ON INIT {
 SETNAME [description_lamp]
 SET_MATERIAL METAL
 SET_GROUP PROVISIONS
 SET_PRICE 1350
 SET_STEAL 50
 SET_WEIGHT 1
 SET_DURABILITY 3
 SETSCALE 60
 ACCEPT
}

ON INVENTORYUSE {
 SPECIALFX TORCH
 ACCEPT
}

ON COMBINE {
  IF (^$PARAM1 ISCLASS "Potion_BurningOil") {
  DESTROY ^$PARAM1  
 SET_DURABILITY 80
    PLAY "bottle_fill"
 INVENTORY PLAYERADD "PROVISIONS\\bottle_empty\\bottle_empty"
    ACCEPT 
   } 
 ACCEPT
}