ON INIT {
 SETNAME [description_potion]
 SETLIGHT 0
 SET_MATERIAL GLASS
 SET_GROUP PROVISIONS
 SET_PRICE 150
 PLAYERSTACKSIZE 10
 SET_STEAL 50
 //SET_THROW_DAMAGE 1
 SET_WEIGHT 0
 SETEQUIP identify_value 66
 SET §identified 0
 TWEAK ICON "potion_unknown[icon]"
  TWEAK SKIN "item_bottle_water" "ITEM_POTION_unknown"
 ACCEPT
}

ON IDENTIFY {
 SETNAME [description_Aqua_Vitae]
 SET §identified 1
 TWEAK ICON "potion_Aqua_Vitae[icon]"
 TWEAK SKIN "ITEM_POTION_unknown" "item_Aqua_Vitae"
 SET_PRICE 250
 ACCEPT
}

ON INVENTORYUSE {
    IF (§identified == 0) {
 PLAY "drink"
 SPECIALFX HEAL -50
 REPLACEME "\\provisions\\bottle_empty\\bottle_empty"
      ACCEPT
    }
 PLAY "drink"
 SPECIALFX HEAL -25
 REPLACEME "\\provisions\\bottle_empty\\bottle_empty"
 ACCEPT
}

ON COMBINE {
 IF (^$param1 ISCLASS "powder_water_lily") {
    IF (§identified == 0) {
      SPEAK -p [player_no] NOP
      ACCEPT
    }
    PLAY "bottle_fill"
    PLAY "torch_start"
  DESTROY ^$PARAM1 
 REPLACEME \\magic\\Potion_life\\Potion_life
 ACCEPT
 }
 IF (^$param1 ISCLASS "powder_morning_glory") {
    IF (§identified == 0) {
      SPEAK -p [player_no] NOP
      ACCEPT
    }
    PLAY "bottle_fill"
    PLAY "torch_start"
  DESTROY ^$PARAM1 
 REPLACEME \\magic\\Potion_mana\\Potion_mana
 ACCEPT
 }
 IF (^$param1 ISCLASS "powder_poison") {
    IF (§identified == 0) {
      SPEAK -p [player_no] NOP
      ACCEPT
    }
    PLAY "bottle_fill"
    PLAY "torch_start"
  DESTROY ^$PARAM1 
 REPLACEME \\magic\\Potion_green\\Potion_green
 ACCEPT
 }
 IF (^$param1 ISCLASS "powder_realcure") {
    IF (§identified == 0) {
      SPEAK -p [player_no] NOP
      ACCEPT
    }
    PLAY "bottle_fill"
    PLAY "torch_start"
  DESTROY ^$PARAM1 
 REPLACEME \\magic\\Potion_Antidote\\Potion_Antidote
 ACCEPT
 }
//Liquid Mix
 IF (^$param1 ISCLASS "Potion2bewhitefull") {
  DESTROY ^$PARAM1
    PLAY "bottle_fill"
    PLAY "torch_start"
 INVENTORY PLAYERADD "\\provisions\\bottle_empty\\bottle_empty"
 REPLACEME \\magic\\Potion_Bless\\Potion_Bless
 ACCEPT
 }
ACCEPT
}
 IF (^$param1 ISCLASS "potion_Oil") {
    IF (§identified == 0) {
      SPEAK -p [player_no] NOP
      ACCEPT
    }
    PLAY "bottle_fill"
    PLAY "torch_start"
  DESTROY ^$PARAM1 
  INVENTORY PLAYERADD \\provisions\\bottle_empty\\bottle_empty
 REPLACEME \\magic\\Potion_burningOil\\Potion_burningOil
 ACCEPT
 }
ACCEPT
}