+Arx/src/animation/Animation.cpp:491:15: style: Variable 'eanim->ctime' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/animation/CinematicKeyframer.cpp:322:11: style: Variable 'k->frame' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/game/Player.cpp:1594:20: style: Variable 'player.Interface' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/game/Player.cpp:2336:20: style: Variable 'PLAYER_ARMS_FOCAL' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/graphics/spells/Spells07.cpp:414:9: style: Variable 'falpha' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/graphics/spells/Spells07.cpp:1014:7: style: Variable 'iMax' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/graphics/spells/Spells09.cpp:531:6: style: Variable 'e.x' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/graphics/spells/Spells09.cpp:532:6: style: Variable 'e.y' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/graphics/spells/Spells09.cpp:533:6: style: Variable 'e.z' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/gui/Interface.cpp:2468:22: style: Variable 'EERIEMouseButton' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/gui/Interface.cpp:2472:21: style: Variable 'EERIEMouseButton' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/gui/Interface.cpp:4561:14: style: Variable 'angle.b' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/gui/MenuWidgets.cpp:1479:19: style: Variable 'fControlPosY' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/gui/MenuWidgets.cpp:3483:16: style: Variable 'pZone->bActif' is reassigned a value before the old one has been used. [redundantAssignment] +Arx/src/scene/ChangeLevel.cpp:2753:15: style: Variable 'NO_TIME_INIT' is reassigned a value before the old one has been used. [redundantAssignment]