ON INIT {
 SETNAME [description_potion]
 SETLIGHT 0
 SET_MATERIAL GLASS
 SET_GROUP PROVISIONS
 SET_PRICE 150
 PLAYERSTACKSIZE 10
 SET_STEAL 50
 //SET_THROW_DAMAGE 1
 SET_WEIGHT 0
 SETEQUIP identify_value 31
 SET §identified 0
 TWEAK ICON "potion_unknown[icon]"
  TWEAK SKIN "item_bottle_water" "ITEM_POTION_unknown"
 ACCEPT
}

ON IDENTIFY {
 SETNAME [description_Burning_Oil]
 SET §identified 1
 TWEAK ICON "potion_burningOil[icon]"
 TWEAK SKIN "ITEM_POTION_unknown" "item_burning_Oil"
 SET_PRICE 100
 ACCEPT
}

ON INVENTORYUSE {
    IF (§identified == 0) {
 PLAY "drink"
 SPECIALFX HEAL -75
 REPLACEME "\\provisions\\bottle_empty\\bottle_empty"
      ACCEPT
    }
 PLAY "drink"
 SPECIALFX HEAL -50
 REPLACEME "\\provisions\\bottle_empty\\bottle_empty"
 ACCEPT
}