights' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/AnimationRender.cpp:2336:13: style: Variable 'Cur_vLights' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/CinematicKeyframer.cpp:435:22: style: Variable 'lightnext' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/CinematicKeyframer.cpp:657:22: style: Variable 'lightnext' can be declared as pointer to const [constVariablePointer] +Arx/src/animation/CinematicKeyframer.cpp:886:29: style: Variable 'ksuiv' can be declared as pointer to const [constVariablePointer] +Arx/src/audio/Audio.cpp:598:11: style: Variable 'sample' can be declared as pointer to const [constVariablePointer] +Arx/src/audio/Audio.cpp:608:11: style: Variable 'source' can be declared as pointer to const [constVariablePointer] +Arx/src/core/ArxGame.cpp:1168:16: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/core/Core.cpp:3407:11: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Damage.cpp:606:12: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Equipment.cpp:344:11: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Equipment.cpp:355:13: style: Variable 'toequip' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Equipment.cpp:486:11: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Equipment.cpp:768:10: style: Variable 'v0' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Equipment.cpp:1440:11: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Inventory.cpp:1192:13: style: Variable 'ioo' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Inventory.cpp:1783:22: style: Variable 'id' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Inventory.cpp:1843:22: style: Variable 'id' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Missile.cpp:210:16: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Missile.cpp:211:16: style: Variable 'epp' can be declared as pointer to const [constVariablePointer] +Arx/src/game/NPC.cpp:989:14: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/game/NPC.cpp:1911:13: style: Variable 'useanim' can be declared as pointer to const [constVariablePointer] +Arx/src/game/NPC.cpp:1994:11: style: Variable 'ioo' can be declared as pointer to const [constVariablePointer] +Arx/src/game/NPC.cpp:2239:11: style: Variable 'ioo' can be declared as pointer to const [constVariablePointer] +Arx/src/game/NPC.cpp:3976:11: style: Variable 'plw' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Player.cpp:183:14: style: Variable 'ause1' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Player.cpp:1571:14: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Player.cpp:1658:16: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Player.cpp:1685:14: style: Variable 'ause1' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Player.cpp:2791:15: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Spells.cpp:423:17: style: Variable 'pFireField' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Spells.cpp:2335:11: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Spells.cpp:2832:14: style: Variable 'ause1' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Spells.cpp:3862:14: style: Variable '_io' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Spells.cpp:4566:13: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Spells.cpp:5922:21: style: Variable 'pCreateField' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Spells.cpp:5999:14: style: Variable 'ptr' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Spells.cpp:6624:20: style: Variable 'pRD' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Spells.cpp:6661:22: style: Variable 'ccf' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Spells.cpp:6889:26: style: Variable 'pSummon' can be declared as pointer to const [constVariablePointer] +Arx/src/game/Spells.cpp:7030:26: style: Variable 'pSummon' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/d3d9/D3D9TextureStage.cpp:135:16: style: Variable 'tex' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/data/CinematicTexture.cpp:391:14: style: Variable 'tex' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/data/Mesh.cpp:593:15: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/data/Mesh.cpp:832:20: style: Variable 'et' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/data/Mesh.cpp:989:17: style: Variable 'el' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/data/Mesh.cpp:1370:14: style: Variable 'found_ep' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/data/Mesh.cpp:1506:19: style: Variable 'eg' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/data/Mesh.cpp:1896:17: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/data/Mesh.cpp:1923:15: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/data/Mesh.cpp:1937:15: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/data/MeshManipulation.cpp:120:22: style: Variable 'tex2' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/effects/DrawEffects.cpp:111:21: style: Variable 'feg' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/image/Image.cpp:668:18: style: Variable 'row0' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/image/stb_image_write.cpp:232:22: style: Variable 'bestloc' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/image/stb_image_write.cpp:359:12: style: Variable 'mymap' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/particle/ParticleEffects.cpp:1414:14: style: Variable 'target' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/spells/Spells01.cpp:559:13: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/spells/Spells01.cpp:563:13: style: Variable 'p1' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/spells/Spells01.cpp:564:13: style: Variable 'p2' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/spells/Spells01.cpp:569:13: style: Variable 'p1' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/spells/Spells01.cpp:570:13: style: Variable 'p2' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/spells/Spells03.cpp:332:13: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/spells/Spells03.cpp:336:13: style: Variable 'p1' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/spells/Spells07.cpp:440:13: style: Variable 'p1' can be declared as pointer to const [constVariablePointer] +Arx/src/graphics/spells/Spells07.cpp:447:13: style: Variable 'p1' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/Interface.cpp:995:13: style: Variable 'pEndString' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/Interface.cpp:1130:12: style: Variable 'pEndString' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/Interface.cpp:1733:21: style: Variable 'playerbook' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/Interface.cpp:3426:19: style: Variable 'useanim' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/Interface.cpp:4190:14: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/Interface.cpp:4244:15: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/Interface.cpp:6069:12: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/MenuPublic.cpp:118:17: style: Variable 'window' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/MenuWidgets.cpp:2001:25: style: Variable 'p' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/MenuWidgets.cpp:2043:25: style: Variable 'me' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/MenuWidgets.cpp:2059:26: style: Variable 'p' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/MenuWidgets.cpp:2085:26: style: Variable 'me' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/MenuWidgets.cpp:2547:14: style: Variable 'zone' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/MenuWidgets.cpp:3889:17: style: Variable 'pmzMenuZone' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/MiniMap.cpp:96:15: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/MiniMap.cpp:173:11: style: Variable 'file' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/Speech.cpp:433:11: style: Variable 'source' can be declared as pointer to const [constVariablePointer] +Arx/src/gui/TextManager.cpp:164:10: style: Variable 'pRectClip' can be declared as pointer to const [constVariablePointer] +Arx/src/io/Blast.cpp:151:10: style: Variable 'next' can be declared as pointer to const [constVariablePointer] +Arx/src/io/Implode.cpp:157:18: style: Variable 'pMaxCopyOffs' can be declared as pointer to const [constVariablePointer] +Arx/src/io/Implode.cpp:162:18: style: Variable 'pNewDictPos' can be declared as pointer to const [constVariablePointer] +Arx/src/io/fs/FilesystemWindows.cpp:289:27: style: Variable 'itData' can be declared as pointer to const [constVariablePointer] +Arx/src/io/resource/PakReader.cpp:571:12: style: Variable 'f' can be declared as pointer to const [constVariablePointer] +Arx/src/io/resource/PakReader.cpp:583:12: style: Variable 'f' can be declared as pointer to const [constVariablePointer] +Arx/src/io/resource/PakReader.cpp:595:12: style: Variable 'f' can be declared as pointer to const [constVariablePointer] +Arx/src/physics/Anchors.cpp:770:16: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/physics/Anchors.cpp:771:16: style: Variable 'ep2' can be declared as pointer to const [constVariablePointer] +Arx/src/physics/Box.cpp:129:19: style: Variable 'eg' can be declared as pointer to const [constVariablePointer] +Arx/src/physics/Collisions.cpp:1710:14: style: Variable 'found_ep' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/ChangeLevel.cpp:189:12: style: Variable 'e' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/ChangeLevel.cpp:443:17: style: Variable 'el' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/ChangeLevel.cpp:498:17: style: Variable 'el' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/ChangeLevel.cpp:1845:12: style: Variable 'e' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/GameSound.cpp:1127:18: style: Variable 'anim' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Interactive.cpp:1490:16: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Interactive.cpp:1491:16: style: Variable 'ep2' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Interactive.cpp:1908:14: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Interactive.cpp:1963:14: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Interactive.cpp:2154:14: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Interactive.cpp:2329:14: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Interactive.cpp:3531:15: style: Variable 'ep' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/LoadLevel.cpp:134:19: style: Variable 'eg' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/LoadLevel.cpp:428:17: style: Variable 'el' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Object.cpp:538:22: style: Variable 'tex' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Object.cpp:1461:19: style: Variable 'v_origin' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Object.cpp:1755:18: style: Variable 'obj' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Scene.cpp:578:22: style: Variable 'bbox' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Scene.cpp:809:18: style: Variable 'epp' can be declared as pointer to const [constVariablePointer] +Arx/src/scene/Scene.cpp:2744:18: style: Variable 'LAST_eg' can be declared as pointer to const [constVariablePointer] +Arx/src/script/Script.cpp:1074:14: style: Variable 'ioo' can be declared as pointer to const [constVariablePointer] +Arx/src/script/ScriptedControl.cpp:93:12: style: Variable 't' can be declared as pointer to const [constVariablePointer] +Arx/src/script/ScriptedControl.cpp:189:12: style: Variable 't' can be declared as pointer to const [constVariablePointer] +Arx/src/script/ScriptedControl.cpp:194:12: style: Variable 't2' can be declared as pointer to const [constVariablePointer] +Arx/src/script/ScriptedControl.cpp:378:12: style: Variable 't' can be declared as pointer to const [constVariablePointer] +Arx/src/script/ScriptedControl.cpp:384:12: style: Variable 't2' can be declared as pointer to const [constVariablePointer] +Arx/src/script/ScriptedConversation.cpp:107:13: style: Variable 't' can be declared as pointer to const [constVariablePointer] +Arx/src/script/ScriptedConversation.cpp:202:12: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/script/ScriptedConversation.cpp:294:12: style: Variable 't' can be declared as pointer to const [constVariablePointer] +Arx/src/script/ScriptedInventory.cpp:297:13: style: Variable 'io' can be declared as pointer to const [constVariablePointer] +Arx/src/script/ScriptedNPC.cpp:232:12: style: Variable 't' can be declared as pointer to const [constVariablePointer] +Arx/src/script/ScriptedNPC.cpp:475:12: style: Variable 't' can be declared as pointer to const [constVariablePointer] +Arx/src/window/SDLWindow.cpp:222:16: style: Variable 'win' can be declared as pointer to const [constVariablePointer] +Arx/tools/crashreporter/Win32Utilities.cpp:126:9: style: Variable 'pSymbolName' can be declared as pointer to const [constVariablePointer]