ON INIT {
 SETNAME [description_scrap_metal3]
 SET_MATERIAL METAL
 SET_GROUP FOOD
 SET_STEAL 50
 SET_WEIGHT 0
 TWEAK SKIN "L2_CAVES_[STONE]_GROUND11" "L7_DWARF_[METAL]_PLATE50"
 TWEAK SKIN "L1_PRISON_(WOOD)_PIECE03" "L7_DWARF_[METAL]_PLATE50"
 SETSCALE 35
// SET §ready 0
// SET §oiled 0
 ACCEPT
}

//ON FORGEREADY {
//>>BURN
//  SET_INTERACTIVITY YES
//  SET §ready 1
//  TWEAK ICON "Scrap_Metal_Hot[icon]"
//  TIMERhalo 1 2 HALO -oc 1 0.5 0
//  TIMERoff 1 20 GOTO TOOLATE
// ACCEPT
//}

//ON COOK {
// IF (§oiled == 1) {
// SET_INTERACTIVITY NONE
// PLAY "cooking"
// GOTO BURN
//  ACCEPT
// }
// ACCEPT
//}

ON COMBINE {
// IF (^$PARAM1 ISCLASS "Potion_BurningOil") {
// IF (§ready == 1) {
//  SPEAK -P [PLAYER_NOT_NOW] NOP
//  ACCEPT
// }
//  DESTROY ^$PARAM1
//  SET §oiled 1
//  TWEAK ICON "Scrap_Metal_Hot[icon]"
//  INVENTORY PLAYERADD \\provisions\\bottle_empty\\bottle_empty
//  ACCEPT
// }
 IF (^$param1 ISCLASS "CRUSHER") {
 PLAY "CRUSHING"
 INVENTORY PLAYERADDMULTI \\MAGIC\\Powder_rust\\Powder_rust 3
 DESTROY SELF
 ACCEPT
 }
 IF (^$PARAM1 ISCLASS "hammer" ) {
// IF (§ready == 0) {
//  SPEAK -P [PLAYER_NOT_NOW] NOP
//  ACCEPT
// }
  TIMERoff OFF
  TIMERhit -m 3 500 PLAY -o "ANVIL_HIT"
  TIMERreplace 1 2 REPLACEME \\QUEST_ITEM\\metal_chunk\\metal_chunk
  ACCEPT
 }
 ACCEPT
}

//>>TOOLATE
//  SET §ready 0
//  SET §oiled 0
//  TWEAK ICON "Scrap_Metal_big[icon]"
// PLAY "TORCH_END"
// HALO -f
// ACCEPT