+Arx/src/audio/Ambiance.cpp:387:44: style: Parameter 'source' can be declared as reference to const [constParameterReference] +Arx/src/game/Damage.cpp:499:29: style: Parameter 'entity' can be declared as reference to const [constParameterReference] +Arx/src/game/Damage.cpp:526:34: style: Parameter 'entity' can be declared as reference to const [constParameterReference] +Arx/src/game/NPC.cpp:327:32: style: Parameter 'npc' can be declared as reference to const [constParameterReference] +Arx/src/game/NPC.cpp:682:31: style: Parameter 'io' can be declared as reference to const [constParameterReference] +Arx/src/graphics/data/MeshManipulation.cpp:220:44: style: Parameter 'obj' can be declared as reference to const [constParameterReference] +Arx/src/scene/LinkedObject.cpp:180:30: style: Parameter 'slave' can be declared as reference to const [constParameterReference] +Arx/src/util/Range.h:159:55: style: Parameter 'pointer' can be declared as reference to const [constParameterReference]