ON INIT {
 SETNAME [description_potion2bewhitefull]
 SETLIGHT 0
 SET_MATERIAL GLASS
 SET_GROUP PROVISIONS
 SET_PRICE 150
 PLAYERSTACKSIZE 10
 SET_STEAL 50
 //SET_THROW_DAMAGE 1
 SET_WEIGHT 0
  TWEAK SKIN "item_bottle_water" "ITEM_POTION_BLESS"
 ACCEPT
}

ON INVENTORYUSE {
 PLAY "drink"
 REPLACEME "\\provisions\\bottle_empty\\bottle_empty"
 ACCEPT
}

ON COMBINE {
 IF (^$param1 ISCLASS "Potion_Aqua_Vitae") {
  DESTROY ^$PARAM1
    PLAY "bottle_fill"
    PLAY "torch_start"
 INVENTORY PLAYERADD "\\provisions\\bottle_empty\\bottle_empty"
 REPLACEME \\magic\\Potion_Bless\\Potion_Bless
 ACCEPT
 }
ACCEPT
}