// Flour bag in human castle, pantry

ON INIT {
 RANDOM 80 { INVENTORY ADD "PROVISIONS\\flour\\flour" }
 RANDOM 60 { INVENTORY ADD "PROVISIONS\\flour\\flour" }
ACCEPT
}

ON INVENTORY2_OPEN {
  IF (#PLAYER_ON_QUEST < 3) {
   SENDEVENT CUSTOM HUMAN_BASE_0041 "Thief"
   ACCEPT
  }
 ACCEPT
}