/*
 * Copyright 2011-2012 Arx Libertatis Team (see the AUTHORS file)
 *
 * This file is part of Arx Libertatis.
 *
 * Arx Libertatis is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Arx Libertatis is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Arx Libertatis.  If not, see <http://www.gnu.org/licenses/>.
 */
/* Based on:
===========================================================================
ARX FATALIS GPL Source Code
Copyright (C) 1999-2010 Arkane Studios SA, a ZeniMax Media company.

This file is part of the Arx Fatalis GPL Source Code ('Arx Fatalis Source Code'). 

Arx Fatalis Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public 
License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

Arx Fatalis Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied 
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with Arx Fatalis Source Code.  If not, see 
<http://www.gnu.org/licenses/>.

In addition, the Arx Fatalis Source Code is also subject to certain additional terms. You should have received a copy of these 
additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Arx 
Fatalis Source Code. If not, please request a copy in writing from Arkane Studios at the address below.

If you have questions concerning this license or the applicable additional terms, you may contact in writing Arkane Studios, c/o 
ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/

#include "audio/codec/RAW.h"

#include "io/resource/PakReader.h"
#include "platform/Platform.h"

namespace audio {

CodecRAW::CodecRAW() : stream(NULL), cursor(0) {
}

CodecRAW::~CodecRAW() {
}

aalError CodecRAW::setHeader(void * _header) {
	ARX_UNUSED(_header);
	return AAL_OK;
}

void CodecRAW::setStream(PakFileHandle * _stream) {
	stream = _stream;
}

aalError CodecRAW::setPosition(size_t _position) {
	
	if(stream->seek(SeekCur, _position) == -1) {
		return AAL_ERROR_FILEIO;
	}
	
	cursor = _position;
	
	return AAL_OK;
}

size_t CodecRAW::getPosition() {
	return cursor;
}

aalError CodecRAW::read(void * buffer, size_t to_read, size_t & read) {
	read = stream->read(buffer, to_read);
	return AAL_OK;
}

} // namespace audio
