ON INIT {
 SETNAME [description_potion2beblackhalf]
 SET_MATERIAL GLASS
 SET_GROUP PROVISIONS
 SET_PRICE 20
 PLAYERSTACKSIZE 10
 SET_STEAL 50
 SET_WEIGHT 0
  TWEAK SKIN "ITEM_POTION_2BEWHITE" "ITEM_POTION_2BEBLACKHALF"
 ACCEPT
}

ON INVENTORYUSE {
 INVENTORY PLAYERADD "\\magic\\powder_chitin\\powder_chitin"
 REPLACEME "\\provisions\\bottle_empty\\bottle_empty"
 ACCEPT
}

ON COMBINE {
 IF (^$param1 ISCLASS "powder_chitin") {
  DESTROY ^$PARAM1 
    PLAY "bottle_fill"
 REPLACEME "\\magic\\Potion2beblackfull\\Potion2beblackfull"
 ACCEPT
 }
 IF (^$param1 ISCLASS "potion2beblackhalf") {
  DESTROY ^$PARAM1
    PLAY "bottle_fill"
 INVENTORY PLAYERADD "\\provisions\\bottle_empty\\bottle_empty"
 REPLACEME \\magic\\potion2beblackfull\\potion2beblackfull
 ACCEPT
 }
ACCEPT
}