ON INIT {
 SETNAME [description_potion_oil]
 SETLIGHT 0
 SET_MATERIAL GLASS
 SET_GROUP PROVISIONS
 SET_PRICE 15
 PLAYERSTACKSIZE 10
 SET_STEAL 50
 //SET_THROW_DAMAGE 1
 SET_WEIGHT 0
  TWEAK SKIN "item_bottle_water" "item_bottle_oil"
 ACCEPT
}

ON INVENTORYUSE {
 PLAY "drink"
 REPLACEME "\\provisions\\bottle_empty\\bottle_empty"
 ACCEPT
}

ON COMBINE {
 IF (^$param1 ISCLASS "potion_aqua_vitae") {
    PLAY "bottle_fill"
  DESTROY ^$PARAM1 
  INVENTORY PLAYERADD \\provisions\\bottle_empty\\bottle_empty
 REPLACEME \\magic\\Potion_burningOil\\Potion_burningOil
 ACCEPT
 }
ACCEPT
}