ON INIT {
 SET §unlock 1
 INVENTORY CREATE
 ACCEPT
}
ON GAME_READY {
 INVENTORY DESTROY
 INVENTORY CREATE
 INVENTORY ADD "MAGIC\\POTION_LIFE\\POTION_LIFE"
 INVENTORY ADDMULTI "Provisions\\candle\\candel" 7
 INVENTORY ADD "magic\\scroll_generic\\scroll_generic"
 SENDEVENT -ir TRANSMUTE 1 "9 enchant_weapon"
 INVENTORY ADD "magic\\scroll_generic\\scroll_generic"
 SENDEVENT -ir TRANSMUTE 1 "9 enchant_weapon"
 ACCEPT
}

ON LOAD {
 USEMESH "Chest_Ylsides\Chest_Ylsides.teo"
ACCEPT
}

//Chest in room 17 level 4