ON INIT {
 SETNAME [description_potion2bepoison]
 SET_MATERIAL GLASS
 SET_GROUP PROVISIONS
 SET_PRICE 20
 PLAYERSTACKSIZE 10
 SET_STEAL 50
 SET_WEIGHT 0
  TWEAK SKIN "ITEM_POTION_2BEWHITE" "ITEM_POTION_2BEPOISON"
 ACCEPT
}

ON INVENTORYUSE {
 INVENTORY PLAYERADD "\\magic\\powder_poison\\powder_poison"
 REPLACEME "\\provisions\\bottle_empty\\bottle_empty"
 ACCEPT
}

ON COMBINE {
 IF (^$param1 ISCLASS "bottle_water") {
  DESTROY ^$PARAM1
    PLAY "bottle_fill"
 INVENTORY PLAYERADD "\\provisions\\bottle_empty\\bottle_empty"
 REPLACEME \\magic\\Potion2bepoisonfull\\Potion2bepoisonfull
 ACCEPT
 }
ACCEPT
}