// Fallen Warden from player's jail
ON INITEND {
 INVENTORY DESTROY
 INVENTORY CREATE
 INVENTORY ADDFROMSCENE "NOTE_0007"
 INVENTORY ADD "PROVISIONS\\CARROT\\CARROT"
 TWEAK SKIN "npc_goblin_base_head" "npc_goblin_helm_mask"
 ACCEPT
}

ON LOAD {
 USEMESH "GOBLIN_BASE\TWEAKS\GOBLIN_WEAKER.TEO"
 ACCEPT
}

ON GAME_READY {
 IF (§done == 1) ACCEPT
 IF (#GOB_JAIL_DEAD == 1) {
  SET §done 1
  FORCEDEATH SELF
  ACCEPT
 }
 IF (#GOB_JAIL_DEAD == 0) {
  DESTROY SELF
  ACCEPT
 }
 ACCEPT
}