ON INIT {
 INVENTORY ADD "ARMOR\\CHEST_CHAIN\\CHEST_CHAIN"
 INVENTORY ADDMULTI "Jewelry\Gold_coin\Gold_coin" 55
 INVENTORY ADD "magic\\scroll_generic\\scroll_generic"
 SENDEVENT -ir TRANSMUTE 1 "6 paralyse"
 INVENTORY ADD "WEAPONS\\DAGGER_ASSASSIN\\DAGGER_ASSASSIN"
 INVENTORY ADDFROMSCENE "RUNE_AAM_0026"
 SET_INTERACTIVITY NONE
 ACCEPT
}

ON FREE {
 IF (^SENDER != ice_bloc_0001) ACCEPT
 SET_INTERACTIVITY YES
 ACCEPT
}

// corps in the ice with a rune in its inventory - in room 19 level 1