ON INIT {
 SET £type "chest_1"
 SET §unlock 1
 INVENTORY ADD "PROVISIONS\TORCH\TORCH"
 INVENTORY ADD "WEAPONS\\dagger_iron\dagger_iron"
 INVENTORY ADDMULTI "Jewelry\Gold_coin\GOLD_COIN" 47
 INVENTORY ADDFROMSCENE "MAGIC\\Potion_Life\\Potion_life"
 ACCEPT
}
ON LOAD {
 USE_MESH "Chest_1\\Chest_1.teo"
 ACCEPT
}