ON INIT {
 SETNAME [description_Tool_Craft]
 SET_MATERIAL WOOD
 SET_GROUP ARMORY
 SET_PRICE 250
 SET_STEAL 50
 SETSCALE 30
 SET_WEIGHT 1
 ACCEPT
}

ON COMBINE {
 IF (^INPLAYERINVENTORY != 1) {
  SPEAK -p [player_no] NOP
  ACCEPT
 }

///////////////////////
///Material CRAFTING///
///////////////////////
 IF (^$PARAM1 ISCLASS "FurRoll") {
  PLAY "equip_armor"
  SENDEVENT CUSTOM ^$PARAM1 "MAKE_LEATHER"
  ACCEPT
 }
 IF (^$PARAM1 ISCLASS "Leather_Black") {
  DESTROY ^$PARAM1
  PLAY "equip_armor"
  REPLACEME \\SPECIAL\\Tool_Craft_LeatherBlack\\Tool_Craft_LeatherBlack
  ACCEPT
 }
 IF (^$PARAM1 ISCLASS "Leather_Normal") {
  DESTROY ^$PARAM1
  PLAY "equip_armor"
  REPLACEME \\SPECIAL\\Tool_Craft_Leather\\Tool_Craft_Leather
  ACCEPT
 }
 IF (^$PARAM1 ISCLASS "Cloth_Normal") {
  DESTROY ^$PARAM1
  PLAY "equip_armor"
  REPLACEME \\SPECIAL\\Tool_Craft_Cloth\\Tool_Craft_Cloth
  ACCEPT
 }
 IF (^$PARAM1 ISCLASS "Chainmail") {
  DESTROY ^$PARAM1
  PLAY "equip_armor_chain"
  REPLACEME \\SPECIAL\\Tool_Craft_Mail\\Tool_Craft_Mail
  ACCEPT
 }
 IF (^$PARAM1 ISCLASS "Ingot_Metal_Hot") {
  DESTROY ^$PARAM1
  PLAY "equip_armor_plate"
  REPLACEME \\SPECIAL\\Tool_Craft_Steel\\Tool_Craft_Steel
  ACCEPT
 }
// IF (^$PARAM1 ISCLASS "Ingot_Blacksteel_Hot") {
//  DESTROY ^$PARAM1
//  PLAY "equip_armor_plate"
//  REPLACEME \\SPECIAL\\Tool_Craft_BlackSteel\\Tool_Craft_BlackSteel
//  ACCEPT
// }
  ACCEPT
 }
  SPEAK -p [player_no] NOP
 ACCEPT
}