ON INIT {
 SETNAME [description_potion2beblackfull]
 SET_MATERIAL GLASS
 SET_GROUP PROVISIONS
 SET_PRICE 40
 PLAYERSTACKSIZE 10
 SET_STEAL 50
 SET_WEIGHT 0
  TWEAK SKIN "ITEM_POTION_purple" "ITEM_POTION_2BEBLACKFULL"
 ACCEPT
}

ON INVENTORYUSE {
 INVENTORY PLAYERADD "\\magic\\powder_chitin\\powder_chitin"
 REPLACEME "\\magic\\Potion2beblackhalf\\Potion2beblackhalf"
 ACCEPT
}

ON COMBINE {
 IF (^$param1 ISCLASS "powder_rust") {
  DESTROY ^$PARAM1
    PLAY "bottle_fill"
 REPLACEME \\magic\\potion2beblackfull2\\potion2beblackfull2
 ACCEPT
 }
 IF (^$param1 ISCLASS "Potion2berust") {
  DESTROY ^$PARAM1
    PLAY "bottle_fill"
 INVENTORY PLAYERADD "\\provisions\\bottle_empty\\bottle_empty"
 REPLACEME \\magic\\potion2beblackfull2\\potion2beblackfull2
 ACCEPT
 }
ACCEPT
}