ON INIT {
 SETSPEED 0.9
// SET Łtype "human_guard_kingdom"
 ACCEPT
}

ON INITEND {
 ATTACH LONG_SWORD_0021 "Primary_attach" SELF "primary_attach"
 SET §reflection_mode 0
 LOADANIM RUN "human_normal_run_fast"
 LOADANIM WAIT "human_normal_wait_short"
 LOADANIM TALK_ANGRY "human_talk_angry_toponly"
 TWEAK ALL "human_chainmail"
 TWEAK HEAD "human_villager_head2"
 TWEAK SKIN "npc_human_chainmail_body" "npc_human_armoredmail_guard_body"
 OBJECT_HIDE SELF YES
 BEHAVIOR NONE
 SETTARGET NONE
 ACCEPT
}

ON CUSTOM {
IF (#skip_cinematic == 1) ACCEPT
 IF (^$PARAM1 == "RATMAN_FLEE") {
  OBJECT_HIDE SELF NO
  PLAYANIM -L RUN
//  TIMERshout 1 1 SPEAK -uo [Carlo_intro_1] NOP
  TIMERsuite -m 1 2000 GOTO SUITE
  ACCEPT
 }
 IF (^$PARAM1 == "WEAPONARY") {
  PLAYANIM NONE
  BEHAVIOR FRIENDLY
  TELEPORT MARKER_0365
  SETTARGET RATMAN_BASE_0016
  TIMERsuite 1 1 GOTO WEAPONARY
  ACCEPT
 }
 IF (^$PARAM1 == "RAT_DISAPPEAR") {
  PLAYANIM -L FIGHT_WAIT
  ACCEPT
 }
 ACCEPT
}

>>SUITE
IF (#skip_cinematic == 1) ACCEPT
TELEPORT MARKER_0039
ROTATE 0 90 0
PLAYANIM -L RUN
TIMERkill -m 1 2000 GOTO HIDE
ACCEPT

>>HIDE
IF (#skip_cinematic == 1) ACCEPT
 PLAYANIM NONE
 BEHAVIOR FRIENDLY
 SETTARGET CAMERA_0074
// TELEPORT -i
 ACCEPT

>>WEAPONARY
SETSPEED 1
IF (#skip_cinematic == 1) ACCEPT
SPEAK -tuo [carlo_intro_2] SENDEVENT CUSTOM CAMERA_0074 "DRAW"
ACCEPT