ON INIT {
 SET §blackthing_called 0
 INVENTORY ADD_FROM_SCENE "key_base_0018"
 INVENTORY ADD_FROM_SCENE "Dwarf_ribs_0001"
INVENTORY ADD_FROM_SCENE "book_0017"
 INVENTORY ADD_FROM_SCENE "Dwarf_ribs_0002"
 INVENTORY ADD "MAGIC\\POWER_STONE\\POWER_STONE"
 ACCEPT
}
ON LOAD {
 USEMESH "L7_DWARF_CORPSE2\\L7_DWARF_CORPSE2.teo"
 ACCEPT
}

ON INVENTORY2_OPEN {
IF (§blackthing_called == 1) ACCEPT
SENDEVENT CUSTOM BLACK_THING_0003 "CONTROL"
SET §blackthing_called 1
ACCEPT
}