-[Arx/src/ai/Paths.cpp:1091]: (style) The scope of the variable 'weapon_material' can be reduced. -[Arx/src/ai/Paths.cpp:1115]: (style) The scope of the variable 'weapon_material' can be reduced. -[Arx/src/ai/Paths.cpp:1116]: (style) The scope of the variable 'bkg_material' can be reduced. -[Arx/src/ai/Paths.cpp:1358]: (style) The scope of the variable 'numsuiv' can be reduced. -[Arx/src/ai/Paths.cpp:1497]: (style) The scope of the variable 'accum2' can be reduced. -[Arx/src/ai/Paths.cpp:1497]: (style) The scope of the variable 'accum3' can be reduced. -[Arx/src/ai/Paths.cpp:1497]: (style) The scope of the variable 'accum4' can be reduced. -[Arx/src/animation/AnimationRender.cpp:1934]: (style) The scope of the variable 'obj' can be reduced. -[Arx/src/animation/AnimationRender.cpp:2486]: (style) The scope of the variable 'lepb' can be reduced. -[Arx/src/animation/AnimationRender.cpp:2486]: (style) The scope of the variable 'lepg' can be reduced. -[Arx/src/animation/AnimationRender.cpp:2486]: (style) The scope of the variable 'lepr' can be reduced. -[Arx/src/animation/CinematicKeyframer.cpp:886]: (style) The scope of the variable 'ksuiv' can be reduced. -[Arx/src/core/ArxGame.cpp:1341]: (style) The scope of the variable '_dist' can be reduced. -[Arx/src/core/ArxGame.cpp:1341]: (style) The scope of the variable 'alpha' can be reduced. -[Arx/src/core/ArxGame.cpp:1341]: (style) The scope of the variable 'beta' can be reduced. -[Arx/src/game/Equipment.cpp:770]: (style) The scope of the variable 'rad' can be reduced. -[Arx/src/game/Inventory.cpp:900]: (style) The scope of the variable 'i' can be reduced. -[Arx/src/game/Inventory.cpp:900]: (style) The scope of the variable 'j' can be reduced. -[Arx/src/game/Inventory.cpp:900]: (style) The scope of the variable 'k' can be reduced. -[Arx/src/game/Inventory.cpp:900]: (style) The scope of the variable 'l' can be reduced. -[Arx/src/game/Inventory.cpp:1291]: (style) The scope of the variable 'ioo' can be reduced. -[Arx/src/game/Inventory.cpp:1928]: (style) The scope of the variable 'i' can be reduced. -[Arx/src/game/Inventory.cpp:1928]: (style) The scope of the variable 'j' can be reduced. -[Arx/src/graphics/Draw.cpp:85]: (style) The scope of the variable 'common' can be reduced. -[Arx/src/graphics/Draw.cpp:86]: (style) The scope of the variable 'common2' can be reduced. -[Arx/src/graphics/data/CinematicTexture.cpp:284]: (style) The scope of the variable 'w' can be reduced. -[Arx/src/graphics/data/Mesh.cpp:1234]: (style) The scope of the variable 'px' can be reduced. -[Arx/src/graphics/data/Mesh.cpp:1234]: (style) The scope of the variable 'pz' can be reduced. -[Arx/src/graphics/data/Mesh.cpp:1506]: (style) The scope of the variable 'eg' can be reduced. -[Arx/src/graphics/data/Mesh.cpp:1702]: (style) The scope of the variable 'eg' can be reduced. -[Arx/src/graphics/effects/CinematicEffects.cpp:125]: (style) The scope of the variable 'col' can be reduced. -[Arx/src/graphics/image/Image.cpp:669]: (style) The scope of the variable 'y' can be reduced. -[Arx/src/graphics/image/Image.cpp:935]: (style) The scope of the variable 'offset' can be reduced. -[Arx/src/graphics/image/stb_image_write.cpp:315]: (style) The scope of the variable 'j' can be reduced. -[Arx/src/graphics/particle/ParticleSystem.cpp:428]: (style) The scope of the variable 'iNb' can be reduced. -[Arx/src/graphics/particle/ParticleSystem.cpp:430]: (style) The scope of the variable 'pP' can be reduced. -[Arx/src/graphics/spells/Spells01.cpp:910]: (style) The scope of the variable 'nb' can be reduced. -[Arx/src/graphics/spells/Spells03.cpp:833]: (style) The scope of the variable 'numsuiv' can be reduced. -[Arx/src/graphics/spells/Spells04.cpp:394]: (style) The scope of the variable 'io' can be reduced. -[Arx/src/graphics/spells/Spells04.cpp:415]: (style) The scope of the variable 'io' can be reduced. -[Arx/src/graphics/spells/Spells04.cpp:435]: (style) The scope of the variable 'io' can be reduced. -[Arx/src/graphics/spells/Spells04.cpp:465]: (style) The scope of the variable 'io' can be reduced. -[Arx/src/graphics/spells/Spells04.cpp:486]: (style) The scope of the variable 'io' can be reduced. -[Arx/src/graphics/spells/Spells04.cpp:506]: (style) The scope of the variable 'io' can be reduced. -[Arx/src/graphics/spells/Spells06.cpp:749]: (style) The scope of the variable 'fTempCos' can be reduced. -[Arx/src/graphics/spells/Spells06.cpp:749]: (style) The scope of the variable 'fTempSin' can be reduced. -[Arx/src/graphics/spells/Spells06.cpp:1211]: (style) The scope of the variable 'vd' can be reduced. -[Arx/src/graphics/spells/Spells07.cpp:472]: (style) The scope of the variable 'xx' can be reduced. -[Arx/src/graphics/spells/Spells07.cpp:473]: (style) The scope of the variable 'zz' can be reduced. -[Arx/src/graphics/spells/Spells09.cpp:264]: (style) The scope of the variable 'fTempCos' can be reduced. -[Arx/src/graphics/spells/Spells09.cpp:264]: (style) The scope of the variable 'fTempSin' can be reduced. -[Arx/src/gui/Interface.cpp:438]: (style) The scope of the variable 'tt' can be reduced. -[Arx/src/gui/Interface.cpp:953]: (style) The scope of the variable 'tTxtCombineDest' can be reduced. -[Arx/src/gui/MenuWidgets.cpp:4777]: (style) The scope of the variable 'iTexW' can be reduced. -[Arx/src/io/Implode.cpp:155]: (style) The scope of the variable 'ch' can be reduced. -[Arx/src/io/Implode.cpp:156]: (style) The scope of the variable 'nMaxCopyLen' can be reduced. -[Arx/src/io/fs/SystemPaths.cpp:97]: (style) The scope of the variable 'create_exists' can be reduced. -[Arx/src/physics/Collisions.cpp:539]: (style) The scope of the variable 'nearx' can be reduced. -[Arx/src/physics/Collisions.cpp:539]: (style) The scope of the variable 'nearz' can be reduced. -[Arx/src/physics/Collisions.cpp:1103]: (style) The scope of the variable 'ep' can be reduced. -[Arx/src/scene/ChangeLevel.cpp:1152]: (style) The scope of the variable 'count' can be reduced. -[Arx/src/scene/ChangeLevel.cpp:1226]: (style) The scope of the variable 'count' can be reduced. -[Arx/src/scene/Interactive.cpp:956]: (style) The scope of the variable 'o' can be reduced. -[Arx/src/scene/Interactive.cpp:1478]: (style) The scope of the variable 'modx' can be reduced. -[Arx/src/scene/Interactive.cpp:1478]: (style) The scope of the variable 'modz' can be reduced. -[Arx/src/scene/Light.cpp:395]: (style) The scope of the variable 'fRes' can be reduced. -[Arx/src/scene/Scene.cpp:2743]: (style) The scope of the variable 'x' can be reduced. -[Arx/src/scene/Scene.cpp:2743]: (style) The scope of the variable 'y' can be reduced. -[Arx/src/scene/Scene.cpp:2815]: (style) The scope of the variable 'x0' can be reduced. -[Arx/src/scene/Scene.cpp:2816]: (style) The scope of the variable 'x1' can be reduced. -[Arx/src/scene/Scene.cpp:2817]: (style) The scope of the variable 'z0' can be reduced. -[Arx/src/scene/Scene.cpp:2818]: (style) The scope of the variable 'z1' can be reduced. -[Arx/src/scene/Scene.cpp:2861]: (style) The scope of the variable 'lll' can be reduced.