-[Arx/src/ai/Paths.cpp:415]: (performance) Variable 'flags' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/ai/Paths.cpp:420]: (performance) Variable 'rgb' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/ai/Paths.cpp:424]: (performance) Variable 'bbmin' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/ai/Paths.cpp:425]: (performance) Variable 'bbmax' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/animation/Cinematic.h:86]: (performance) Variable 'pos' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/animation/Cinematic.h:89]: (performance) Variable 'color' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/GraphicsTypes.h:424]: (performance) Variable 'pos' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/GraphicsTypes.h:425]: (performance) Variable 'angle' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells03.cpp:69]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells04.cpp:66]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells04.cpp:67]: (performance) Variable 'eTarget' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells04.cpp:310]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells04.cpp:311]: (performance) Variable 'eTarget' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells05.cpp:281]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells05.cpp:282]: (performance) Variable 'eTarget' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells05.cpp:979]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells05.cpp:980]: (performance) Variable 'eTarget' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells06.cpp:75]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells06.cpp:320]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells06.cpp:321]: (performance) Variable 'eTarget' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells06.cpp:430]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells06.cpp:1774]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells06.cpp:1775]: (performance) Variable 'eTarget' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells07.cpp:595]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells07.cpp:596]: (performance) Variable 'eTarget' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells07.cpp:923]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells07.cpp:924]: (performance) Variable 'eTarget' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells09.cpp:73]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells09.cpp:728]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells09.cpp:729]: (performance) Variable 'eTarget' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells10.cpp:125]: (performance) Variable 'eSrc' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/graphics/spells/Spells10.cpp:126]: (performance) Variable 'eTarget' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/gui/Credits.cpp:75]: (performance) Variable 'sPos' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/gui/Credits.cpp:76]: (performance) Variable 'fColors' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/platform/Lock.cpp:28]: (performance) Variable 'mutex' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/platform/Lock.cpp:30]: (performance) Variable 'cond' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/platform/Lock.cpp:61]: (performance) Variable 'mutex' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/scene/Interactive.cpp:2058]: (performance) Variable 'behavior' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/src/scene/Interactive.cpp:2065]: (performance) Variable 'weapontype' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/tools/crashreporter/ErrorReport.h:76]: (performance) Variable 'path' is assigned in constructor body. Consider performing initialization in initialization list. -[Arx/tools/crashreporter/qhexedit/Commands.cpp:99]: (performance) Variable '_newBa' is assigned in constructor body. Consider performing initialization in initialization list.