+Arx/src/animation/Animation.cpp:207:2: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/animation/AnimationRender.cpp:259:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/animation/AnimationRender.cpp:265:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/animation/AnimationRender.cpp:1483:3: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/audio/codec/ADPCM.cpp:154:2: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/cinematic/CinematicKeyframer.cpp:413:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/core/ArxGame.cpp:1284:3: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/core/Core.cpp:755:5: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/core/Core.cpp:943:5: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/game/Damage.cpp:383:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/Damage.cpp:402:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/Damage.cpp:415:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/Damage.cpp:434:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/Damage.cpp:1330:8: warning: use `std::min` instead of `<` [readability-use-std-min-max] +Arx/src/game/Damage.cpp:1343:5: warning: use `std::min` instead of `<` [readability-use-std-min-max] +Arx/src/game/Damage.cpp:1351:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/Damage.cpp:1441:4: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/Damage.cpp:1456:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/Damage.cpp:1490:2: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/EntityManager.cpp:195:2: warning: use `std::min` instead of `<` [readability-use-std-min-max] +Arx/src/game/NPC.cpp:196:5: warning: use `std::min` instead of `<` [readability-use-std-min-max] +Arx/src/game/NPC.cpp:779:2: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/game/NPC.cpp:1035:2: warning: use `std::min` instead of `<` [readability-use-std-min-max] +Arx/src/game/NPC.cpp:1096:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/NPC.cpp:1104:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/NPC.cpp:1735:3: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/game/NPC.cpp:2802:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/Player.cpp:982:4: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/game/Player.cpp:995:4: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/Player.cpp:999:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/Player.cpp:1008:5: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/game/Player.cpp:1978:5: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/Player.cpp:2271:2: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/game/Player.cpp:2400:2: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/Spells.cpp:733:4: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/game/effect/Quake.cpp:61:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/magic/spells/SpellsLvl01.cpp:443:2: warning: use `std::min` instead of `>=` [readability-use-std-min-max] +Arx/src/game/magic/spells/SpellsLvl03.cpp:504:2: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/magic/spells/SpellsLvl07.cpp:462:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/magic/spells/SpellsLvl07.cpp:466:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/magic/spells/SpellsLvl07.cpp:470:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/magic/spells/SpellsLvl10.cpp:268:3: warning: use `std::min` instead of `>=` [readability-use-std-min-max] +Arx/src/game/spell/FlyingEye.cpp:57:2: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/game/spell/FlyingEye.cpp:76:3: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/graphics/DrawLine.cpp:86:2: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/graphics/effects/Fade.cpp:71:2: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/graphics/effects/Fissure.cpp:276:4: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/graphics/effects/Fissure.cpp:279:4: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/graphics/effects/Fissure.cpp:290:4: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/graphics/effects/Fissure.cpp:293:4: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/graphics/effects/Fissure.cpp:306:4: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/graphics/effects/Fissure.cpp:309:4: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/graphics/effects/Fissure.cpp:320:4: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/graphics/effects/Fissure.cpp:323:4: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/graphics/effects/MagicMissile.cpp:104:3: warning: use `std::min` instead of `>=` [readability-use-std-min-max] +Arx/src/graphics/effects/PolyBoom.cpp:182:2: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/graphics/particle/ParticleEffects.cpp:360:3: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/gui/Cursor.cpp:273:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/gui/Hud.cpp:963:4: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/gui/Interface.cpp:782:6: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/gui/MainMenu.cpp:1099:6: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/gui/book/Book.cpp:1118:2: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/gui/hud/PlayerInventory.cpp:140:4: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/gui/hud/PlayerInventory.cpp:165:5: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/gui/hud/PlayerInventory.cpp:191:5: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/io/Blast.cpp:185:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/io/Blast.cpp:381:5: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/physics/CollisionShapes.cpp:96:2: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/physics/Collisions.cpp:93:3: warning: use `std::min` instead of `<` [readability-use-std-min-max] +Arx/src/physics/Collisions.cpp:699:4: warning: use `std::min` instead of `<` [readability-use-std-min-max] +Arx/src/physics/Collisions.cpp:1220:5: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/physics/Physics.cpp:567:4: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/physics/Physics.cpp:664:3: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/physics/Projectile.cpp:170:3: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/scene/ChangeLevel.cpp:1132:5: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/scene/Interactive.cpp:1152:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/scene/Interactive.cpp:1156:3: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/scene/Interactive.cpp:2061:6: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/scene/Interactive.cpp:2068:6: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/src/scene/Light.cpp:435:2: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/script/ScriptedConversation.cpp:235:3: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/src/script/ScriptedNPC.cpp:376:3: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:514:2: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:518:2: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:618:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:622:3: warning: use `std::min` instead of `>` [readability-use-std-min-max] +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:627:2: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:670:2: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:683:2: warning: use `std::max` instead of `<` [readability-use-std-min-max] +Arx/tools/crashreporter/qhexedit/XByteArray.cpp:152:2: warning: use `std::max` instead of `>` [readability-use-std-min-max] +Arx/tools/profiler/ui/ArxProfiler.cpp:283:4: warning: use `std::max` instead of `>` [readability-use-std-min-max]