+Build/work/tools/crashreporter/qhexedit/moc_QHexEdit.cpp:1:1: error: add '#include "qglobal.h"' (for QT_WARNING_DISABLE_DEPRECATED, QT_WARNING_POP, QT_WARNING_PUSH) +Build/work/tools/crashreporter/qhexedit/moc_QHexEdit.cpp:1:1: error: add '#include ' (for QColor) +Build/work/tools/crashreporter/qhexedit/moc_QHexEdit.cpp:1:1: error: add '#include ' (for QFont) +Build/work/tools/crashreporter/qhexedit/moc_QHexEdit.cpp:1:1: error: add '#include ' (for qptrdiff, QT_BEGIN_MOC_NAMESPACE, QT_END_MOC_NAMESPACE, QT_INIT_METAOBJECT, uint) +Build/work/tools/crashreporter/qhexedit/moc_QHexEdit.cpp:1:1: error: add '#include ' (for QObject, QObjectData) +Build/work/tools/crashreporter/qhexedit/moc_QHexEdit.cpp:1:1: error: add '#include ' (for QMetaObject, Q_MOC_OUTPUT_REVISION) +Build/work/tools/crashreporter/qhexedit/moc_QHexEdit.cpp:1:1: error: add '#include ' (for QScopedPointer) +Build/work/tools/crashreporter/qhexedit/moc_QHexEdit.cpp:1:1: error: add '#include ' (for QScrollArea) +Build/work/tools/crashreporter/qhexedit/moc_QHexEdit.cpp:1:1: error: add '#include ' (for offsetof) +Build/work/tools/crashreporter/qhexedit/moc_QHexEdit.cpp:1:1: error: add '#include ' (for strcmp) +Build/work/tools/crashreporter/qhexedit/moc_QHexEdit.cpp:1:1: error: add '#include ' (for addressof) +Build/work/tools/crashreporter/qhexedit/moc_QHexEditPrivate.cpp:1:1: error: add '#include "qglobal.h"' (for QT_WARNING_DISABLE_DEPRECATED, QT_WARNING_POP, QT_WARNING_PUSH) +Build/work/tools/crashreporter/qhexedit/moc_QHexEditPrivate.cpp:1:1: error: add '#include ' (for qptrdiff, QT_BEGIN_MOC_NAMESPACE, QT_END_MOC_NAMESPACE, QT_INIT_METAOBJECT, uint) +Build/work/tools/crashreporter/qhexedit/moc_QHexEditPrivate.cpp:1:1: error: add '#include ' (for QObject, QObjectData) +Build/work/tools/crashreporter/qhexedit/moc_QHexEditPrivate.cpp:1:1: error: add '#include ' (for QMetaObject, Q_MOC_OUTPUT_REVISION) +Build/work/tools/crashreporter/qhexedit/moc_QHexEditPrivate.cpp:1:1: error: add '#include ' (for QScopedPointer) +Build/work/tools/crashreporter/qhexedit/moc_QHexEditPrivate.cpp:1:1: error: add '#include ' (for QWidget) +Build/work/tools/crashreporter/qhexedit/moc_QHexEditPrivate.cpp:1:1: error: add '#include ' (for offsetof) +Build/work/tools/crashreporter/qhexedit/moc_QHexEditPrivate.cpp:1:1: error: add '#include ' (for strcmp) +Build/work/tools/crashreporter/qhexedit/moc_QHexEditPrivate.cpp:1:1: error: add '#include ' (for addressof) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include "crashreporter/ErrorReport.h"' (for ErrorReport) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for QT_WARNING_DISABLE_DEPRECATED, QT_WARNING_POP, QT_WARNING_PUSH) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for QAbstractListModel) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for QDialog) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for qptrdiff, QT_INIT_METAOBJECT, uint, QT_BEGIN_MOC_NAMESPACE, QT_END_MOC_NAMESPACE) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for QItemSelection) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for QObject, QObjectData) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for QMetaObject, Q_MOC_OUTPUT_REVISION) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for QScopedPointer) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for QString) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for QThread) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for QWidget) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for offsetof) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for strcmp) +Build/work/tools/crashreporter/ui/moc_ErrorReportDialog.cpp:1:1: error: add '#include ' (for addressof) +Build/work/tools/profiler/ui/moc_ArxProfiler.cpp:1:1: error: add '#include ' (for QT_WARNING_DISABLE_DEPRECATED, QT_WARNING_POP, QT_WARNING_PUSH) +Build/work/tools/profiler/ui/moc_ArxProfiler.cpp:1:1: error: add '#include ' (for qptrdiff, QT_INIT_METAOBJECT, uint, QT_BEGIN_MOC_NAMESPACE, QT_END_MOC_NAMESPACE) +Build/work/tools/profiler/ui/moc_ArxProfiler.cpp:1:1: error: add '#include ' (for QGraphicsView) +Build/work/tools/profiler/ui/moc_ArxProfiler.cpp:1:1: error: add '#include ' (for QMainWindow) +Build/work/tools/profiler/ui/moc_ArxProfiler.cpp:1:1: error: add '#include ' (for QObject, QObjectData) +Build/work/tools/profiler/ui/moc_ArxProfiler.cpp:1:1: error: add '#include ' (for QMetaObject, Q_MOC_OUTPUT_REVISION) +Build/work/tools/profiler/ui/moc_ArxProfiler.cpp:1:1: error: add '#include ' (for QScopedPointer) +Build/work/tools/profiler/ui/moc_ArxProfiler.cpp:1:1: error: add '#include ' (for offsetof) +Build/work/tools/profiler/ui/moc_ArxProfiler.cpp:1:1: error: add '#include ' (for strcmp) +Arx/src/ai/Anchors.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIEPOLY, EERIE_3DOBJ, EERIE_FACE) +Arx/src/ai/Anchors.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex, EERIE_VERTEX) +Arx/src/ai/Anchors.cpp:1:1: error: add '#include "math/Vector.h"' (for getXZ, closerThan, fartherThan) +Arx/src/ai/Anchors.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/ai/Anchors.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/ai/Anchors.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/ai/PathFinder.cpp:1:1: error: add '#include ' (for operator*, operator+) +Arx/src/ai/PathFinder.cpp:1:1: error: add '#include ' (for pair) +Arx/src/ai/PathFinderManager.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder) +Arx/src/ai/PathFinderManager.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/ai/PathFinderManager.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/ai/PathFinderManager.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/ai/PathFinderManager.cpp:1:1: error: add '#include ' (for vector) +Arx/src/ai/Paths.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, operator|, EntityShowState) +Arx/src/ai/Paths.cpp:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle) +Arx/src/ai/Paths.cpp:1:1: error: add '#include "util/Range.h"' (for TransformIterator) +Arx/src/ai/Paths.cpp:1:1: error: add '#include ' (for operator>=) +Arx/src/ai/Paths.cpp:1:1: error: add '#include ' (for operator+, operator*, vec, vec<>::vec<3, type-parameter-0-0, Q>, clamp, mix) +Arx/src/ai/Paths.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/animation/Animation.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, AnimationBlendStatus, EntityFlag) +Arx/src/animation/Animation.cpp:1:1: error: add '#include "graphics/GraphicsFormat.h"' (for SavedVec3) +Arx/src/animation/Animation.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/animation/Animation.cpp:1:1: error: add '#include "script/Script.h"' (for AnimationNumber) +Arx/src/animation/Animation.cpp:1:1: error: add '#include ' (for array) +Arx/src/animation/Animation.cpp:1:1: error: add '#include ' (for operator*, duration, operator/, microseconds, operator""ms, operator%) +Arx/src/animation/Animation.cpp:1:1: error: add '#include ' (for operator!=, operator>, operator>=) +Arx/src/animation/Animation.cpp:1:1: error: add '#include ' (for size) +Arx/src/animation/Animation.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/animation/Animation.cpp:1:1: error: add '#include ' (for string, to_string, char_traits) +Arx/src/animation/Animation.h:1:1: error: add '#include "audio/AudioTypes.h"' (for SampleHandle) +Arx/src/animation/Animation.h:1:1: error: add '#include "math/Angle.h"' (for quat_identity) +Arx/src/animation/Animation.h:1:1: error: add '#include "util/Flags.h"' (for Flags, DECLARE_FLAGS, DECLARE_FLAGS_OPERATORS) +Arx/src/animation/Animation.h:1:1: error: add '#include ' (for quat) +Arx/src/animation/Animation.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for Bone, BoneTransform, Skeleton) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include "game/Camera.h"' (for Camera, g_camera) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, IO_HALO, EntitySfxFlag, operator~, AnimationBlendStatus, HaloFlag, EntityShowState, IO_FIXDATA, MAX_ANIM_LAYERS, GameFlag) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for Spell, SpellType) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color4, Color, Color3f, Color3, ColorRGBA, IntegerColorType, Color4f) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for TexturedQuad, RenderBatcher, RenderMaterial (ptr only), g_renderBatcher) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for length2) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include ' (for array) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include ' (for operator""s, operator*, operator""ms) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include ' (for operator>, operator>=, operator<=) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include ' (for pow) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include ' (for vec, clamp, operator-, operator+, abs, mat<>::operator[], operator*, vec<>::operator[], vec<>::vec<3, type-parameter-0-0, Q>, operator/, vec<>::operator*=, vec<>::operator/=, vec<>::vec<2, type-parameter-0-0, Q>, dot, mix, vec<>::operator+=, pow, vec<>::operator-=, mat, mat4x4, vec<>::vec<4, type-parameter-0-0, Q>) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include ' (for pi) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/animation/AnimationRender.cpp:1:1: error: add '#include ' (for vector) +Arx/src/animation/AnimationRender.h:1:1: error: add '#include "math/Angle.h"' (for quat_identity) +Arx/src/animation/AnimationRender.h:1:1: error: add '#include ' (for operator*, quat) +Arx/src/animation/AnimationRender.h:1:1: error: add '#include ' (for operator*, operator+, vec, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/animation/AnimationRender.h:1:1: error: add 'struct Skeleton;' +Arx/src/animation/AnimationRender.h:1:1: error: add 'struct TexturedVertexUntransformed;' +Arx/src/audio/Ambiance.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/audio/Ambiance.cpp:1:1: error: add '#include ' (for milliseconds, microseconds) +Arx/src/audio/Ambiance.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/audio/Ambiance.cpp:1:1: error: add '#include ' (for reverse_iterator) +Arx/src/audio/Ambiance.cpp:1:1: error: add '#include ' (for operator!=, operator<=, operator>=) +Arx/src/audio/Ambiance.cpp:1:1: error: add '#include ' (for vec<>::operator+=, vec<>::vec<3, type-parameter-0-0, Q>, clamp) +Arx/src/audio/Ambiance.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/audio/Ambiance.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/audio/Ambiance.cpp:1:1: error: add '#include ' (for allocator, char_traits, string) +Arx/src/audio/Audio.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, u64) +Arx/src/audio/Audio.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/audio/Audio.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/audio/Audio.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/audio/AudioEnvironment.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/audio/AudioEnvironment.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/audio/AudioGlobal.h:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/audio/AudioSource.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/audio/AudioSource.cpp:1:1: error: add '#include ' (for clamp) +Arx/src/audio/Mixer.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for Channel, DEFAULT_VOLUME, ChannelFlag) +Arx/src/audio/Mixer.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/audio/Mixer.cpp:1:1: error: add '#include ' (for clamp) +Arx/src/audio/Sample.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/audio/Stream.h:1:1: error: add 'class PakFileHandle;' +Arx/src/audio/codec/WAV.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/audio/openal/OpenALBackend.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/audio/openal/OpenALBackend.cpp:1:1: error: add '#include ' (for clamp, vec<>::operator[]) +Arx/src/audio/openal/OpenALBackend.h:1:1: error: add '#include ' (for string) +Arx/src/audio/openal/OpenALBackend.h:1:1: error: add 'namespace audio { class Environment; }' +Arx/src/audio/openal/OpenALBackend.h:1:1: error: add 'namespace audio { class Source; }' +Arx/src/audio/openal/OpenALSource.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/audio/openal/OpenALSource.cpp:1:1: error: add '#include ' (for memset) +Arx/src/audio/openal/OpenALSource.cpp:1:1: error: add '#include ' (for clamp, distance, operator*, vec<>::operator[], vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/cinematic/Cinematic.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/cinematic/Cinematic.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/cinematic/Cinematic.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, clamp, operator*, operator+, vec, operator/, radians, sin, vec<>::vec<3, type-parameter-0-0, Q>, distance, operator!=, cos) +Arx/src/cinematic/Cinematic.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/cinematic/Cinematic.h:1:1: error: add '#include "math/Types.h"' (for Vec3f, Vec2i) +Arx/src/cinematic/Cinematic.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, vec) +Arx/src/cinematic/CinematicController.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, PlatformDuration) +Arx/src/cinematic/CinematicController.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path, operator<<) +Arx/src/cinematic/CinematicController.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2i, Vec3f) +Arx/src/cinematic/CinematicController.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/cinematic/CinematicController.cpp:1:1: error: add '#include "script/Script.h"' (for SendMsgToAllIO, ScriptMessage) +Arx/src/cinematic/CinematicEffects.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for Renderer, UseRenderState, render2D, GRenderer, RenderState) +Arx/src/cinematic/CinematicEffects.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/cinematic/CinematicEffects.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/cinematic/CinematicEffects.cpp:1:1: error: add '#include "platform/Platform.h"' (for s32, u8) +Arx/src/cinematic/CinematicEffects.cpp:1:1: error: add '#include ' (for copy) +Arx/src/cinematic/CinematicEffects.cpp:1:1: error: add '#include ' (for cos, sin, hypotf) +Arx/src/cinematic/CinematicEffects.cpp:1:1: error: add '#include ' (for operator+, vec<>::vec<2, type-parameter-0-0, Q>, operator*, radians, vec<>::vec<3, type-parameter-0-0, Q>, vec) +Arx/src/cinematic/CinematicEffects.h:1:1: error: add '#include "math/Types.h"' (for Vec2f) +Arx/src/cinematic/CinematicKeyframer.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for catmullRom) +Arx/src/cinematic/CinematicKeyframer.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/cinematic/CinematicKeyframer.cpp:1:1: error: add '#include ' (for operator*, operator+, vec, vec<>::operator-=, abs, operator-, radians, vec<>::vec<3, type-parameter-0-0, Q>, cos, sin) +Arx/src/cinematic/CinematicKeyframer.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/cinematic/CinematicKeyframer.h:1:1: error: add '#include "core/TimeTypes.h"' (for PlatformDuration) +Arx/src/cinematic/CinematicKeyframer.h:1:1: error: add '#include "graphics/Color.h"' (for Color4, Color) +Arx/src/cinematic/CinematicKeyframer.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/cinematic/CinematicKeyframer.h:1:1: error: add '#include ' (for vec, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/cinematic/CinematicKeyframer.h:1:1: error: add '#include ' (for vector) +Arx/src/cinematic/CinematicLoad.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, ColorBGRA) +Arx/src/cinematic/CinematicLoad.cpp:1:1: error: add '#include "graphics/GraphicsFormat.h"' (for SavedVec3) +Arx/src/cinematic/CinematicLoad.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2f) +Arx/src/cinematic/CinematicLoad.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, s32, s16) +Arx/src/cinematic/CinematicLoad.cpp:1:1: error: add '#include ' (for max, min) +Arx/src/cinematic/CinematicLoad.cpp:1:1: error: add '#include ' (for distance, vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/cinematic/CinematicLoad.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/cinematic/CinematicLoad.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/cinematic/CinematicLoad.cpp:1:1: error: add '#include ' (for vector) +Arx/src/cinematic/CinematicTexture.cpp:1:1: error: add '#include "graphics/image/Image.h"' (for Image) +Arx/src/cinematic/CinematicTexture.cpp:1:1: error: add '#include ' (for string_view) +Arx/src/cinematic/CinematicTexture.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/core/Application.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "ai/Anchors.h"' (for AnchorData_ClearAll) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for Bone, Skeleton, BoneTransform) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, MAX_ANIM_LAYERS, IO_PHYSICS) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "game/GameTypes.h"' (for ResourcePool, EntityHandle_Player) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "game/magic/RuneDraw.h"' (for ARX_SPELLS_ClearAllSymbolDraw, ARX_SPELLS_UpdateSymbolDraw) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for SpellType, Spell) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "game/magic/SpellData.h"' (for spellDataInit, spellDataRelease) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "game/magic/SpellRecognition.h"' (for ARX_SPELLS_AddPoint, spellRecognitionPointsReset) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderBatcher, g_renderBatcher) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "graphics/effects/SpellEffects.h"' (for LoadSpellModels, ReleaseSpellModels) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "gui/CinematicBorder.h"' (for CinematicBorder, cinematicBorder) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "gui/book/Book.h"' (for PlayerBook, g_playerBook, StatsPage) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "gui/book/Necklace.h"' (for NecklaceInit, ReleaseNecklace) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "input/Mouse.h"' (for Mouse) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for length2) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "platform/CrashHandler.h"' (for CrashHandler) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "script/Script.h"' (for ARX_SCRIPT_Timer_ClearAll, AnimationNumber, ARX_SCRIPT_AllowInterScriptExec, ARX_SCRIPT_EventStackExecute, ARX_SCRIPT_EventStackInit, ARX_SCRIPT_Timer_Check, svar) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "util/Range.h"' (for TransformIterator) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include "window/DisplayMode.h"' (for DisplayMode) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for array) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for operator""ms, operator""s, operator*, operator/, duration, microseconds) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for operator>, operator>=) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for sin) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for vec, operator*, operator+, mix, operator-, vec<>::vec<3, type-parameter-0-0, Q>, normalize, operator!=, radians, vec<>::vec<2, type-parameter-0-0, Q>, clamp, max, vec<>::operator*=, vec<>::operator+=, abs, distance, operator==) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for pi) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for begin, end) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for allocator, unique_ptr) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for set, operator==) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for operator+, string, operator<<) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for move, pair, swap) +Arx/src/core/ArxGame.cpp:1:1: error: add '#include ' (for vector) +Arx/src/core/ArxGame.h:1:1: error: add '#include "io/fs/FilePath.h"' (for path) +Arx/src/core/ArxGame.h:1:1: error: add 'class RenderWindow;' +Arx/src/core/ArxGame.h:1:1: error: add 'class TextureContainer;' +Arx/src/core/Benchmark.cpp:1:1: error: add '#include "util/cmdline/CommandLineException.h"' (for error, error::invalid_cmd_syntax) +Arx/src/core/Benchmark.cpp:1:1: error: add '#include ' (for operator""ms, operator""h, operator""min, operator""s) +Arx/src/core/Benchmark.cpp:1:1: error: add '#include ' (for operator!=, operator>=) +Arx/src/core/Benchmark.cpp:1:1: error: add '#include ' (for setprecision, _Setprecision, fixed, operator<<) +Arx/src/core/Benchmark.cpp:1:1: error: add '#include ' (for size) +Arx/src/core/Benchmark.cpp:1:1: error: add '#include ' (for optional) +Arx/src/core/Benchmark.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/core/Benchmark.cpp:1:1: error: add '#include ' (for basic_string, allocator, char_traits, operator==, operator+, string) +Arx/src/core/Config.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/core/Config.cpp:1:1: error: add '#include ' (for clamp, vec<>::vec<2, type-parameter-0-0, Q>, operator==, vec) +Arx/src/core/Config.cpp:1:1: error: add '#include ' (for optional) +Arx/src/core/Config.h:1:1: error: add '#include ' (for size_t) +Arx/src/core/Core.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for Bone, BoneTransform, Skeleton) +Arx/src/core/Core.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/core/Core.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, AnimationDuration, PlatformDuration, toMsf, InstantType, PlatformInstant, toPlatformDuration) +Arx/src/core/Core.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag) +Arx/src/core/Core.cpp:1:1: error: add '#include "game/GameTypes.h"' (for ResourcePool, EntityHandle_Player, Material) +Arx/src/core/Core.cpp:1:1: error: add '#include "game/Item.h"' (for EquipmentModifierType) +Arx/src/core/Core.cpp:1:1: error: add '#include "game/magic/RuneDraw.h"' (for ARX_SPELLS_ClearAllSymbolDraw) +Arx/src/core/Core.cpp:1:1: error: add '#include "game/magic/SpellRecognition.h"' (for ARX_SPELLS_ResetRecognition) +Arx/src/core/Core.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, Color3f, Color4) +Arx/src/core/Core.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderBatcher, g_renderBatcher) +Arx/src/core/Core.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for CheckInPoly) +Arx/src/core/Core.cpp:1:1: error: add '#include "gui/Note.h"' (for Note) +Arx/src/core/Core.cpp:1:1: error: add '#include "io/fs/FilePath.h"' (for path) +Arx/src/core/Core.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for distance2) +Arx/src/core/Core.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/core/Core.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/core/Core.cpp:1:1: error: add '#include ' (for array) +Arx/src/core/Core.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/core/Core.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/core/Core.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/core/Core.cpp:1:1: error: add '#include ' (for operator>, operator!=) +Arx/src/core/Core.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/core/Core.cpp:1:1: error: add '#include ' (for clamp, operator-, vec, operator*, operator+, vec<>::vec<2, type-parameter-0-0, Q>, normalize, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/core/Core.cpp:1:1: error: add '#include ' (for inverse, operator*, qua, quat) +Arx/src/core/Core.cpp:1:1: error: add '#include ' (for string_view) +Arx/src/core/Core.h:1:1: error: add '#include ' (for min) +Arx/src/core/Core.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/core/Core.h:1:1: error: add 'class Entity;' +Arx/src/core/Core.h:1:1: error: add 'namespace res { class path; }' +Arx/src/core/FpsCounter.h:1:1: error: add '#include "platform/Platform.h"' (for u32) +Arx/src/core/GameTime.cpp:1:1: error: add '#include ' (for min) +Arx/src/core/GameTime.h:1:1: error: add '#include ' (for operator""ms) +Arx/src/core/GameTime.h:1:1: error: add '#include ' (for operator>=, operator<=) +Arx/src/core/Localisation.cpp:1:1: error: add '#include "io/fs/FilePath.h"' (for path) +Arx/src/core/Localisation.cpp:1:1: error: add '#include "io/resource/PakEntry.h"' (for PakDirectory, PakFile) +Arx/src/core/Localisation.cpp:1:1: error: add '#include "util/Range.h"' (for RangeAdaptor, TransformIterator) +Arx/src/core/Localisation.cpp:1:1: error: add '#include ' (for pair) +Arx/src/core/Localisation.cpp:1:1: error: add '#include ' (for vector) +Arx/src/core/SaveGame.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/core/SaveGame.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/core/SaveGame.cpp:1:1: error: add '#include ' (for move) +Arx/src/core/SaveGame.cpp:1:1: error: add 'struct tm;' +Arx/src/core/Startup.cpp:1:1: error: add '#include "io/fs/FilePath.h"' (for path) +Arx/src/core/Startup.cpp:1:1: error: add '#include "platform/PlatformConfig.h"' (for ARX_HAVE_CXX17_FROM_CHARS_FLOAT) +Arx/src/game/Camera.cpp:1:1: error: add '#include "math/Vector.h"' (for getXZ) +Arx/src/game/Camera.cpp:1:1: error: add 'class Entity;' +Arx/src/game/Camera.h:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/game/Camera.h:1:1: error: add '#include "math/Types.h"' (for Vec3f, Vec2f, Anglef, Rect, Vec2i) +Arx/src/game/Camera.h:1:1: error: add '#include ' (for atan, tan) +Arx/src/game/Camera.h:1:1: error: add 'class Entity;' +Arx/src/game/Damage.cpp:1:1: error: add '#include "animation/Animation.h"' (for AnimLayer) +Arx/src/game/Damage.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/Damage.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, operator|, GameFlag, idString, AnimationBlendStatus, EntityFlags) +Arx/src/game/Damage.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for Spell, SpellType) +Arx/src/game/Damage.cpp:1:1: error: add '#include "math/Quantizer.h"' (for Quantizer) +Arx/src/game/Damage.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/game/Damage.cpp:1:1: error: add '#include "math/Vector.h"' (for fartherThan, closerThan) +Arx/src/game/Damage.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, arx_unreachable) +Arx/src/game/Damage.cpp:1:1: error: add '#include "util/Range.h"' (for FilterIterator, RangeAdaptor, TransformIterator) +Arx/src/game/Damage.cpp:1:1: error: add '#include ' (for array) +Arx/src/game/Damage.cpp:1:1: error: add '#include ' (for random_access_traversal_tag) +Arx/src/game/Damage.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/game/Damage.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/game/Damage.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/game/Damage.cpp:1:1: error: add '#include ' (for forwarder) +Arx/src/game/Damage.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/game/Damage.cpp:1:1: error: add '#include ' (for clamp, operator*, operator+, vec, operator-, vec<>::vec<3, type-parameter-0-0, Q>, max, normalize, vec<>::operator+=) +Arx/src/game/Damage.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/game/Damage.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/game/Damage.h:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/Damage.h:1:1: error: add '#include ' (for operator""s) +Arx/src/game/Damage.h:1:1: error: add '#include ' (for vec, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/game/Damage.h:1:1: error: add 'struct Sphere;' +Arx/src/game/Entity.cpp:1:1: error: add '#include "game/Spells.h"' (for SpellManager, spells) +Arx/src/game/Entity.cpp:1:1: error: add '#include "game/magic/RuneDraw.h"' (for SYMBOL_DRAW) +Arx/src/game/Entity.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ, EERIE_LINKED) +Arx/src/game/Entity.cpp:1:1: error: add '#include "graphics/data/MeshManipulation.h"' (for TWEAK_INFO) +Arx/src/game/Entity.cpp:1:1: error: add '#include ' (for fill) +Arx/src/game/Entity.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/game/Entity.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/game/Entity.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/game/Entity.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/game/Entity.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameInstant, GameDuration) +Arx/src/game/Entity.h:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle, Material) +Arx/src/game/Entity.h:1:1: error: add '#include "game/magic/Rune.h"' (for Rune) +Arx/src/game/Entity.h:1:1: error: add '#include "game/magic/Spell.h"' (for SpellType, SpellcastFlags) +Arx/src/game/Entity.h:1:1: error: add '#include "math/Types.h"' (for Vec3f, Anglef, Vec2s) +Arx/src/game/Entity.h:1:1: error: add '#include "platform/Platform.h"' (for s8) +Arx/src/game/Entity.h:1:1: error: add '#include ' (for less) +Arx/src/game/Entity.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/game/Entity.h:1:1: error: add '#include ' (for string_view) +Arx/src/game/Entity.h:1:1: error: add 'struct AnimLayer;' +Arx/src/game/Entity.h:1:1: error: add 'struct SYMBOL_DRAW;' +Arx/src/game/EntityId.cpp:1:1: error: add '#include ' (for optional) +Arx/src/game/EntityManager.cpp:1:1: error: add '#include "game/EntityId.h"' (for EntityId) +Arx/src/game/EntityManager.cpp:1:1: error: add '#include ' (for char_traits, operator==, string) +Arx/src/game/EntityManager.cpp:1:1: error: add '#include ' (for pair) +Arx/src/game/EntityManager.h:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/EntityManager.h:1:1: error: add 'struct EntityId;' +Arx/src/game/Equipment.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration) +Arx/src/game/Equipment.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for SpellType, Spell, SpellcastFlag, operator|) +Arx/src/game/Equipment.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/Equipment.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/Equipment.cpp:1:1: error: add '#include ' (for array) +Arx/src/game/Equipment.cpp:1:1: error: add '#include ' (for duration) +Arx/src/game/Equipment.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/game/Equipment.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/game/Equipment.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/game/Equipment.cpp:1:1: error: add '#include ' (for vec, operator*, normalize, operator-, operator+, vec<>::operator+=, distance, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/game/Equipment.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/game/Equipment.cpp:1:1: error: add '#include ' (for milli) +Arx/src/game/Equipment.cpp:1:1: error: add '#include ' (for char_traits) +Arx/src/game/Equipment.h:1:1: error: add '#include "game/Damage.h"' (for DamageType) +Arx/src/game/Equipment.h:1:1: error: add '#include "game/Entity.h"' (for Entity (ptr only), ItemType) +Arx/src/game/Equipment.h:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle) +Arx/src/game/Inventory.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/Inventory.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for InstantType) +Arx/src/game/Inventory.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, EntityShowState, GameFlag) +Arx/src/game/Inventory.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Sphere) +Arx/src/game/Inventory.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/Inventory.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/game/Inventory.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/game/Inventory.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/game/Inventory.h:1:1: error: add '#include "platform/Platform.h"' (for arx_assume, s16) +Arx/src/game/Inventory.h:1:1: error: add '#include ' (for counting_iterator) +Arx/src/game/Inventory.h:1:1: error: add '#include ' (for forwarder) +Arx/src/game/Inventory.h:1:1: error: add '#include ' (for iterator_range) +Arx/src/game/Inventory.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, vec<>::vec<3, type-parameter-0-0, Q>, operator+, operator-, vec, clamp, operator/) +Arx/src/game/Item.h:1:1: error: add '#include "math/Types.h"' (for Vec3s) +Arx/src/game/Item.h:1:1: error: add '#include "util/Flags.h"' (for Flags, DECLARE_FLAGS, DECLARE_FLAGS_OPERATORS) +Arx/src/game/Item.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/game/Levels.cpp:1:1: error: add '#include "platform/Platform.h"' (for s32, u32) +Arx/src/game/Missile.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, toMsf, GameDuration, GameInstant, InstantType) +Arx/src/game/Missile.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity) +Arx/src/game/Missile.cpp:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle) +Arx/src/game/Missile.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Sphere) +Arx/src/game/Missile.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/Missile.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/Missile.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/game/Missile.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/game/Missile.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, operator*, vec, operator+, normalize, operator-, vec<>::operator+=) +Arx/src/game/Missile.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/game/NPC.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/NPC.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for SpellType) +Arx/src/game/NPC.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for distance2) +Arx/src/game/NPC.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/NPC.cpp:1:1: error: add '#include "util/Range.h"' (for FilterIterator, RangeAdaptor) +Arx/src/game/NPC.cpp:1:1: error: add '#include ' (for operator""ms, duration, milliseconds) +Arx/src/game/NPC.cpp:1:1: error: add '#include ' (for random_access_traversal_tag) +Arx/src/game/NPC.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/game/NPC.cpp:1:1: error: add '#include ' (for reverse_iterator) +Arx/src/game/NPC.cpp:1:1: error: add '#include ' (for operator>, operator<=) +Arx/src/game/NPC.cpp:1:1: error: add '#include ' (for forwarder) +Arx/src/game/NPC.cpp:1:1: error: add '#include ' (for abs, clamp, operator+, vec, vec<>::vec<3, type-parameter-0-0, Q>, degrees, distance, operator==, operator-, length, normalize, operator!=, operator*, radians, vec<>::operator+=, vec<>::operator-=) +Arx/src/game/NPC.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/game/NPC.cpp:1:1: error: add '#include ' (for milli) +Arx/src/game/NPC.cpp:1:1: error: add '#include ' (for char_traits) +Arx/src/game/NPC.h:1:1: error: add '#include "animation/Animation.h"' (for AnimLayer) +Arx/src/game/NPC.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameInstant, GameDuration) +Arx/src/game/NPC.h:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder, VertexGroupId) +Arx/src/game/NPC.h:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/game/NPC.h:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/game/NPC.h:1:1: error: add '#include ' (for size_t) +Arx/src/game/Player.cpp:1:1: error: add '#include "game/Camera.h"' (for Camera, g_cameraEntity) +Arx/src/game/Player.cpp:1:1: error: add '#include "game/EntityId.h"' (for EntityInstance) +Arx/src/game/Player.cpp:1:1: error: add '#include "game/Spells.h"' (for SpellManager, spells, ARX_SPELLS_ApplyFireProtection, ARX_SPELLS_CancelSpellTarget) +Arx/src/game/Player.cpp:1:1: error: add '#include "game/magic/RuneDraw.h"' (for ARX_SPELLS_ClearAllSymbolDraw) +Arx/src/game/Player.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for SpellType) +Arx/src/game/Player.cpp:1:1: error: add '#include "game/magic/SpellData.h"' (for SPELL_ICON, spellicons) +Arx/src/game/Player.cpp:1:1: error: add '#include "game/magic/SpellRecognition.h"' (for ARX_SPELLS_ResetRecognition) +Arx/src/game/Player.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for CheckInPoly) +Arx/src/game/Player.cpp:1:1: error: add '#include "gui/CinematicBorder.h"' (for CinematicBorder, cinematicBorder) +Arx/src/game/Player.cpp:1:1: error: add '#include "gui/Note.h"' (for Note) +Arx/src/game/Player.cpp:1:1: error: add '#include "gui/book/Book.h"' (for PlayerBook, g_playerBook) +Arx/src/game/Player.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/game/Player.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/Player.cpp:1:1: error: add '#include ' (for operator""ms, duration, operator""s) +Arx/src/game/Player.cpp:1:1: error: add '#include ' (for floor) +Arx/src/game/Player.cpp:1:1: error: add '#include ' (for unique_ptr, make_unique) +Arx/src/game/Player.cpp:1:1: error: add '#include ' (for milli) +Arx/src/game/Player.h:1:1: error: add '#include "animation/Animation.h"' (for ANIM_HANDLE (ptr only), AnimLayer) +Arx/src/game/Player.h:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/Player.h:1:1: error: add '#include "core/TimeTypes.h"' (for PlatformDuration, AnimationDuration, PlatformInstant, GameDuration, GameInstant) +Arx/src/game/Player.h:1:1: error: add '#include "game/magic/Rune.h"' (for Rune) +Arx/src/game/Player.h:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder) +Arx/src/game/Player.h:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/game/Player.h:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/game/Player.h:1:1: error: add '#include ' (for operator>) +Arx/src/game/Player.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, clamp) +Arx/src/game/Player.h:1:1: error: add '#include ' (for size) +Arx/src/game/Spells.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/Spells.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, IO_SPELLCAST_DATA, EntityFlag, operator~, EntityShowState, GameFlag) +Arx/src/game/Spells.cpp:1:1: error: add '#include "game/magic/Rune.h"' (for RuneInfosFill, Rune) +Arx/src/game/Spells.cpp:1:1: error: add '#include "game/magic/RuneDraw.h"' (for ARX_SPELLS_Init_Rects) +Arx/src/game/Spells.cpp:1:1: error: add '#include "game/magic/SpellData.h"' (for SPELL_ICON, spellicons) +Arx/src/game/Spells.cpp:1:1: error: add '#include "game/magic/SpellRecognition.h"' (for ARX_SPELLS_ResetRecognition, CurrSpellSymbol, ARX_SPELLS_Analyse, ARX_SPELLS_AnalyseSPELL, ARX_SPELLS_AnalyseSYMBOL, ARX_SPELLS_Analyse_Alt, spellRecognitionInit, SpellMoves, SpellSymbol) +Arx/src/game/Spells.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for distance2) +Arx/src/game/Spells.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/Spells.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2f, Vec3f) +Arx/src/game/Spells.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/Spells.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/Spells.cpp:1:1: error: add '#include ' (for array) +Arx/src/game/Spells.cpp:1:1: error: add '#include ' (for operator""s, operator/, microseconds) +Arx/src/game/Spells.cpp:1:1: error: add '#include ' (for operator>, operator>=) +Arx/src/game/Spells.cpp:1:1: error: add '#include ' (for less) +Arx/src/game/Spells.cpp:1:1: error: add '#include ' (for clamp, distance, vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/game/Spells.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/game/Spells.cpp:1:1: error: add '#include ' (for operator<=>, char_traits) +Arx/src/game/Spells.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration) +Arx/src/game/Spells.h:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle, SpellHandle) +Arx/src/game/Spells.h:1:1: error: add '#include "game/magic/Spell.h"' (for SpellType, Spell, SpellcastFlags) +Arx/src/game/effect/ParticleSystems.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color4f, Color3f, Color3) +Arx/src/game/effect/ParticleSystems.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial) +Arx/src/game/effect/ParticleSystems.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/game/effect/ParticleSystems.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/effect/ParticleSystems.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/game/effect/ParticleSystems.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, radians) +Arx/src/game/effect/Quake.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/game/effect/Quake.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/effect/Quake.cpp:1:1: error: add '#include ' (for operator""ms, operator*, operator/, duration) +Arx/src/game/effect/Quake.cpp:1:1: error: add '#include ' (for operator>, operator>=) +Arx/src/game/effect/Quake.cpp:1:1: error: add '#include ' (for pi) +Arx/src/game/effect/Quake.cpp:1:1: error: add '#include ' (for vec<>::operator+=) +Arx/src/game/effect/Quake.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/game/magic/Precast.cpp:1:1: error: add '#include "animation/Animation.h"' (for AnimLayer, ResetAnim, changeAnimation, operator~, AnimUseTypeFlag, EERIE_ANIM) +Arx/src/game/magic/Precast.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity) +Arx/src/game/magic/Precast.cpp:1:1: error: add '#include "script/Script.h"' (for AnimationNumber) +Arx/src/game/magic/Precast.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/Precast.cpp:1:1: error: add '#include ' (for array) +Arx/src/game/magic/Precast.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/game/magic/Precast.cpp:1:1: error: add '#include ' (for operator<=, operator>) +Arx/src/game/magic/Precast.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/game/magic/Precast.cpp:1:1: error: add '#include ' (for vector) +Arx/src/game/magic/Precast.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration, DurationType, GameInstant, InstantType) +Arx/src/game/magic/Precast.h:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/magic/Rune.h:1:1: error: add '#include ' (for vec) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "animation/Animation.h"' (for AnimLayer, ANIM_Set, FinishAnim, changeAnimation, AnimUseTypeFlag) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "game/Spells.h"' (for ARX_SPELLS_Launch) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for SpellType, SpellcastFlag) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3, Color3f) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "graphics/Math.h"' (for angleToVectorXZ) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "platform/Platform.h"' (for s16) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "scene/Light.h"' (for EERIE_LIGHT, dynLightCreate, endLightDelayed, lightHandleDestroy) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "script/Script.h"' (for AnimationNumber) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include "util/Range.h"' (for TransformIterator) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include ' (for max, min) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include ' (for array) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include ' (for operator""ms, duration) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include ' (for operator<=, operator>) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, vec<>::operator+=, operator*, operator-, vec, vec<>::operator*=, operator/, min, max, operator+, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include ' (for milli) +Arx/src/game/magic/RuneDraw.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/game/magic/RuneDraw.h:1:1: error: add '#include "math/Types.h"' (for Rect, Vec2s) +Arx/src/game/magic/RuneDraw.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/game/magic/Spell.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity) +Arx/src/game/magic/Spell.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ, EERIE_FASTACCESS) +Arx/src/game/magic/Spell.cpp:1:1: error: add '#include "graphics/Math.h"' (for angleToVectorXZ) +Arx/src/game/magic/Spell.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/game/magic/Spell.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/game/magic/Spell.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/Spell.cpp:1:1: error: add '#include ' (for sin) +Arx/src/game/magic/Spell.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, operator*, operator+, radians, vec, vec<>::operator+=) +Arx/src/game/magic/Spell.h:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/magic/Spell.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration, DurationType, GameInstant) +Arx/src/game/magic/Spell.h:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle, SpellHandle) +Arx/src/game/magic/Spell.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/game/magic/Spell.h:1:1: error: add '#include "platform/Platform.h"' (for s32) +Arx/src/game/magic/Spell.h:1:1: error: add '#include ' (for mat4x4) +Arx/src/game/magic/Spell.h:1:1: error: add '#include ' (for size_t) +Arx/src/game/magic/Spell.h:1:1: error: add '#include ' (for vector) +Arx/src/game/magic/SpellData.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/game/magic/SpellData.h:1:1: error: add 'class TextureContainer;' +Arx/src/game/magic/SpellRecognition.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration) +Arx/src/game/magic/SpellRecognition.cpp:1:1: error: add '#include "game/Spells.h"' (for ARX_SPELLS_Launch, GetSpellId) +Arx/src/game/magic/SpellRecognition.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, arx_unreachable, ARRAY_SIZE, arx_assert_msg, s32) +Arx/src/game/magic/SpellRecognition.cpp:1:1: error: add '#include ' (for abs) +Arx/src/game/magic/SpellRecognition.cpp:1:1: error: add '#include ' (for round) +Arx/src/game/magic/SpellRecognition.cpp:1:1: error: add '#include ' (for operator-, vec, distance, normalize, vec<>::vec<2, type-parameter-0-0, Q>, abs, length, max, min, operator*, operator+, operator==, round) +Arx/src/game/magic/SpellRecognition.cpp:1:1: error: add '#include ' (for pi) +Arx/src/game/magic/SpellRecognition.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/game/magic/SpellRecognition.cpp:1:1: error: add '#include ' (for optional) +Arx/src/game/magic/SpellRecognition.cpp:1:1: error: add '#include ' (for string_view, operator<=>) +Arx/src/game/magic/SpellRecognition.cpp:1:1: error: add '#include ' (for pair) +Arx/src/game/magic/SpellRecognition.cpp:1:1: error: add '#include ' (for vector) +Arx/src/game/magic/SpellRecognition.h:1:1: error: add '#include "math/Types.h"' (for Vec2s) +Arx/src/game/magic/SpellRecognition.h:1:1: error: add '#include ' (for size_t) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, GameDuration) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle_Player) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Sphere) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ, EERIE_FASTACCESS) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "graphics/Math.h"' (for angleToVector, angleToVectorXZ) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "graphics/particle/ParticleParams.h"' (for ParticleParams) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "graphics/particle/ParticleSystem.h"' (for ParticleSystem) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, getAngle) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "math/Vector.h"' (for closerThan, getXZ, fartherThan) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include ' (for max) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include ' (for operator""ms, operator""s, duration) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include ' (for operator>=) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include ' (for degrees, distance, operator-, vec<>::operator+=, vec<>::vec<3, type-parameter-0-0, Q>, vec, clamp, mix, operator*, operator+, vec<>::operator/=) +Arx/src/game/magic/spells/SpellsLvl01.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/game/magic/spells/SpellsLvl01.h:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/magic/spells/SpellsLvl01.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/game/magic/spells/SpellsLvl01.h:1:1: error: add '#include "scene/Light.h"' (for LightHandle) +Arx/src/game/magic/spells/SpellsLvl01.h:1:1: error: add '#include ' (for size_t) +Arx/src/game/magic/spells/SpellsLvl01.h:1:1: error: add '#include ' (for vector) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, GameDuration) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include "graphics/Math.h"' (for square) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for distance2) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include "util/Range.h"' (for FilterIterator, RangeAdaptor) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include ' (for min) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include ' (for operator>=) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include ' (for sqrt) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include ' (for operator+, vec<>::vec<3, type-parameter-0-0, Q>, abs, vec) +Arx/src/game/magic/spells/SpellsLvl02.cpp:1:1: error: add '#include ' (for vector) +Arx/src/game/magic/spells/SpellsLvl02.h:1:1: error: add '#include "game/GameTypes.h"' (for DamageHandle) +Arx/src/game/magic/spells/SpellsLvl02.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/game/magic/spells/SpellsLvl02.h:1:1: error: add '#include "scene/Light.h"' (for LightHandle) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for VertexGroup) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle_Player) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f, componentwise_min, operator*, operator-, Color3) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "graphics/Math.h"' (for angleToVectorXZ, angleToVector, fdist, randomColor3f) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for Draw3DObject) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "graphics/effects/SpellEffects.h"' (for Split, smotte, stite) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, getAngle) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "math/Vector.h"' (for getXZ, closerThan) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include "util/Range.h"' (for FilterIterator, RangeAdaptor) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include ' (for min, max) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include ' (for operator""ms, operator""s, operator+, duration, milliseconds, operator<=>) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include ' (for operator>=, operator<=, operator>) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include ' (for cos) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include ' (for operator*, operator+, vec<>::operator+=, vec<>::vec<3, type-parameter-0-0, Q>, vec, clamp, degrees, distance, max, operator-, radians, vec<>::operator*=, cos) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/game/magic/spells/SpellsLvl03.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/game/magic/spells/SpellsLvl03.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration) +Arx/src/game/magic/spells/SpellsLvl03.h:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for VertexId) +Arx/src/game/magic/spells/SpellsLvl03.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/game/magic/spells/SpellsLvl03.h:1:1: error: add '#include "scene/Light.h"' (for LightHandle) +Arx/src/game/magic/spells/SpellsLvl03.h:1:1: error: add '#include ' (for vec) +Arx/src/game/magic/spells/SpellsLvl03.h:1:1: error: add 'class TextureContainer;' +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, toMsf) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle_Player) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f, Color4, Color, ColorRGBA) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for TexturedQuad, RenderMaterial) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for Draw3DObject) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "graphics/effects/SpellEffects.h"' (for svoodoo) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, MAKEANGLE) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "math/Vector.h"' (for closerThan) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "script/Script.h"' (for AnimationNumber) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include "util/Range.h"' (for TransformIterator) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include ' (for operator>=) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include ' (for cos, sin) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, radians, vec<>::vec<2, type-parameter-0-0, Q>, operator+, operator-, vec, cos, sin) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/game/magic/spells/SpellsLvl04.cpp:1:1: error: add '#include ' (for vector) +Arx/src/game/magic/spells/SpellsLvl04.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/game/magic/spells/SpellsLvl04.h:1:1: error: add 'class TextureContainer;' +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, toMsf, GameDuration, timeWaveSin) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle_Player, EntityHandle) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Sphere) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ, EERIE_FASTACCESS) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "graphics/Math.h"' (for angleToVectorXZ) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for Draw3DObject) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "graphics/effects/SpellEffects.h"' (for ssol, slight, srune) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "graphics/particle/ParticleParams.h"' (for ParticleParams, ParticleSpawnFlag) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "math/Vector.h"' (for toXZ) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include ' (for max, min) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include ' (for operator""ms, operator""s, operator*) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include ' (for operator>=, operator>) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include ' (for sin) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, operator+, vec, operator*, clamp, operator-, vec<>::operator+=) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include ' (for pi) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/game/magic/spells/SpellsLvl05.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/game/magic/spells/SpellsLvl05.h:1:1: error: add '#include "graphics/effects/FloatingStones.h"' (for FloatingStones) +Arx/src/game/magic/spells/SpellsLvl05.h:1:1: error: add '#include "graphics/effects/RotatingCone.h"' (for RotatingCone) +Arx/src/game/magic/spells/SpellsLvl05.h:1:1: error: add '#include "graphics/particle/ParticleSystem.h"' (for ParticleSystem) +Arx/src/game/magic/spells/SpellsLvl05.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/game/magic/spells/SpellsLvl05.h:1:1: error: add '#include "scene/Light.h"' (for LightHandle) +Arx/src/game/magic/spells/SpellsLvl05.h:1:1: error: add '#include ' (for vector) +Arx/src/game/magic/spells/SpellsLvl05.h:1:1: error: add 'class CPoisonProjectile;' +Arx/src/game/magic/spells/SpellsLvl05.h:1:1: error: add 'class TextureContainer;' +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, GameDuration, GameInstant, InstantType) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Sphere, Cylinder) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include "graphics/Math.h"' (for angleToVectorXZ) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include "script/Script.h"' (for SendInitScriptEvent, SendIOScriptEvent, ScriptMessage) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include "util/Range.h"' (for FilterIterator, RangeAdaptor) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include ' (for max, min) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include ' (for operator>=, operator>) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include ' (for vec<>::operator+=, operator*, operator-, vec<>::vec<3, type-parameter-0-0, Q>, abs, vec) +Arx/src/game/magic/spells/SpellsLvl06.cpp:1:1: error: add '#include ' (for vector) +Arx/src/game/magic/spells/SpellsLvl06.h:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle) +Arx/src/game/magic/spells/SpellsLvl06.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/game/magic/spells/SpellsLvl06.h:1:1: error: add '#include "scene/Light.h"' (for LightHandle) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for VertexGroup) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Sphere, VertexGroupId, Cylinder, VertexId) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f, operator+, operator*, Color3) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ, EERIE_FASTACCESS) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "graphics/Math.h"' (for randomColor3f, angleToVectorXZ) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for Draw3DObject) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "graphics/effects/SpellEffects.h"' (for spapi, smotte, stite) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "graphics/particle/ParticleParams.h"' (for ParticleParams) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, MAKEANGLE, getAngle) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "math/Vector.h"' (for getXZ, toXZ) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include ' (for operator""ms, operator""s, operator*, duration) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include ' (for operator>=) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include ' (for cos, sin) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include ' (for operator+, vec<>::vec<3, type-parameter-0-0, Q>, vec, operator*, operator-, vec<>::operator+=, abs, degrees, distance, max, min, radians, cos) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include ' (for pi) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/game/magic/spells/SpellsLvl07.cpp:1:1: error: add '#include ' (for vector) +Arx/src/game/magic/spells/SpellsLvl07.h:1:1: error: add '#include "animation/Animation.h"' (for AnimLayer) +Arx/src/game/magic/spells/SpellsLvl07.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameInstant) +Arx/src/game/magic/spells/SpellsLvl07.h:1:1: error: add '#include "game/Entity.h"' (for MAX_ANIM_LAYERS) +Arx/src/game/magic/spells/SpellsLvl07.h:1:1: error: add '#include "game/GameTypes.h"' (for DamageHandle) +Arx/src/game/magic/spells/SpellsLvl07.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/game/magic/spells/SpellsLvl07.h:1:1: error: add '#include "scene/Light.h"' (for LightHandle) +Arx/src/game/magic/spells/SpellsLvl07.h:1:1: error: add 'class TextureContainer;' +Arx/src/game/magic/spells/SpellsLvl08.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/magic/spells/SpellsLvl08.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, GameDuration) +Arx/src/game/magic/spells/SpellsLvl08.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder) +Arx/src/game/magic/spells/SpellsLvl08.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f, operator*, operator+) +Arx/src/game/magic/spells/SpellsLvl08.cpp:1:1: error: add '#include "graphics/Math.h"' (for randomColor3f, angleToVectorXZ) +Arx/src/game/magic/spells/SpellsLvl08.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/magic/spells/SpellsLvl08.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/magic/spells/SpellsLvl08.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/spells/SpellsLvl08.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/game/magic/spells/SpellsLvl08.cpp:1:1: error: add '#include ' (for operator>=) +Arx/src/game/magic/spells/SpellsLvl08.cpp:1:1: error: add '#include ' (for operator+, abs, vec, operator*, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/game/magic/spells/SpellsLvl08.cpp:1:1: error: add '#include ' (for vector) +Arx/src/game/magic/spells/SpellsLvl08.h:1:1: error: add '#include "game/GameTypes.h"' (for DamageHandle) +Arx/src/game/magic/spells/SpellsLvl08.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/game/magic/spells/SpellsLvl08.h:1:1: error: add '#include "scene/Light.h"' (for LightHandle) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, timeWaveSaw, timeWaveSin, toMsf) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f, Color3) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "graphics/Math.h"' (for angleToVectorXZ) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for Draw3DObject) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "graphics/effects/SpellEffects.h"' (for ssol) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, MAKEANGLE) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "math/Vector.h"' (for closerThan, fartherThan) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "script/Script.h"' (for SendIOScriptEvent, SendInitScriptEvent, ScriptMessage) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include "util/Range.h"' (for FilterIterator, RangeAdaptor, TransformIterator) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include ' (for operator""ms, operator""s, operator*) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include ' (for operator>=, operator<=) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, vec<>::operator+=, operator*, abs, operator+, operator-, vec) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include ' (for pi) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/game/magic/spells/SpellsLvl09.cpp:1:1: error: add '#include ' (for vector) +Arx/src/game/magic/spells/SpellsLvl09.h:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle) +Arx/src/game/magic/spells/SpellsLvl09.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/game/magic/spells/SpellsLvl09.h:1:1: error: add '#include "scene/Light.h"' (for LightHandle) +Arx/src/game/magic/spells/SpellsLvl09.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/game/magic/spells/SpellsLvl09.h:1:1: error: add 'class TextureContainer;' +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, GameDuration, toMsf) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "game/GameTypes.h"' (for ResourcePool, EntityHandle_Player) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f, Color) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "graphics/Math.h"' (for angleToVectorXZ) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "graphics/effects/SpellEffects.h"' (for Split, BEZIERPrecision) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for catmullRom) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "math/Vector.h"' (for closerThan, fartherThan) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "script/Script.h"' (for ScriptParameters, SendIOScriptEvent) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include ' (for max, min) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include ' (for operator""ms, operator""s, operator*) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include ' (for operator>, operator>=) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include ' (for cos, sin) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include ' (for less) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include ' (for operator+, vec, vec<>::vec<3, type-parameter-0-0, Q>, clamp, operator*, radians, vec<>::operator+=, cos, sin) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include ' (for operator==, set) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include ' (for operator<=>) +Arx/src/game/magic/spells/SpellsLvl10.cpp:1:1: error: add '#include ' (for move) +Arx/src/game/magic/spells/SpellsLvl10.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/game/magic/spells/SpellsLvl10.h:1:1: error: add '#include "scene/Light.h"' (for LightHandle) +Arx/src/game/magic/spells/SpellsLvl10.h:1:1: error: add '#include ' (for vector) +Arx/src/game/magic/spells/SpellsLvl10.h:1:1: error: add 'class TextureContainer;' +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for InstantType) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "game/EntityId.h"' (for EntityInstance) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3, Color3f) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "graphics/Math.h"' (for square) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for distance2) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assume, arx_assert) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "script/Script.h"' (for EERIE_SCRIPT) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for contains) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for counting_iterator) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for iterator_range) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for sin, cos) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for radians, vec<>::operator-=, distance, normalize, operator-, vec, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for char_traits) +Arx/src/game/npc/Dismemberment.cpp:1:1: error: add '#include ' (for vector) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, InstantType, operator-, PlatformDuration, PlatformInstant) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for UseRenderState, render2D, GRenderer, RenderState) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include "gui/Text.h"' (for UNICODE_ARXDrawTextCenter, hFontInGame) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_unreachable) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include "script/Script.h"' (for SendInitScriptEvent) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include ' (for max) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include ' (for operator""s, operator""ms) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include ' (for sin) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include ' (for operator+, vec<>::vec<2, type-parameter-0-0, Q>, vec, operator*) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include ' (for size) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include ' (for char_traits, string) +Arx/src/game/spell/Cheat.cpp:1:1: error: add '#include ' (for string_view) +Arx/src/game/spell/FlyingEye.cpp:1:1: error: add '#include "core/GameTime.h"' (for GameTime, g_gameTime, PlatformTime, g_platformTime) +Arx/src/game/spell/FlyingEye.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, Color3f) +Arx/src/game/spell/FlyingEye.cpp:1:1: error: add '#include "graphics/Math.h"' (for angleToVectorXZ) +Arx/src/game/spell/FlyingEye.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial) +Arx/src/game/spell/FlyingEye.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/game/spell/FlyingEye.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/game/spell/FlyingEye.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/game/spell/FlyingEye.cpp:1:1: error: add '#include ' (for operator>=) +Arx/src/game/spell/FlyingEye.cpp:1:1: error: add '#include ' (for sin) +Arx/src/game/spell/FlyingEye.cpp:1:1: error: add '#include ' (for vec<>::operator+=, vec<>::vec<3, type-parameter-0-0, Q>, operator*) +Arx/src/game/spell/FlyingEye.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameInstant) +Arx/src/game/spell/FlyingEye.h:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ) +Arx/src/game/spell/FlyingEye.h:1:1: error: add '#include "math/Types.h"' (for Anglef, Vec3f) +Arx/src/game/spell/FlyingEye.h:1:1: error: add '#include ' (for unique_ptr) +Arx/src/game/spell/FlyingEye.h:1:1: error: add 'class TextureContainer;' +Arx/src/graphics/Draw.cpp:1:1: error: add '#include "game/Camera.h"' (for Camera, g_camera) +Arx/src/graphics/Draw.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for TexturedQuad, RenderBatcher, RenderMaterial (ptr only), g_renderBatcher) +Arx/src/graphics/Draw.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/graphics/Draw.cpp:1:1: error: add '#include "math/Angle.h"' (for MAKEANGLE) +Arx/src/graphics/Draw.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/graphics/Draw.cpp:1:1: error: add '#include ' (for min) +Arx/src/graphics/Draw.cpp:1:1: error: add '#include ' (for cos, sin) +Arx/src/graphics/Draw.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, vec<>::vec<2, type-parameter-0-0, Q>, operator*, operator+, vec, operator-, operator/, radians) +Arx/src/graphics/Draw.h:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/graphics/Draw.h:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/Draw.h:1:1: error: add 'class TextureContainer;' +Arx/src/graphics/Draw.h:1:1: error: add 'struct RenderMaterial;' +Arx/src/graphics/Draw.h:1:1: error: add 'struct TexturedVertex;' +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "game/Damage.h"' (for ARX_DAMAGES_DrawDebug) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "game/Spells.h"' (for SpellManager, spells) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for SpellType) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Sphere, Cylinder, EERIE_2D_BBOX) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ, PolyTypeFlag, operator|, EERIE_FACE, EERIEPOLY, EERIE_LINKED, EERIE_ACTIONLIST, PolyType) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for RenderState, UseRenderState) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX, TexturedVertex) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for Draw3DObject, worldToClipSpace) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "graphics/image/Image.h"' (for operator<<) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "input/Keyboard.h"' (for Keyboard) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "platform/Platform.h"' (for s32, u8, arx_assert) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include "util/Range.h"' (for TransformIterator, FilterIterator, RangeAdaptor) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include ' (for max, min) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include ' (for array) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include ' (for operator+, vec<>::vec<2, type-parameter-0-0, Q>, vec<>::operator+=, vec, operator/, vec<>::vec<3, type-parameter-0-0, Q>, operator!=, operator*, vec<>::operator*=, vec<>::operator/=) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include ' (for size) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include ' (for swap) +Arx/src/graphics/DrawDebug.cpp:1:1: error: add '#include ' (for vector) +Arx/src/graphics/DrawLine.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder, Sphere) +Arx/src/graphics/DrawLine.cpp:1:1: error: add '#include "graphics/Draw.h"' (for EERIEDRAWPRIM) +Arx/src/graphics/DrawLine.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for Renderer, GRenderer) +Arx/src/graphics/DrawLine.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/graphics/DrawLine.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/graphics/DrawLine.cpp:1:1: error: add '#include ' (for sin, cos) +Arx/src/graphics/DrawLine.cpp:1:1: error: add '#include ' (for operator+, vec<>::vec<3, type-parameter-0-0, Q>, vec, operator-, operator*, vec<>::vec<2, type-parameter-0-0, Q>, sin, cos, vec<>::operator*=, vec<>::operator+=) +Arx/src/graphics/DrawLine.cpp:1:1: error: add '#include ' (for pi) +Arx/src/graphics/DrawLine.cpp:1:1: error: add '#include ' (for vector) +Arx/src/graphics/DrawLine.h:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/graphics/DrawLine.h:1:1: error: add '#include "math/Types.h"' (for Vec3f, Vec2f, Rectf) +Arx/src/graphics/DrawLine.h:1:1: error: add 'struct Cylinder;' +Arx/src/graphics/DrawLine.h:1:1: error: add 'struct Sphere;' +Arx/src/graphics/GlobalFog.cpp:1:1: error: add '#include "game/Camera.h"' (for Camera, g_camera) +Arx/src/graphics/Math.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/graphics/Math.cpp:1:1: error: add '#include ' (for sin, cos, acos, asin, atan2) +Arx/src/graphics/Math.cpp:1:1: error: add '#include ' (for mat<>::operator[], vec<>::operator[], radians, normalize, vec<>::vec<3, type-parameter-0-0, Q>, degrees, cross, operator*, operator-, mat4, mat4x4, vec3, cos, mat, sin, dot, mat<>::mat<4, 4, type-parameter-0-0, Q>, acos, vec) +Arx/src/graphics/Math.h:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder, EERIE_3D_BBOX, Sphere (ptr only)) +Arx/src/graphics/Math.h:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/graphics/Math.h:1:1: error: add '#include "math/Types.h"' (for Vec3f, Anglef, Vec2f) +Arx/src/graphics/Math.h:1:1: error: add '#include "math/Vector.h"' (for getXZ, fartherThan) +Arx/src/graphics/Math.h:1:1: error: add '#include ' (for quat) +Arx/src/graphics/Math.h:1:1: error: add '#include ' (for mat4x4, mat4) +Arx/src/graphics/Math.h:1:1: error: add '#include ' (for pair) +Arx/src/graphics/Raycast.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for EERIE_3D_BBOX) +Arx/src/graphics/Raycast.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/graphics/Raycast.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex, EERIE_VERTEX) +Arx/src/graphics/Raycast.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for intersectLineTriangle) +Arx/src/graphics/Raycast.cpp:1:1: error: add '#include "math/Vector.h"' (for getXZ) +Arx/src/graphics/Raycast.cpp:1:1: error: add '#include "util/Range.h"' (for TransformIterator, RangeAdaptor) +Arx/src/graphics/Raycast.cpp:1:1: error: add '#include ' (for abs) +Arx/src/graphics/Raycast.cpp:1:1: error: add '#include ' (for vec, operator*, operator-, operator/, floor, operator+, clamp, vec<>::vec<2, type-parameter-0-0, Q>, max, min, vec<>::operator+=, abs, operator==) +Arx/src/graphics/Raycast.cpp:1:1: error: add '#include ' (for vector) +Arx/src/graphics/Raycast.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/graphics/RenderBatcher.cpp:1:1: error: add '#include ' (for pair) +Arx/src/graphics/RenderBatcher.h:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/graphics/RenderBatcher.h:1:1: error: add 'class Texture;' +Arx/src/graphics/Renderer.h:1:1: error: add '#include ' (for mat4x4) +Arx/src/graphics/data/FTL.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for VertexGroup) +Arx/src/graphics/data/FTL.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for VertexId, MaterialId, VertexGroupId, VertexSelectionId) +Arx/src/graphics/data/FTL.cpp:1:1: error: add '#include "graphics/GraphicsFormat.h"' (for SavedVec3) +Arx/src/graphics/data/FTL.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/graphics/data/FTL.cpp:1:1: error: add '#include "io/resource/PakEntry.h"' (for PakFile) +Arx/src/graphics/data/FTL.cpp:1:1: error: add '#include "physics/Physics.h"' (for PHYSICS_BOX_DATA) +Arx/src/graphics/data/FTL.cpp:1:1: error: add '#include ' (for char_traits, string) +Arx/src/graphics/data/FTL.cpp:1:1: error: add '#include ' (for vector) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include "game/Camera.h"' (for PreparedCamera, g_preparedCamera) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, operator|) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include "graphics/GraphicsFormat.h"' (for SavedVec3, SavedTextureVertex) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial, RenderBatcher, g_renderBatcher) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for Renderer, GRenderer) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex, SMY_VERTEX, EERIE_VERTEX) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for intersectLineTriangle) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include "math/Vector.h"' (for toXZ) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType, operator<<) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include ' (for copy, max, min, partition) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include ' (for initializer_list) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include ' (for operator==, _Rb_tree_const_iterator) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include ' (for runtime_error) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include ' (for string_view) +Arx/src/graphics/data/Mesh.cpp:1:1: error: add '#include ' (for pair) +Arx/src/graphics/data/Mesh.h:1:1: error: add '#include "graphics/Color.h"' (for Color4f) +Arx/src/graphics/data/Mesh.h:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/graphics/data/Mesh.h:1:1: error: add '#include "math/Types.h"' (for Vec3f, Vec4f, Anglef, Vec2f) +Arx/src/graphics/data/Mesh.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, dot, length, vec<>::operator*=) +Arx/src/graphics/data/Mesh.h:1:1: error: add '#include ' (for string) +Arx/src/graphics/data/Mesh.h:1:1: error: add 'struct TexturedVertex;' +Arx/src/graphics/data/MeshManipulation.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for VertexGroup) +Arx/src/graphics/data/MeshManipulation.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for InstantType) +Arx/src/graphics/data/MeshManipulation.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/graphics/data/MeshManipulation.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/graphics/data/MeshManipulation.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/graphics/data/MeshManipulation.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/graphics/data/MeshManipulation.cpp:1:1: error: add '#include ' (for operator==, vec) +Arx/src/graphics/data/MeshManipulation.h:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for MaterialId, VertexId, VertexSelectionId) +Arx/src/graphics/data/TextureContainer.cpp:1:1: error: add '#include "graphics/image/Image.h"' (for Image) +Arx/src/graphics/data/TextureContainer.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator/) +Arx/src/graphics/data/TextureContainer.cpp:1:1: error: add '#include ' (for operator==) +Arx/src/graphics/data/TextureContainer.h:1:1: error: add '#include "math/Types.h"' (for Vec2f, Vec2i) +Arx/src/graphics/data/TextureContainer.h:1:1: error: add 'struct TexturedVertex;' +Arx/src/graphics/effects/BlobShadow.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for VertexGroup) +Arx/src/graphics/effects/BlobShadow.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, Color4, ColorRGBA) +Arx/src/graphics/effects/BlobShadow.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ, EERIEPOLY) +Arx/src/graphics/effects/BlobShadow.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex, EERIE_VERTEX) +Arx/src/graphics/effects/BlobShadow.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for worldToClipSpace, CheckInPoly) +Arx/src/graphics/effects/BlobShadow.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2f, Vec3f) +Arx/src/graphics/effects/BlobShadow.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/graphics/effects/BlobShadow.cpp:1:1: error: add '#include ' (for random_access_traversal_tag) +Arx/src/graphics/effects/BlobShadow.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/graphics/effects/BlobShadow.cpp:1:1: error: add '#include ' (for forwarder) +Arx/src/graphics/effects/BlobShadow.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator+, vec, vec<>::vec<3, type-parameter-0-0, Q>, abs) +Arx/src/graphics/effects/Cabal.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for timeWaveSin, DurationType, InstantType, GameDuration) +Arx/src/graphics/effects/Cabal.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for Draw3DObject) +Arx/src/graphics/effects/Cabal.cpp:1:1: error: add '#include "graphics/effects/SpellEffects.h"' (for cabal) +Arx/src/graphics/effects/Cabal.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/graphics/effects/Cabal.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/graphics/effects/Cabal.cpp:1:1: error: add '#include ' (for operator""ms, operator*, duration) +Arx/src/graphics/effects/Cabal.cpp:1:1: error: add '#include ' (for operator+, radians, vec<>::vec<3, type-parameter-0-0, Q>, vec) +Arx/src/graphics/effects/Cabal.cpp:1:1: error: add '#include ' (for pi) +Arx/src/graphics/effects/Cabal.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/graphics/effects/Cabal.cpp:1:1: error: add '#include ' (for ratio, milli) +Arx/src/graphics/effects/Cabal.h:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/graphics/effects/Cabal.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/graphics/effects/Cabal.h:1:1: error: add '#include "scene/Light.h"' (for LightHandle) +Arx/src/graphics/effects/Cabal.h:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Sphere) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIEPOLY, PolyTypeFlag) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertexUntransformed, TexturedVertex) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include "math/Vector.h"' (for toXZ, getXZ) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assume, arx_unreachable, u8) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include ' (for max, min) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include ' (for operator""ms, operator*, operator""s) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include ' (for operator<=, operator>=, operator>) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include ' (for vec, vec<>::vec<3, type-parameter-0-0, Q>, operator+, vec<>::vec<2, type-parameter-0-0, Q>, abs, operator*, operator-, clamp, operator/) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add '#include ' (for vector) +Arx/src/graphics/effects/Decal.cpp:1:1: error: add 'class TextureContainer;' +Arx/src/graphics/effects/Decal.h:1:1: error: add 'struct Sphere;' +Arx/src/graphics/effects/Fade.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/graphics/effects/Fade.cpp:1:1: error: add '#include "math/Types.h"' (for Rectf) +Arx/src/graphics/effects/Field.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Sphere) +Arx/src/graphics/effects/Field.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/graphics/effects/Field.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for TexturedQuad, RenderMaterial) +Arx/src/graphics/effects/Field.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/graphics/effects/Field.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/graphics/effects/Field.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assume) +Arx/src/graphics/effects/Field.cpp:1:1: error: add '#include ' (for min, max) +Arx/src/graphics/effects/Field.cpp:1:1: error: add '#include ' (for operator""s, operator""ms) +Arx/src/graphics/effects/Field.cpp:1:1: error: add '#include ' (for operator<=, operator>=) +Arx/src/graphics/effects/Field.cpp:1:1: error: add '#include ' (for sin) +Arx/src/graphics/effects/Field.cpp:1:1: error: add '#include ' (for operator+, radians, vec, operator-, operator*, vec<>::vec<3, type-parameter-0-0, Q>, sin, clamp, normalize) +Arx/src/graphics/effects/Field.h:1:1: error: add '#include "core/TimeTypes.h"' (for ShortGameDuration) +Arx/src/graphics/effects/Field.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/graphics/effects/Field.h:1:1: error: add '#include "scene/Light.h"' (for LightHandle) +Arx/src/graphics/effects/Field.h:1:1: error: add 'class TextureContainer;' +Arx/src/graphics/effects/Field.h:1:1: error: add 'struct RenderMaterial;' +Arx/src/graphics/effects/Fissure.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial) +Arx/src/graphics/effects/Fissure.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertexUntransformed) +Arx/src/graphics/effects/Fissure.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/graphics/effects/Fissure.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assume) +Arx/src/graphics/effects/Fissure.cpp:1:1: error: add '#include ' (for min) +Arx/src/graphics/effects/Fissure.cpp:1:1: error: add '#include ' (for operator""s, operator""ms) +Arx/src/graphics/effects/Fissure.cpp:1:1: error: add '#include ' (for operator>=, operator<=) +Arx/src/graphics/effects/Fissure.cpp:1:1: error: add '#include ' (for operator-, vec, operator*, operator+, vec<>::vec<3, type-parameter-0-0, Q>, radians, vec<>::vec<2, type-parameter-0-0, Q>, cos, sin) +Arx/src/graphics/effects/Fissure.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration, ShortGameDuration) +Arx/src/graphics/effects/Fissure.h:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/graphics/effects/Fissure.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/graphics/effects/Fissure.h:1:1: error: add 'class TextureContainer;' +Arx/src/graphics/effects/FloatingStones.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color4f, Color3f) +Arx/src/graphics/effects/FloatingStones.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for Draw3DObject) +Arx/src/graphics/effects/FloatingStones.cpp:1:1: error: add '#include "graphics/effects/SpellEffects.h"' (for stone0, stone1) +Arx/src/graphics/effects/FloatingStones.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assume) +Arx/src/graphics/effects/FloatingStones.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/graphics/effects/FloatingStones.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/graphics/effects/FloatingStones.cpp:1:1: error: add '#include ' (for operator<=, operator>, operator>=) +Arx/src/graphics/effects/FloatingStones.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/graphics/effects/FloatingStones.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/graphics/effects/FloatingStones.cpp:1:1: error: add 'struct EERIE_3DOBJ;' +Arx/src/graphics/effects/FloatingStones.h:1:1: error: add '#include "core/TimeTypes.h"' (for ShortGameDuration, DurationType) +Arx/src/graphics/effects/FloatingStones.h:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/graphics/effects/FloatingStones.h:1:1: error: add '#include "math/Types.h"' (for Vec3f, Anglef) +Arx/src/graphics/effects/FloatingStones.h:1:1: error: add '#include ' (for vec) +Arx/src/graphics/effects/Fog.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/graphics/effects/Fog.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/graphics/effects/Fog.cpp:1:1: error: add '#include ' (for min) +Arx/src/graphics/effects/Fog.cpp:1:1: error: add '#include ' (for milliseconds, operator*) +Arx/src/graphics/effects/Fog.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/graphics/effects/Fog.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/graphics/effects/Fog.cpp:1:1: error: add '#include ' (for operator<=) +Arx/src/graphics/effects/Fog.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/graphics/effects/Fog.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/graphics/effects/Fog.cpp:1:1: error: add '#include ' (for vector) +Arx/src/graphics/effects/Fog.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, vec) +Arx/src/graphics/effects/Halo.cpp:1:1: error: add '#include "graphics/Color.h"' (for ColorRGBA, IntegerColorType) +Arx/src/graphics/effects/Halo.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for BlendingFactor, RenderState, UseRenderState, Renderer, render3D, GRenderer) +Arx/src/graphics/effects/Halo.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/effects/LightFlare.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for toMsf) +Arx/src/graphics/effects/LightFlare.cpp:1:1: error: add '#include "game/Camera.h"' (for Camera, g_camera, PreparedCamera, g_preparedCamera) +Arx/src/graphics/effects/LightFlare.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/graphics/effects/LightFlare.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for PolyTypeFlag, operator|, PolyType) +Arx/src/graphics/effects/LightFlare.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for EE_RT, worldToClipSpace) +Arx/src/graphics/effects/LightFlare.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/graphics/effects/LightFlare.cpp:1:1: error: add '#include "gui/debug/DebugKeys.h"' (for g_debugToggles) +Arx/src/graphics/effects/LightFlare.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/graphics/effects/LightFlare.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f, Vec4f) +Arx/src/graphics/effects/LightFlare.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/graphics/effects/LightFlare.cpp:1:1: error: add '#include ' (for operator*, vec, clamp, normalize, operator+, operator-, operator/, mat, vec<>::vec<3, type-parameter-0-0, Q>, vec<>::vec<4, type-parameter-0-0, Q>) +Arx/src/graphics/effects/LightFlare.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for Spell, SpellcastFlag) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Sphere) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color4, Color) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for TexturedQuad, RenderMaterial) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include "math/Angle.h"' (for MAKEANGLE) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include ' (for max, min) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include ' (for operator<=, operator>=) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include ' (for cos, sin, acos, asin, atan, tan) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, vec<>::vec<2, type-parameter-0-0, Q>, operator+, vec, operator-, radians, vec<>::operator+=, normalize, cos, sin, vec<>::operator*=, acos, asin, atan, tan) +Arx/src/graphics/effects/Lightning.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/graphics/effects/Lightning.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration, ShortGameDuration) +Arx/src/graphics/effects/Lightning.h:1:1: error: add '#include "game/GameTypes.h"' (for DamageHandle) +Arx/src/graphics/effects/Lightning.h:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/effects/Lightning.h:1:1: error: add 'class Spell;' +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial) +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for Draw3DObject) +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, getAngle, MAKEANGLE) +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for catmullRom) +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assume) +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include ' (for min, max) +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include ' (for operator>=, operator<=) +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include ' (for sin) +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include ' (for degrees, clamp, operator*, operator-, radians, vec<>::operator+=, vec<>::vec<3, type-parameter-0-0, Q>, vec) +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/graphics/effects/MagicMissile.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/effects/MagicMissile.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration, ShortGameDuration) +Arx/src/graphics/effects/MagicMissile.h:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/graphics/effects/MagicMissile.h:1:1: error: add '#include "math/Types.h"' (for Vec3f, Anglef) +Arx/src/graphics/effects/MagicMissile.h:1:1: error: add 'class TextureContainer;' +Arx/src/graphics/effects/RotatingCone.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color4, Color4f) +Arx/src/graphics/effects/RotatingCone.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/graphics/effects/RotatingCone.cpp:1:1: error: add '#include "graphics/texture/TextureStage.h"' (for TextureStage) +Arx/src/graphics/effects/RotatingCone.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assume) +Arx/src/graphics/effects/RotatingCone.cpp:1:1: error: add '#include ' (for operator""s) +Arx/src/graphics/effects/RotatingCone.cpp:1:1: error: add '#include ' (for operator<=, operator>=) +Arx/src/graphics/effects/RotatingCone.cpp:1:1: error: add '#include ' (for cos, sin) +Arx/src/graphics/effects/RotatingCone.cpp:1:1: error: add '#include ' (for radians, operator+, vec, vec<>::vec<3, type-parameter-0-0, Q>, operator*, operator-) +Arx/src/graphics/effects/RotatingCone.cpp:1:1: error: add '#include ' (for size) +Arx/src/graphics/effects/RotatingCone.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration, ShortGameDuration) +Arx/src/graphics/effects/RotatingCone.h:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertexUntransformed) +Arx/src/graphics/effects/RotatingCone.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/graphics/effects/RotatingCone.h:1:1: error: add 'class TextureContainer;' +Arx/src/graphics/effects/SpellEffects.cpp:1:1: error: add '#include "game/Camera.h"' (for Camera, g_camera) +Arx/src/graphics/effects/SpellEffects.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ) +Arx/src/graphics/effects/SpellEffects.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/graphics/effects/SpellEffects.cpp:1:1: error: add '#include "math/Angle.h"' (for MAKEANGLE, Angle) +Arx/src/graphics/effects/SpellEffects.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/graphics/effects/SpellEffects.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/graphics/effects/SpellEffects.cpp:1:1: error: add '#include ' (for operator<=) +Arx/src/graphics/effects/SpellEffects.cpp:1:1: error: add '#include ' (for cos, sin) +Arx/src/graphics/effects/SpellEffects.cpp:1:1: error: add '#include ' (for operator+, vec, radians, vec<>::vec<2, type-parameter-0-0, Q>, vec<>::vec<3, type-parameter-0-0, Q>, cos, operator*, sin) +Arx/src/graphics/effects/SpellEffects.h:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration, ShortGameDuration) +Arx/src/graphics/effects/SpellEffects.h:1:1: error: add '#include ' (for mat4x4) +Arx/src/graphics/effects/SpellEffects.h:1:1: error: add 'struct EERIE_3DOBJ;' +Arx/src/graphics/effects/Trail.cpp:1:1: error: add '#include "game/Camera.h"' (for Camera, g_camera) +Arx/src/graphics/effects/Trail.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, arx_assume) +Arx/src/graphics/effects/Trail.cpp:1:1: error: add '#include ' (for min, max) +Arx/src/graphics/effects/Trail.cpp:1:1: error: add '#include ' (for operator""ms, milliseconds) +Arx/src/graphics/effects/Trail.cpp:1:1: error: add '#include ' (for move) +Arx/src/graphics/effects/Trail.cpp:1:1: error: add '#include ' (for operator>=, operator<=, operator>) +Arx/src/graphics/effects/Trail.cpp:1:1: error: add '#include ' (for ceil) +Arx/src/graphics/effects/Trail.cpp:1:1: error: add '#include ' (for vec, operator*, operator-, operator+, mix, normalize, cross, dot, fract, operator!=, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/graphics/effects/Trail.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/graphics/effects/Trail.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/effects/Trail.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/graphics/font/Font.cpp:1:1: error: add '#include "graphics/image/Image.h"' (for Image) +Arx/src/graphics/font/Font.cpp:1:1: error: add '#include ' (for FT_FREETYPE_H, FT_OUTLINE_H, FT_SIZES_H) +Arx/src/graphics/font/Font.cpp:1:1: error: add '#include ' (for FT_Int32) +Arx/src/graphics/font/Font.cpp:1:1: error: add '#include ' (for FT_Pos, FT_Bitmap, FT_Glyph_Format_, FT_Vector) +Arx/src/graphics/font/Font.cpp:1:1: error: add '#include ' (for FT_UInt) +Arx/src/graphics/font/Font.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator/, vec<>::vec<3, type-parameter-0-0, Q>, operator+, vec) +Arx/src/graphics/font/Font.cpp:1:1: error: add '#include ' (for vector) +Arx/src/graphics/font/Font.h:1:1: error: add '#include "math/Types.h"' (for Vec2i, Vec2f) +Arx/src/graphics/font/Font.h:1:1: error: add '#include "platform/Platform.h"' (for s32, u32) +Arx/src/graphics/font/Font.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, vec) +Arx/src/graphics/font/Font.h:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/font/FontCache.cpp:1:1: error: add '#include "platform/Platform.h"' (for u32, arx_assert, arx_assert_msg) +Arx/src/graphics/font/FontCache.cpp:1:1: error: add '#include ' (for FT_FREETYPE_H) +Arx/src/graphics/font/FontCache.cpp:1:1: error: add '#include ' (for FT_Int, FT_Byte, FT_Long) +Arx/src/graphics/image/Image.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/graphics/image/Image.cpp:1:1: error: add '#include "platform/Platform.h"' (for u8, arx_assert_msg, arx_assert, arx_unreachable) +Arx/src/graphics/image/Image.cpp:1:1: error: add '#include ' (for allocator, string) +Arx/src/graphics/image/Image.cpp:1:1: error: add '#include ' (for swap) +Arx/src/graphics/image/ImageColorKey.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/graphics/image/ImageColorKey.cpp:1:1: error: add '#include "platform/Platform.h"' (for u8, arx_assert_msg) +Arx/src/graphics/image/ImageColorKey.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/image/ImageColorKey.cpp:1:1: error: add '#include ' (for swap) +Arx/src/graphics/image/ImageSave.cpp:1:1: error: add '#include ' (for min) +Arx/src/graphics/image/ImageSave.cpp:1:1: error: add '#include ' (for basic_ostream::write, operator|, char_traits, streamsize) +Arx/src/graphics/image/ImageSave.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/image/ImageSave.cpp:1:1: error: add '#include ' (for operator==) +Arx/src/graphics/image/stb_image.cpp:1:1: error: add '#include ' (for memset, memcpy) +Arx/src/graphics/opengl/GLDebug.cpp:1:1: error: add '#include "graphics/opengl/OpenGLUtil.h"' (for OpenGLInfo) +Arx/src/graphics/opengl/GLDebug.cpp:1:1: error: add '#include "platform/Platform.h"' (for ARX_UNUSED) +Arx/src/graphics/opengl/GLDebug.cpp:1:1: error: add '#include "util/cmdline/CommandLineException.h"' (for error, error::invalid_value) +Arx/src/graphics/opengl/GLDebug.cpp:1:1: error: add '#include ' (for GLenum, GL_DONT_CARE, GL_DEBUG_SOURCE_APPLICATION, GL_TRUE, glDebugMessageControl, GLAPIENTRY, GL_DEBUG_SEVERITY_HIGH, GL_DEBUG_SEVERITY_LOW, GL_DEBUG_SEVERITY_MEDIUM, GL_DEBUG_TYPE_OTHER, GL_KHR_debug, GLchar, GLsizei, GL_DEBUG_OUTPUT_SYNCHRONOUS, GL_DEBUG_SOURCE_API, GL_DEBUG_SOURCE_OTHER, GL_DEBUG_SOURCE_SHADER_COMPILER, GL_DEBUG_SOURCE_THIRD_PARTY, GL_DEBUG_SOURCE_WINDOW_SYSTEM, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR, GL_DEBUG_TYPE_ERROR, GL_DEBUG_TYPE_PERFORMANCE, GL_DEBUG_TYPE_PORTABILITY, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_NO_ERROR, GL_OUT_OF_MEMORY, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GLuint, glDebugMessageCallback, glDebugMessageInsert, glEnable, glGetError) +Arx/src/graphics/opengl/GLDebug.cpp:1:1: error: add '#include ' (for basic_ostream, operator<<, basic_ostringstream, basic_ios, basic_ostream::write, ostringstream) +Arx/src/graphics/opengl/GLDebug.cpp:1:1: error: add '#include ' (for allocator, char_traits, operator==, basic_string, operator+, string) +Arx/src/graphics/opengl/GLDebug.h:1:1: error: add 'class OpenGLInfo;' +Arx/src/graphics/opengl/GLTexture.cpp:1:1: error: add '#include "graphics/image/Image.h"' (for Image) +Arx/src/graphics/opengl/GLTexture.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2i) +Arx/src/graphics/opengl/GLTexture.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, arx_assert_msg) +Arx/src/graphics/opengl/GLTexture.cpp:1:1: error: add '#include ' (for operator!=, vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/graphics/opengl/GLTexture.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/opengl/GLTexture.h:1:1: error: add '#include ' (for algo_types) +Arx/src/graphics/opengl/GLTexture.h:1:1: error: add '#include ' (for link_mode_type) +Arx/src/graphics/opengl/GLTexture.h:1:1: error: add '#include ' (for link_mode) +Arx/src/graphics/opengl/GLTexture.h:1:1: error: add '#include ' (for GLuint) +Arx/src/graphics/opengl/GLTextureStage.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/graphics/opengl/GLTextureStage.cpp:1:1: error: add '#include ' (for max) +Arx/src/graphics/opengl/GLTextureStage.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/opengl/GLTextureStage.cpp:1:1: error: add '#include ' (for pair) +Arx/src/graphics/opengl/GLTextureStage.cpp:1:1: error: add 'class Texture;' +Arx/src/graphics/opengl/GLTextureStage.h:1:1: error: add '#include ' (for GLint, GLenum) +Arx/src/graphics/opengl/GLTextureStage.h:1:1: error: add 'class Texture;' +Arx/src/graphics/opengl/GLVertexBuffer.h:1:1: error: add '#include "Configure.h"' (for ARX_HAVE_GLEW) +Arx/src/graphics/opengl/GLVertexBuffer.h:1:1: error: add '#include "graphics/Renderer.h"' (for Renderer) +Arx/src/graphics/opengl/GLVertexBuffer.h:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, ARX_UNUSED) +Arx/src/graphics/opengl/GLVertexBuffer.h:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/graphics/opengl/GLVertexBuffer.h:1:1: error: add '#include ' (for GL_ARRAY_BUFFER, GLenum, GLuint, GL_FLOAT, GL_FOG_COORDINATE_ARRAY, GL_MAP_WRITE_BIT, GL_UNSIGNED_BYTE, GLbitfield, GLushort, glColorPointer, glUnmapBuffer, glVertexPointer, GL_ARB_buffer_storage, GL_FALSE, GL_MAP_COHERENT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_PERSISTENT_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_NONE, GL_UNSIGNED_SHORT, GLboolean, glBufferStorage, glDeleteSync, glDisableClientState, glMapBufferRange, GL_ALREADY_SIGNALED, GL_CLIENT_STORAGE_BIT, GL_CONDITION_SATISFIED, GL_DYNAMIC_DRAW, GL_MAP_INVALIDATE_RANGE_BIT, GL_STATIC_DRAW, GL_STREAM_DRAW, GL_SYNC_FLUSH_COMMANDS_BIT, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_UNSIGNALED, GL_UNSIGNED_INT, GL_WRITE_ONLY, GLsync, glBufferData, glBufferSubData, glClientWaitSync, glDeleteBuffers, glDrawArrays, glDrawElements, glDrawElementsBaseVertex, glDrawRangeElements, glDrawRangeElementsBaseVertex, glEnableClientState, glFenceSync, glFinish, glFogCoordPointer, glGenBuffers, glMapBuffer) +Arx/src/graphics/opengl/OpenGLRenderer.cpp:1:1: error: add '#include "graphics/image/Image.h"' (for Image) +Arx/src/graphics/opengl/OpenGLRenderer.cpp:1:1: error: add '#include "graphics/opengl/OpenGLUtil.h"' (for OpenGLInfo) +Arx/src/graphics/opengl/OpenGLRenderer.cpp:1:1: error: add '#include "graphics/texture/TextureStage.h"' (for TextureStage) +Arx/src/graphics/opengl/OpenGLRenderer.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/graphics/opengl/OpenGLRenderer.cpp:1:1: error: add '#include ' (for list_iterator) +Arx/src/graphics/opengl/OpenGLRenderer.cpp:1:1: error: add '#include ' (for operator==, clamp, mat, mat4x4, mat<>::mat<4, 4, type-parameter-0-0, Q>) +Arx/src/graphics/opengl/OpenGLRenderer.cpp:1:1: error: add '#include ' (for vector) +Arx/src/graphics/opengl/OpenGLRenderer.cpp:1:1: error: add 'class Texture;' +Arx/src/graphics/opengl/OpenGLRenderer.h:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/graphics/opengl/OpenGLRenderer.h:1:1: error: add '#include "graphics/Vertex.h"' (for SMY_VERTEX, SMY_VERTEX3, TexturedVertex) +Arx/src/graphics/opengl/OpenGLRenderer.h:1:1: error: add '#include "graphics/VertexBuffer.h"' (for VertexBuffer) +Arx/src/graphics/opengl/OpenGLRenderer.h:1:1: error: add '#include "math/Types.h"' (for Rect) +Arx/src/graphics/opengl/OpenGLRenderer.h:1:1: error: add '#include ' (for constant_time_size) +Arx/src/graphics/opengl/OpenGLRenderer.h:1:1: error: add '#include ' (for GLenum) +Arx/src/graphics/opengl/OpenGLRenderer.h:1:1: error: add '#include ' (for mat4x4) +Arx/src/graphics/opengl/OpenGLRenderer.h:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/opengl/OpenGLRenderer.h:1:1: error: add 'class Image;' +Arx/src/graphics/opengl/OpenGLRenderer.h:1:1: error: add 'class Texture;' +Arx/src/graphics/opengl/OpenGLUtil.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/graphics/opengl/OpenGLUtil.cpp:1:1: error: add '#include ' (for reverse_iterator) +Arx/src/graphics/opengl/OpenGLUtil.cpp:1:1: error: add '#include ' (for glGetString, epoxy_gl_version, epoxy_has_gl_extension, epoxy_is_desktop_gl, GL_MAX_TEXTURE_SIZE, GL_RENDERER, GL_VENDOR, GL_VERSION, GLint, glGetIntegerv) +Arx/src/graphics/opengl/OpenGLUtil.cpp:1:1: error: add '#include ' (for exception) +Arx/src/graphics/opengl/OpenGLUtil.cpp:1:1: error: add '#include ' (for optional) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, PlatformDuration) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include "game/Camera.h"' (for screenToWorldSpace) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f, operator*, operator+, Color, Color3, componentwise_max, componentwise_min) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, MAKEANGLE) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_unreachable) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include ' (for operator""us, operator""ms, operator+, operator*, operator""s) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include ' (for operator<=) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include ' (for sin) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, abs, operator*, operator+, operator-, radians, vec, vec<>::operator+=, vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include ' (for allocator, string) +Arx/src/graphics/particle/MagicFlare.cpp:1:1: error: add '#include ' (for swap) +Arx/src/graphics/particle/Particle.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/graphics/particle/Particle.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/graphics/particle/Particle.cpp:1:1: error: add '#include ' (for operator*, vec<>::operator+=, vec, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/graphics/particle/Particle.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/graphics/particle/Particle.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for VertexGroup) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, IO_PHYSICS) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Sphere, VertexId) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for worldToClipSpace) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include "math/Angle.h"' (for MAKEANGLE) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include "math/Quantizer.h"' (for Quantizer) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, arx_assume, u32) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include "util/Range.h"' (for FilterIterator, RangeAdaptor) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for array) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for operator""ms, operator*, operator+, duration_cast, milliseconds, duration, operator""s, operator-) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for random_access_traversal_tag) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for operator>=, operator<=, operator>) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for forwarder) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for sin, cos) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for operator*, vec<>::vec<3, type-parameter-0-0, Q>, operator-, vec, operator+, normalize, vec<>::operator+=, abs, clamp, operator/, vec<>::operator*=, length) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for pi) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add '#include ' (for vector) +Arx/src/graphics/particle/ParticleEffects.cpp:1:1: error: add 'class Spell;' +Arx/src/graphics/particle/ParticleEffects.h:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/graphics/particle/ParticleEffects.h:1:1: error: add '#include ' (for vec, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/graphics/particle/ParticleManager.cpp:1:1: error: add '#include ' (for move) +Arx/src/graphics/particle/ParticleSystem.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color4f, Color4, operator+, clamp, operator*, Color, operator-) +Arx/src/graphics/particle/ParticleSystem.cpp:1:1: error: add '#include "graphics/RenderBatcher.h"' (for RenderMaterial) +Arx/src/graphics/particle/ParticleSystem.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assume) +Arx/src/graphics/particle/ParticleSystem.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/graphics/particle/ParticleSystem.cpp:1:1: error: add '#include ' (for duration, operator""ms, operator""s) +Arx/src/graphics/particle/ParticleSystem.cpp:1:1: error: add '#include ' (for operator!=) +Arx/src/graphics/particle/ParticleSystem.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, operator*, vec<>::operator*=, vec, degrees, mix, normalize, operator+, vec<>::operator+=, mat, mat<>::mat<4, 4, type-parameter-0-0, Q>, vec<>::vec<4, type-parameter-0-0, Q>) +Arx/src/graphics/particle/ParticleSystem.cpp:1:1: error: add '#include ' (for milli) +Arx/src/graphics/particle/ParticleSystem.cpp:1:1: error: add '#include ' (for string) +Arx/src/graphics/particle/ParticleSystem.h:1:1: error: add '#include ' (for mat4x4) +Arx/src/graphics/particle/ParticleTextures.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/graphics/particle/ParticleTextures.cpp:1:1: error: add '#include ' (for basic_altstringbuf::clear_buffer) +Arx/src/graphics/particle/ParticleTextures.cpp:1:1: error: add '#include ' (for basic_format) +Arx/src/graphics/particle/ParticleTextures.cpp:1:1: error: add '#include ' (for format) +Arx/src/graphics/particle/ParticleTextures.cpp:1:1: error: add '#include ' (for basic_format::basic_format, basic_format::clear, basic_format::exceptions, basic_format::str) +Arx/src/graphics/particle/ParticleTextures.cpp:1:1: error: add '#include ' (for str) +Arx/src/graphics/particle/ParticleTextures.cpp:1:1: error: add '#include ' (for get_pointer) +Arx/src/graphics/particle/ParticleTextures.cpp:1:1: error: add '#include ' (for basic_ios::imbue, basic_ios, operator<<, basic_ios::clear, basic_ostream) +Arx/src/graphics/particle/ParticleTextures.cpp:1:1: error: add '#include ' (for string) +Arx/src/graphics/particle/Spark.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, ShortGameDuration, PlatformDuration) +Arx/src/graphics/particle/Spark.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/graphics/particle/Spark.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for worldToClipSpace) +Arx/src/graphics/particle/Spark.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/graphics/particle/Spark.cpp:1:1: error: add '#include ' (for operator""ms, milliseconds) +Arx/src/graphics/particle/Spark.cpp:1:1: error: add '#include ' (for operator<=, operator>, operator>=) +Arx/src/graphics/particle/Spark.cpp:1:1: error: add '#include ' (for vec, operator+, vec<>::vec<3, type-parameter-0-0, Q>, operator*, normalize, operator-) +Arx/src/graphics/spells/Spells05.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for catmullRom) +Arx/src/graphics/spells/Spells05.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assume) +Arx/src/graphics/spells/Spells05.cpp:1:1: error: add '#include ' (for max) +Arx/src/graphics/spells/Spells05.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/graphics/spells/Spells05.cpp:1:1: error: add '#include ' (for operator>=, operator<=) +Arx/src/graphics/spells/Spells05.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, operator*, operator+, radians, vec, cos, sin) +Arx/src/graphics/spells/Spells05.h:1:1: error: add '#include "core/TimeTypes.h"' (for ShortGameDuration) +Arx/src/graphics/spells/Spells05.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/graphics/spells/Spells05.h:1:1: error: add '#include "scene/Light.h"' (for LightHandle) +Arx/src/graphics/texture/PackedTexture.cpp:1:1: error: add '#include "platform/Platform.h"' (for s32, arx_assert) +Arx/src/graphics/texture/PackedTexture.h:1:1: error: add '#include "math/Types.h"' (for Rect, Vec2i) +Arx/src/graphics/texture/Texture.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/graphics/texture/Texture.cpp:1:1: error: add '#include "platform/Platform.h"' (for s32) +Arx/src/graphics/texture/Texture.h:1:1: error: add '#include "math/Types.h"' (for Vec2i) +Arx/src/graphics/texture/Texture.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/CharacterCreation.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/CharacterCreation.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/gui/CharacterCreation.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/CharacterCreation.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf) +Arx/src/gui/CharacterCreation.cpp:1:1: error: add '#include "scene/Light.h"' (for EERIE_LIGHT, lightHandleGet, torchLightHandle) +Arx/src/gui/CharacterCreation.cpp:1:1: error: add '#include ' (for operator""s) +Arx/src/gui/CharacterCreation.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator+, operator*, operator-, operator/, vec) +Arx/src/gui/CharacterCreation.cpp:1:1: error: add '#include ' (for string_view) +Arx/src/gui/CinematicBorder.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/CinematicBorder.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/CinematicBorder.cpp:1:1: error: add '#include "math/Types.h"' (for Rect) +Arx/src/gui/CinematicBorder.cpp:1:1: error: add '#include "platform/Platform.h"' (for s32) +Arx/src/gui/CinematicBorder.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/CinematicBorder.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/gui/Console.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for timeWaveSquare) +Arx/src/gui/Console.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/Console.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for UseRenderState, render2D) +Arx/src/gui/Console.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2i, Vec2f, Rectf, Rect) +Arx/src/gui/Console.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, s32) +Arx/src/gui/Console.cpp:1:1: error: add '#include "script/Script.h"' (for EERIE_SCRIPT) +Arx/src/gui/Console.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/Console.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/gui/Console.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/gui/Console.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator+, vec, clamp, operator-) +Arx/src/gui/Console.h:1:1: error: add '#include "input/Keyboard.h"' (for Keyboard) +Arx/src/gui/Console.h:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/gui/Credits.cpp:1:1: error: add '#include "core/Config.h"' (for Config, config) +Arx/src/gui/Credits.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for InstantType, PlatformInstant, PlatformDuration, toMsf) +Arx/src/gui/Credits.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/Credits.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for UseRenderState, render2D, RenderState) +Arx/src/gui/Credits.cpp:1:1: error: add '#include "input/Keyboard.h"' (for Keyboard) +Arx/src/gui/Credits.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/gui/Credits.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/Credits.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2i, Rect, Rectf, Vec2f) +Arx/src/gui/Credits.cpp:1:1: error: add '#include "platform/PlatformConfig.h"' (for ARX_HAVE_CXX20_NOEXCEPT_DEFAULT) +Arx/src/gui/Credits.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/gui/Credits.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/gui/Credits.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator==, vec) +Arx/src/gui/Credits.cpp:1:1: error: add '#include ' (for pair) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for PlatformDuration, toMsf, GameDuration, GameInstant, InstantType) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include "game/Damage.h"' (for ARX_DAMAGES_ComputeRepairPrice) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, IO_HALO, GameFlag) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include "game/Spells.h"' (for ARX_SPELLS_CancelSpellTarget, ARX_SPELLS_LaunchSpellTarget) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, Color3f) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include "gui/Note.h"' (for Note) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include "gui/book/Book.h"' (for PlayerBook, g_playerBook) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf, Vec2s) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, s32) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include ' (for max) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include ' (for sin) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include ' (for operator*, vec<>::vec<2, type-parameter-0-0, Q>, vec<>::operator+=, vec<>::operator=, vec, operator-, vec<>::operator*=, operator+, operator/, radians, vec<>::operator-=, sin) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/gui/Cursor.cpp:1:1: error: add '#include ' (for allocator, string) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for InstantType) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for EERIE_3D_BBOX, Cylinder, Sphere) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for worldToClipSpace) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include "script/Script.h"' (for SendIOScriptEvent, ScriptMessage) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include ' (for max, min) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include ' (for array) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include ' (for pow) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include ' (for vec, operator-, operator+, operator*, vec<>::operator+=, vec<>::vec<2, type-parameter-0-0, Q>, vec<>::vec<3, type-parameter-0-0, Q>, abs, normalize, distance, clamp, dot, operator/, radians, vec<>::operator-=, vec3) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include ' (for operator*, quat) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/gui/Dragging.cpp:1:1: error: add '#include ' (for vector) +Arx/src/gui/Dragging.h:1:1: error: add 'struct Sphere;' +Arx/src/gui/Hud.cpp:1:1: error: add '#include "game/magic/Rune.h"' (for Rune) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for Spell, SPELL_TYPES_COUNT, SpellType) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "game/magic/SpellData.h"' (for SPELL_ICON, spellicons) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "game/magic/SpellRecognition.h"' (for SpellSymbol, CurrSpellSymbol) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "graphics/texture/TextureStage.h"' (for TextureStage) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "gui/CinematicBorder.h"' (for CinematicBorder, cinematicBorder) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "gui/Note.h"' (for Note) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "gui/book/Necklace.h"' (for ARX_NECKLACE, necklace) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, arx_unreachable) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "script/Script.h"' (for SendIOScriptEvent, ScriptMessage) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/gui/Hud.cpp:1:1: error: add '#include "util/Range.h"' (for FilterIterator, RangeAdaptor, TransformIterator) +Arx/src/gui/Hud.cpp:1:1: error: add '#include ' (for array) +Arx/src/gui/Hud.cpp:1:1: error: add '#include ' (for operator""s, operator""ms, operator*) +Arx/src/gui/Hud.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/gui/Hud.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/gui/Hud.cpp:1:1: error: add '#include ' (for operator>, operator>=, operator!=) +Arx/src/gui/Hud.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/gui/Hud.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator*, vec, clamp, operator-, operator+, vec<>::vec<3, type-parameter-0-0, Q>, abs, radians, sin) +Arx/src/gui/Hud.cpp:1:1: error: add '#include ' (for pi) +Arx/src/gui/Hud.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/gui/Hud.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/gui/Hud.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/gui/Hud.cpp:1:1: error: add '#include ' (for string) +Arx/src/gui/Hud.h:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/Hud.h:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/Hud.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/Hud.h:1:1: error: add 'class Spell;' +Arx/src/gui/Hud.h:1:1: error: add 'class TextureContainer;' +Arx/src/gui/Interface.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/gui/Interface.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for InstantType, PlatformInstant, DurationType, toMsf, PlatformDuration, timeWaveSin, AnimationDuration) +Arx/src/gui/Interface.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, IO_PHYSICS, EntityShowState, operator~, HaloFlag, AnimationBlendStatus, GameFlag, IO_HALO) +Arx/src/gui/Interface.cpp:1:1: error: add '#include "game/Spells.h"' (for SpellManager, spells) +Arx/src/gui/Interface.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for Spell, SpellType) +Arx/src/gui/Interface.cpp:1:1: error: add '#include "game/magic/SpellData.h"' (for SPELL_ICON, spellicons) +Arx/src/gui/Interface.cpp:1:1: error: add '#include "gui/CinematicBorder.h"' (for CinematicBorder, cinematicBorder) +Arx/src/gui/Interface.cpp:1:1: error: add '#include "gui/book/Book.h"' (for PlayerBook, g_playerBook, ARX_INTERFACE_BOOK_MODE) +Arx/src/gui/Interface.cpp:1:1: error: add '#include "input/Mouse.h"' (for Mouse) +Arx/src/gui/Interface.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, s32, arx_unreachable, s64) +Arx/src/gui/Interface.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/Interface.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/gui/Interface.cpp:1:1: error: add '#include ' (for array) +Arx/src/gui/Interface.cpp:1:1: error: add '#include ' (for operator""ms, operator*, operator+, microseconds, operator""s) +Arx/src/gui/Interface.cpp:1:1: error: add '#include ' (for operator!=, operator>) +Arx/src/gui/Interface.cpp:1:1: error: add '#include ' (for operator*, vec<>::operator+=, vec<>::vec<2, type-parameter-0-0, Q>, vec, vec<>::operator*=, vec<>::vec<3, type-parameter-0-0, Q>, operator+, radians, length, operator-, vec<>::operator=, abs, clamp, distance, dot, normalize, cos) +Arx/src/gui/Interface.cpp:1:1: error: add '#include ' (for pi) +Arx/src/gui/Interface.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/gui/Interface.cpp:1:1: error: add '#include ' (for allocator) +Arx/src/gui/Interface.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/gui/Interface.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/gui/Interface.h:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle) +Arx/src/gui/Interface.h:1:1: error: add '#include ' (for fill_n) +Arx/src/gui/Interface.h:1:1: error: add '#include ' (for size) +Arx/src/gui/LoadLevelScreen.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for PlatformInstant, InstantType) +Arx/src/gui/LoadLevelScreen.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/LoadLevelScreen.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/gui/LoadLevelScreen.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/LoadLevelScreen.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf) +Arx/src/gui/LoadLevelScreen.cpp:1:1: error: add '#include "platform/Platform.h"' (for u32) +Arx/src/gui/LoadLevelScreen.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/gui/LoadLevelScreen.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/gui/LoadLevelScreen.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/gui/LoadLevelScreen.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, vec<>::operator+=, clamp, operator*, operator-, vec, vec<>::operator*=) +Arx/src/gui/LoadLevelScreen.cpp:1:1: error: add '#include ' (for allocator, char_traits, operator+, to_string) +Arx/src/gui/Logo.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/Logo.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf) +Arx/src/gui/Logo.cpp:1:1: error: add '#include ' (for operator-, operator/, vec<>::vec<2, type-parameter-0-0, Q>, vec) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for HRTFAttribute, HRTFStatus) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include "gui/widget/ButtonWidget.h"' (for ButtonWidget) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include "input/Mouse.h"' (for Mouse) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2f, Vec2i, Rectf) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include "util/Range.h"' (for RangeAdaptor, TransformIterator) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include "window/DisplayMode.h"' (for DisplayMode) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include "window/Window.h"' (for Window, operator<<) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, clamp, operator-, operator==, operator/, vec, vec<>::operator*=) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include ' (for _Rb_tree_iterator) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include ' (for optional) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include ' (for basic_ostream, operator<<, basic_ostream::operator<<, basic_ostringstream, basic_stringstream, ostringstream, stringstream) +Arx/src/gui/MainMenu.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/gui/MainMenu.h:1:1: error: add 'class MenuWindow;' +Arx/src/gui/MainMenu.h:1:1: error: add 'class TextWidget;' +Arx/src/gui/MainMenu.h:1:1: error: add 'class TextureContainer;' +Arx/src/gui/Menu.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for GRenderer, Renderer) +Arx/src/gui/Menu.cpp:1:1: error: add '#include "gui/CinematicBorder.h"' (for CinematicBorder, cinematicBorder) +Arx/src/gui/Menu.cpp:1:1: error: add '#include "gui/Note.h"' (for Note) +Arx/src/gui/Menu.cpp:1:1: error: add '#include "input/Keyboard.h"' (for Keyboard) +Arx/src/gui/Menu.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, arx_unreachable) +Arx/src/gui/Menu.cpp:1:1: error: add '#include "script/Script.h"' (for SendMsgToAllIO, ScriptMessage, ScriptResult) +Arx/src/gui/Menu.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/Menu.cpp:1:1: error: add '#include ' (for operator""s) +Arx/src/gui/Menu.cpp:1:1: error: add '#include ' (for operator>=) +Arx/src/gui/MenuPublic.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for PlayingAmbianceType) +Arx/src/gui/MenuPublic.cpp:1:1: error: add '#include ' (for clamp) +Arx/src/gui/MenuPublic.cpp:1:1: error: add '#include ' (for pair) +Arx/src/gui/MenuPublic.cpp:1:1: error: add '#include ' (for vector) +Arx/src/gui/MenuPublic.cpp:1:1: error: add 'namespace res { class path; }' +Arx/src/gui/MenuWidgets.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType) +Arx/src/gui/MenuWidgets.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/MenuWidgets.cpp:1:1: error: add '#include "gui/CinematicBorder.h"' (for CinematicBorder, cinematicBorder) +Arx/src/gui/MenuWidgets.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/MenuWidgets.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/gui/MenuWidgets.cpp:1:1: error: add '#include ' (for operator""us) +Arx/src/gui/MenuWidgets.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator+, radians, sin, vec) +Arx/src/gui/MenuWidgets.h:1:1: error: add '#include "math/Types.h"' (for Vec2f) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, GameFlag) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include "game/GameTypes.h"' (for ResourcePool) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color4, Color) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIEPOLY) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for render2D, Renderer, UseRenderState, BlendingFactor, RenderState, GRenderer, UseTextureState) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include "io/resource/PakEntry.h"' (for PakFile) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include "math/Vector.h"' (for getXZ, fartherThan) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include ' (for min, copy, max, clamp) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include ' (for array) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include ' (for ceil, cos, sin) +Arx/src/gui/MiniMap.cpp:1:1: error: add '#include ' (for memset) +Arx/src/gui/MiniMap.h:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/gui/MiniMap.h:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/gui/MiniMap.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, vec<>::vec<3, type-parameter-0-0, Q>, vec) +Arx/src/gui/MiniMap.h:1:1: error: add '#include ' (for size_t) +Arx/src/gui/MiniMap.h:1:1: error: add 'class EntityManager;' +Arx/src/gui/MiniMap.h:1:1: error: add 'struct ARXCHARACTER;' +Arx/src/gui/Note.cpp:1:1: error: add '#include "core/Config.h"' (for Config, config) +Arx/src/gui/Note.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/Note.cpp:1:1: error: add '#include "gui/book/Book.h"' (for PlayerBook, g_playerBook) +Arx/src/gui/Note.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/gui/Note.cpp:1:1: error: add '#include ' (for min) +Arx/src/gui/Note.cpp:1:1: error: add 'class Font;' +Arx/src/gui/Note.h:1:1: error: add '#include "math/Types.h"' (for Rectf, Rect, Vec2f) +Arx/src/gui/Note.h:1:1: error: add '#include "platform/Platform.h"' (for s32) +Arx/src/gui/Note.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/Notification.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for InstantType, GameInstant) +Arx/src/gui/Notification.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/Notification.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf) +Arx/src/gui/Notification.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/gui/Notification.cpp:1:1: error: add '#include ' (for operator*, operator""ms, operator""s) +Arx/src/gui/Notification.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/gui/Notification.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/Notification.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/gui/Notification.cpp:1:1: error: add 'class TextureContainer;' +Arx/src/gui/Speech.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag) +Arx/src/gui/Speech.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/Speech.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for BlendingFactor, UseRenderState, render2D, RenderState) +Arx/src/gui/Speech.cpp:1:1: error: add '#include "gui/CinematicBorder.h"' (for CinematicBorder, cinematicBorder) +Arx/src/gui/Speech.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/gui/Speech.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/Speech.cpp:1:1: error: add '#include "script/Script.h"' (for AnimationNumber, EERIE_SCRIPT (ptr only)) +Arx/src/gui/Speech.cpp:1:1: error: add '#include ' (for array) +Arx/src/gui/Speech.cpp:1:1: error: add '#include ' (for operator""s, operator""ms, operator*) +Arx/src/gui/Speech.cpp:1:1: error: add '#include ' (for operator>=) +Arx/src/gui/Speech.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/Speech.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/gui/Speech.h:1:1: error: add '#include "math/Types.h"' (for Vec3f, Anglef) +Arx/src/gui/Speech.h:1:1: error: add '#include "util/Flags.h"' (for Flags, DECLARE_FLAGS, DECLARE_FLAGS_OPERATORS) +Arx/src/gui/Speech.h:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/gui/Speech.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, vec) +Arx/src/gui/Speech.h:1:1: error: add '#include ' (for size_t) +Arx/src/gui/Text.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for worldToClipSpace) +Arx/src/gui/Text.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/Text.cpp:1:1: error: add '#include "platform/Platform.h"' (for s32, arx_assert) +Arx/src/gui/Text.cpp:1:1: error: add '#include ' (for max, min) +Arx/src/gui/Text.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator-, operator/, operator+, vec) +Arx/src/gui/Text.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/gui/Text.cpp:1:1: error: add '#include ' (for optional) +Arx/src/gui/Text.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/gui/Text.h:1:1: error: add '#include ' (for milliseconds) +Arx/src/gui/TextManager.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, arx_assume) +Arx/src/gui/TextManager.cpp:1:1: error: add '#include ' (for operator>=) +Arx/src/gui/TextManager.cpp:1:1: error: add '#include ' (for operator-, vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/TextManager.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/gui/TextManager.h:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "animation/Animation.h"' (for AnimLayer) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "core/Config.h"' (for Config, config) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for toAnimationDuration, AnimationDuration) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "game/Camera.h"' (for Camera, PrepareCamera, g_camera) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, IO_HALO, ItemTypeFlag) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "game/GameTypes.h"' (for ResourcePool) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "game/magic/Rune.h"' (for Rune) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "game/magic/SpellData.h"' (for SPELL_ICON, spellicons) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for EERIE_2D_BBOX, MapLevel) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "gui/Interface.h"' (for INTERFACE_TC, g_bookResouces, ARX_INTERFACE_HALO_Render, NeedHalo, ARX_INTERFACE_NoteClose, getInterfaceScale, getInterfaceTextureFilter, ARX_INTERFACE_MouseInBook, TRUE_PLAYER_MOUSELOOK_ON) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "gui/Text.h"' (for UNICODE_ARXDrawTextCenter, hFontInBook, pTextManage, UNICODE_ARXDrawTextCenteredScroll, ARX_Text_scaleBookFont, hFontInGame) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "gui/book/Necklace.h"' (for ARX_INTERFACE_ManageOpenedBook_Finish, ARX_NECKLACE, necklace) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, s32) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "scene/Light.h"' (for EERIE_LIGHT, g_culledDynamicLights, RecalcLight, g_culledDynamicLightsCount) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include ' (for array) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include ' (for operator""s) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include ' (for ceil) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include ' (for operator*, operator+, vec<>::vec<2, type-parameter-0-0, Q>, vec, vec<>::operator+=, operator-, vec<>::vec<3, type-parameter-0-0, Q>, clamp, operator/, operator==) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include ' (for size) +Arx/src/gui/book/Book.cpp:1:1: error: add '#include ' (for vector) +Arx/src/gui/book/Book.h:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf) +Arx/src/gui/book/Book.h:1:1: error: add '#include ' (for size_t) +Arx/src/gui/book/Book.h:1:1: error: add 'class TextureContainer;' +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for timeWaveSin, toMsf) +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include "game/magic/RuneDraw.h"' (for ARX_SPELLS_RequestSymbolDraw2) +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for EERIE_2D_BBOX) +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include "graphics/Math.h"' (for toQuaternion) +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for PtIn2DPolyProj) +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include ' (for operator*, operator""ms) +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator*, operator+, vec<>::vec<3, type-parameter-0-0, Q>, operator-, vec) +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include ' (for pi) +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/gui/book/Necklace.cpp:1:1: error: add '#include ' (for vector) +Arx/src/gui/book/Necklace.h:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/gui/book/Necklace.h:1:1: error: add '#include "math/Types.h"' (for Anglef, Rectf, Vec2f) +Arx/src/gui/book/Necklace.h:1:1: error: add 'class TextureContainer;' +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "animation/Animation.h"' (for AnimUseTypeFlag, AnimLayer, ANIM_HANDLE, AnimUseType) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for toUs, toMsf) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "game/Camera.h"' (for Camera, g_camera) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "game/Entity.h"' (for EntityFlag, GameFlag, Entity, EntityShowState, operator|, EntityFlags, GameFlags, IO_PHYSICS, MAX_ANIM_LAYERS) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "game/GameTypes.h"' (for ResourcePool) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, Color4, operator+) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "graphics/Draw.h"' (for EERIEDRAWPRIM) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIEPOLY) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for CheckInPoly, GetTruePolyY, IsAnyPolyThere, EERIEDrawnPolys) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "gui/CinematicBorder.h"' (for CinematicBorder, cinematicBorder) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "platform/Platform.h"' (for s64) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "script/Script.h"' (for ARX_SCRIPT_CountTimers, ARX_SCRIPT_Get_IO_Max_Events, ARX_SCRIPT_Get_IO_Max_Events_Sent, ARX_SCRIPT_Init_Event_Stats) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include ' (for basic_altstringbuf::clear_buffer) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include ' (for basic_format) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include ' (for format) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include ' (for basic_format::basic_format, basic_format::clear, basic_format::exceptions, basic_format::str) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include ' (for str) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include ' (for move) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include ' (for get_pointer) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator+, vec, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include ' (for basic_ostream, basic_ostringstream, operator<<, basic_ios::imbue, ostringstream, basic_ios, basic_ios::clear) +Arx/src/gui/debug/DebugHud.cpp:1:1: error: add '#include ' (for vector) +Arx/src/gui/debug/DebugHudAudio.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2i) +Arx/src/gui/debug/DebugHudAudio.cpp:1:1: error: add '#include "util/HandleType.h"' (for operator<<) +Arx/src/gui/debug/DebugHudAudio.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/debug/DebugHudAudio.cpp:1:1: error: add '#include ' (for vector) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include "game/Camera.h"' (for screenToWorldSpace, Camera, g_camera, g_cameraEntity) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for EERIE_3D_BBOX) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, Color4) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2f, Vec2s, Vec2i, Rectf, Vec3f) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include "platform/Platform.h"' (for s16, arx_assert) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include "util/Range.h"' (for RangeAdaptor, GridRange, TransformIterator, FilterIterator) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include ' (for operator+, vec<>::vec<2, type-parameter-0-0, Q>, vec, operator*, mat, floor, mat<>::operator[], operator-, operator==, vec<>::operator[], max, min, mat3x2, mat<>::mat<3, 2, type-parameter-0-0, Q>) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include ' (for size) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include ' (for basic_string_view, operator<<, string_view) +Arx/src/gui/debug/DebugHudCulling.cpp:1:1: error: add '#include ' (for vector, allocator) +Arx/src/gui/debug/DebugKeys.cpp:1:1: error: add '#include "input/Keyboard.h"' (for Keyboard) +Arx/src/gui/debug/DebugKeys.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/debug/DebugKeys.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2i) +Arx/src/gui/debug/DebugKeys.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/debug/DebugKeys.cpp:1:1: error: add '#include ' (for size) +Arx/src/gui/debug/DebugKeys.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/gui/debug/DebugPanel.cpp:1:1: error: add '#include "game/GameTypes.h"' (for ResourcePool) +Arx/src/gui/debug/DebugPanel.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/debug/DebugPanel.cpp:1:1: error: add '#include ' (for basic_altstringbuf::clear_buffer) +Arx/src/gui/debug/DebugPanel.cpp:1:1: error: add '#include ' (for basic_format) +Arx/src/gui/debug/DebugPanel.cpp:1:1: error: add '#include ' (for format) +Arx/src/gui/debug/DebugPanel.cpp:1:1: error: add '#include ' (for basic_format::exceptions, basic_format::clear, basic_format::basic_format, basic_format::str) +Arx/src/gui/debug/DebugPanel.cpp:1:1: error: add '#include ' (for operator<<) +Arx/src/gui/debug/DebugPanel.cpp:1:1: error: add '#include ' (for get_pointer) +Arx/src/gui/debug/DebugPanel.cpp:1:1: error: add '#include ' (for uint8_t) +Arx/src/gui/debug/DebugPanel.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/debug/DebugPanel.h:1:1: error: add '#include ' (for size_t) +Arx/src/gui/debug/DebugPanel.h:1:1: error: add 'struct ResourcePool;' +Arx/src/gui/hud/HudCommon.cpp:1:1: error: add '#include "graphics/data/TextureContainer.h"' (for TextureContainer) +Arx/src/gui/hud/HudCommon.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/gui/hud/HudCommon.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/hud/HudCommon.h:1:1: error: add '#include "math/Types.h"' (for Rectf, Vec2f) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for toMsf) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, GameFlag, IO_HALO) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include "game/Inventory.h"' (for Inventory, InventoryPos, ARX_INVENTORY_IdentifyIO, locateInInventories, insertIntoInventoryAt) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, Color4) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for UseRenderState, render2D, RenderState) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include "platform/Platform.h"' (for s16, arx_assert, s32) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include "util/Range.h"' (for GridRange, RangeAdaptor, TransformIterator) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator+, operator*, operator-, vec, abs, clamp, operator/, radians, vec<>::operator/=, vec<>::vec<3, type-parameter-0-0, Q>, cos) +Arx/src/gui/hud/PlayerInventory.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/gui/hud/PlayerInventory.h:1:1: error: add '#include "math/Types.h"' (for Vec2f, Vec2s) +Arx/src/gui/hud/PlayerInventory.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/hud/PlayerInventory.h:1:1: error: add '#include ' (for size_t) +Arx/src/gui/hud/PlayerInventory.h:1:1: error: add 'struct InventoryPos;' +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, IO_HALO, GameFlag) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include "game/Inventory.h"' (for Inventory, InventoryPos, ioSteal, ARX_INVENTORY_IdentifyIO, locateInInventories, insertIntoInventoryAt, optimizeInventory) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include "graphics/Math.h"' (for fdist) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for UseRenderState, render2D, RenderState) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path, operator/) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, s16) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include "script/Script.h"' (for SendIOScriptEvent, ScriptMessage, ScriptResult) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include "util/Range.h"' (for GridRange, RangeAdaptor, TransformIterator) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include ' (for cos) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include ' (for less) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator*, vec, operator+, operator-, operator/, abs, radians, vec<>::operator+=, vec<>::vec<3, type-parameter-0-0, Q>, cos) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include ' (for operator==, set) +Arx/src/gui/hud/SecondaryInventory.cpp:1:1: error: add '#include ' (for operator<=>) +Arx/src/gui/hud/SecondaryInventory.h:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf, Vec2s) +Arx/src/gui/hud/SecondaryInventory.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/hud/SecondaryInventory.h:1:1: error: add 'struct InventoryPos;' +Arx/src/gui/menu/MenuCursor.cpp:1:1: error: add '#include "core/Config.h"' (for Config, config) +Arx/src/gui/menu/MenuCursor.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/gui/menu/MenuCursor.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/menu/MenuCursor.cpp:1:1: error: add '#include "platform/Platform.h"' (for s64) +Arx/src/gui/menu/MenuCursor.cpp:1:1: error: add '#include ' (for min) +Arx/src/gui/menu/MenuCursor.cpp:1:1: error: add '#include ' (for operator/, microseconds, operator""ms, operator""s) +Arx/src/gui/menu/MenuCursor.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/gui/menu/MenuCursor.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator+, length, operator-, operator/, vec) +Arx/src/gui/menu/MenuCursor.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/gui/menu/MenuCursor.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/gui/menu/MenuCursor.cpp:1:1: error: add '#include ' (for memmove) +Arx/src/gui/menu/MenuCursor.h:1:1: error: add '#include "math/Types.h"' (for Vec2s) +Arx/src/gui/menu/MenuFader.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, PlatformDuration) +Arx/src/gui/menu/MenuFader.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color4, Color, ColorRGBA) +Arx/src/gui/menu/MenuFader.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/gui/menu/MenuFader.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/menu/MenuFader.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/gui/menu/MenuFader.cpp:1:1: error: add '#include ' (for operator""s) +Arx/src/gui/menu/MenuFader.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/gui/menu/MenuFader.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/gui/menu/MenuPage.cpp:1:1: error: add '#include "core/Config.h"' (for ActionKey) +Arx/src/gui/menu/MenuPage.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/menu/MenuPage.cpp:1:1: error: add '#include "input/Keyboard.h"' (for Keyboard) +Arx/src/gui/menu/MenuPage.cpp:1:1: error: add '#include "input/Mouse.h"' (for Mouse) +Arx/src/gui/menu/MenuPage.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/gui/menu/MenuPage.cpp:1:1: error: add '#include "util/Range.h"' (for RangeAdaptor, TransformIterator) +Arx/src/gui/menu/MenuPage.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator-, operator*, vec) +Arx/src/gui/menu/MenuPage.h:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf) +Arx/src/gui/menu/MenuPage.h:1:1: error: add '#include ' (for vector) +Arx/src/gui/widget/ButtonWidget.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, Color4) +Arx/src/gui/widget/ButtonWidget.cpp:1:1: error: add '#include "graphics/Draw.h"' (for EERIEDrawBitmap) +Arx/src/gui/widget/ButtonWidget.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for UseRenderState, render2D, RenderState) +Arx/src/gui/widget/ButtonWidget.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/widget/ButtonWidget.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/gui/widget/ButtonWidget.h:1:1: error: add '#include "math/Types.h"' (for Vec2f) +Arx/src/gui/widget/CheckboxWidget.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, Color4) +Arx/src/gui/widget/CheckboxWidget.cpp:1:1: error: add '#include "graphics/Draw.h"' (for EERIEDrawBitmap) +Arx/src/gui/widget/CheckboxWidget.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/gui/widget/CheckboxWidget.cpp:1:1: error: add '#include ' (for floor) +Arx/src/gui/widget/CheckboxWidget.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/widget/CheckboxWidget.h:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/widget/CheckboxWidget.h:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf) +Arx/src/gui/widget/CycleTextWidget.cpp:1:1: error: add '#include "input/Keyboard.h"' (for Keyboard) +Arx/src/gui/widget/CycleTextWidget.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator-, operator/) +Arx/src/gui/widget/CycleTextWidget.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/gui/widget/CycleTextWidget.cpp:1:1: error: add '#include ' (for char_traits) +Arx/src/gui/widget/CycleTextWidget.h:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/widget/CycleTextWidget.h:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf) +Arx/src/gui/widget/KeybindWidget.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for timeWaveSquare) +Arx/src/gui/widget/KeybindWidget.cpp:1:1: error: add '#include "input/Keyboard.h"' (for Keyboard) +Arx/src/gui/widget/KeybindWidget.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/widget/KeybindWidget.cpp:1:1: error: add '#include "math/Types.h"' (for Rectf, Vec2i) +Arx/src/gui/widget/KeybindWidget.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/gui/widget/KeybindWidget.h:1:1: error: add '#include ' (for size_t) +Arx/src/gui/widget/PanelWidget.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/widget/PanelWidget.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/gui/widget/PanelWidget.cpp:1:1: error: add '#include ' (for max) +Arx/src/gui/widget/PanelWidget.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/widget/PanelWidget.h:1:1: error: add '#include "math/Types.h"' (for Vec2f) +Arx/src/gui/widget/SaveSlotWidget.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/widget/SaveSlotWidget.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/gui/widget/SaveSlotWidget.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/widget/SaveSlotWidget.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_unreachable) +Arx/src/gui/widget/SaveSlotWidget.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/gui/widget/SaveSlotWidget.cpp:1:1: error: add '#include ' (for operator+, operator-, vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/gui/widget/SaveSlotWidget.cpp:1:1: error: add '#include ' (for operator<<) +Arx/src/gui/widget/SaveSlotWidget.h:1:1: error: add '#include "math/Types.h"' (for Rectf) +Arx/src/gui/widget/SaveSlotWidget.h:1:1: error: add '#include ' (for size_t) +Arx/src/gui/widget/SliderWidget.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, Color4) +Arx/src/gui/widget/SliderWidget.cpp:1:1: error: add '#include "graphics/Draw.h"' (for EERIEDrawBitmap) +Arx/src/gui/widget/SliderWidget.cpp:1:1: error: add '#include "input/Keyboard.h"' (for Keyboard) +Arx/src/gui/widget/SliderWidget.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/gui/widget/SliderWidget.cpp:1:1: error: add '#include ' (for round) +Arx/src/gui/widget/SliderWidget.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, round) +Arx/src/gui/widget/SliderWidget.h:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/widget/SliderWidget.h:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf) +Arx/src/gui/widget/TextInputWidget.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for timeWaveSquare) +Arx/src/gui/widget/TextInputWidget.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/widget/TextInputWidget.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/widget/TextInputWidget.cpp:1:1: error: add '#include "platform/Platform.h"' (for s32) +Arx/src/gui/widget/TextInputWidget.cpp:1:1: error: add '#include ' (for min, max) +Arx/src/gui/widget/TextInputWidget.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/gui/widget/TextInputWidget.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator+, operator-, vec) +Arx/src/gui/widget/TextInputWidget.cpp:1:1: error: add '#include ' (for char_traits, string) +Arx/src/gui/widget/TextInputWidget.h:1:1: error: add '#include "input/Keyboard.h"' (for Keyboard) +Arx/src/gui/widget/TextInputWidget.h:1:1: error: add '#include "math/Types.h"' (for Rectf) +Arx/src/gui/widget/TextInputWidget.h:1:1: error: add '#include ' (for size_t) +Arx/src/gui/widget/TextWidget.cpp:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/gui/widget/TextWidget.cpp:1:1: error: add '#include "math/Types.h"' (for Rectf, Vec2i) +Arx/src/gui/widget/TextWidget.cpp:1:1: error: add '#include ' (for function) +Arx/src/gui/widget/Widget.cpp:1:1: error: add '#include "core/Config.h"' (for ActionKey) +Arx/src/gui/widget/Widget.h:1:1: error: add '#include "math/Types.h"' (for Vec2f, Rectf) +Arx/src/gui/widget/Widget.h:1:1: error: add '#include ' (for operator-, vec) +Arx/src/gui/widget/WidgetContainer.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/gui/widget/WidgetContainer.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/gui/widget/WidgetContainer.h:1:1: error: add '#include "math/Types.h"' (for Vec2f) +Arx/src/input/Input.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, s32, ARRAY_SIZE, arx_unreachable) +Arx/src/input/Input.cpp:1:1: error: add '#include "window/Window.h"' (for Window) +Arx/src/input/Input.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/input/Input.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/input/Input.cpp:1:1: error: add '#include ' (for less) +Arx/src/input/Input.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator/, vec, operator!=, operator*, operator-, vec<>::operator*=, vec<>::operator=) +Arx/src/input/Input.cpp:1:1: error: add '#include ' (for size, begin, end) +Arx/src/input/Input.cpp:1:1: error: add '#include ' (for optional) +Arx/src/input/Input.cpp:1:1: error: add '#include ' (for basic_ostream, basic_ostringstream, basic_ostream::operator<<, basic_ios, operator<<, ostringstream) +Arx/src/input/Input.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/input/Input.cpp:1:1: error: add '#include ' (for pair) +Arx/src/input/Input.h:1:1: error: add '#include ' (for string) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include "input/TextInput.h"' (for KeyModifiers, TextInputHandler) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include "platform/Platform.h"' (for ARRAY_SIZE, arx_assert) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include "window/SDL2Window.h"' (for SDL2Window) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include ' (for SDL_GetError) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include ' (for SDL_GetScancodeName, SDL_GetKeyFromScancode, SDL_GetKeyName, SDL_SetTextInputRect, SDL_StartTextInput, SDL_StopTextInput) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include ' (for KMOD_ALT, KMOD_CTRL, KMOD_GUI, KMOD_NUM, KMOD_SHIFT) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include ' (for SDL_BUTTON_LEFT, SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT, SDL_BUTTON_X1, SDL_BUTTON_X2, SDL_SetRelativeMouseMode, SDL_WarpMouseInWindow) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include ' (for SDL_Rect) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include ' (for SDL_Scancode, SDL_SCANCODE_AC_HOME, SDL_NUM_SCANCODES, SDL_SCANCODE_0, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_3, SDL_SCANCODE_4, SDL_SCANCODE_5, SDL_SCANCODE_6, SDL_SCANCODE_7, SDL_SCANCODE_8, SDL_SCANCODE_9, SDL_SCANCODE_A, SDL_SCANCODE_AC_BACK, SDL_SCANCODE_AC_BOOKMARKS, SDL_SCANCODE_AC_FORWARD, SDL_SCANCODE_AC_REFRESH, SDL_SCANCODE_AC_SEARCH, SDL_SCANCODE_AC_STOP, SDL_SCANCODE_AGAIN, SDL_SCANCODE_ALTERASE, SDL_SCANCODE_APOSTROPHE, SDL_SCANCODE_APPLICATION, SDL_SCANCODE_AUDIOMUTE, SDL_SCANCODE_AUDIONEXT, SDL_SCANCODE_AUDIOPLAY, SDL_SCANCODE_AUDIOPREV, SDL_SCANCODE_AUDIOSTOP, SDL_SCANCODE_B, SDL_SCANCODE_BACKSLASH, SDL_SCANCODE_BACKSPACE, SDL_SCANCODE_C, SDL_SCANCODE_CALCULATOR, SDL_SCANCODE_CANCEL, SDL_SCANCODE_CAPSLOCK, SDL_SCANCODE_CLEAR, SDL_SCANCODE_CLEARAGAIN, SDL_SCANCODE_COMMA, SDL_SCANCODE_COMPUTER, SDL_SCANCODE_COPY, SDL_SCANCODE_CRSEL, SDL_SCANCODE_CURRENCYSUBUNIT, SDL_SCANCODE_CURRENCYUNIT, SDL_SCANCODE_CUT, SDL_SCANCODE_D) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include ' (for SDL_free, SDL_FALSE, SDL_TRUE, Uint8) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include ' (for SDL_VERSION_ATLEAST) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include ' (for SDL_WINDOWEVENT_ENTER, SDL_WINDOWEVENT_LEAVE) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include ' (for fill_n, copy) +Arx/src/input/SDL2InputBackend.cpp:1:1: error: add '#include ' (for size) +Arx/src/input/SDL2InputBackend.h:1:1: error: add '#include ' (for SDL_Event) +Arx/src/input/SDL2InputBackend.h:1:1: error: add 'class SDL2Window;' +Arx/src/input/SDL2InputBackend.h:1:1: error: add 'class TextInputHandler;' +Arx/src/input/TextInput.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/io/IniReader.cpp:1:1: error: add '#include ' (for vector) +Arx/src/io/IniReader.h:1:1: error: add '#include ' (for less) +Arx/src/io/IniReader.h:1:1: error: add '#include ' (for size_t) +Arx/src/io/IniReader.h:1:1: error: add '#include ' (for declval) +Arx/src/io/IniSection.cpp:1:1: error: add '#include ' (for optional) +Arx/src/io/IniSection.h:1:1: error: add '#include ' (for size_t) +Arx/src/io/SaveBlock.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/io/SaveBlock.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/io/SaveBlock.cpp:1:1: error: add '#include ' (for allocator) +Arx/src/io/SaveBlock.cpp:1:1: error: add '#include ' (for basic_istream, operator|, basic_ios, basic_ostream, basic_istream::seekg, basic_ostream::seekp, basic_ostream::write, basic_ostringstream, istream, basic_ios::clear, basic_istream::read, basic_istream::tellg, basic_ostream::flush, basic_ostream::operator<<, operator<<, operator|=, basic_istream::get, basic_ostream::put, ostream, ostringstream) +Arx/src/io/SaveBlock.cpp:1:1: error: add '#include ' (for Bytef, uLongf) +Arx/src/io/SaveBlock.h:1:1: error: add '#include ' (for less) +Arx/src/io/SaveBlock.h:1:1: error: add '#include ' (for istream, ostream) +Arx/src/io/Screenshot.cpp:1:1: error: add '#include ' (for operator<<) +Arx/src/io/fs/FilePath.cpp:1:1: error: add '#include ' (for move) +Arx/src/io/fs/FilePath.h:1:1: error: add '#include ' (for operator<) +Arx/src/io/fs/FilePath.h:1:1: error: add '#include ' (for size_t) +Arx/src/io/fs/FileStream.cpp:1:1: error: add '#include "platform/PlatformConfig.h"' (for ARX_HAVE_CXX17_FSTREAM_WCHAR) +Arx/src/io/fs/FileStream.h:1:1: error: add '#include ' (for size_t) +Arx/src/io/fs/FileStream.h:1:1: error: add '#include ' (for string) +Arx/src/io/fs/Filesystem.cpp:1:1: error: add '#include ' (for operator|, basic_ios, basic_ostream, basic_istream, basic_istream::read, basic_istream::seekg, basic_istream::tellg, basic_ostream::write) +Arx/src/io/fs/FilesystemPOSIX.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, u64) +Arx/src/io/fs/FilesystemPOSIX.cpp:1:1: error: add '#include ' (for time_t) +Arx/src/io/fs/FilesystemPOSIX.cpp:1:1: error: add '#include ' (for S_IFMT, S_IFLNK, AT_SYMLINK_NOFOLLOW, S_IFDIR, S_IFREG, S_IROTH, S_IRWXG, S_IRWXU, S_IXOTH) +Arx/src/io/fs/FilesystemPOSIX.cpp:1:1: error: add '#include ' (for operator|, basic_ios, basic_istream, basic_ostream, basic_istream::read, basic_ostream::write) +Arx/src/io/fs/FilesystemPOSIX.cpp:1:1: error: add '#include ' (for char_traits, string) +Arx/src/io/fs/SystemPaths.cpp:1:1: error: add '#include "platform/Platform.h"' (for ARX_PLATFORM, ARX_PLATFORM_WIN32, ARX_UNUSED) +Arx/src/io/fs/SystemPaths.cpp:1:1: error: add '#include ' (for optional) +Arx/src/io/fs/SystemPaths.cpp:1:1: error: add '#include ' (for operator<<, basic_ostream, char_traits, ostream) +Arx/src/io/log/ColorLogger.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/io/log/ColorLogger.cpp:1:1: error: add '#include ' (for operator<<) +Arx/src/io/log/ColorLogger.h:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/io/log/ColorLogger.h:1:1: error: add '#include ' (for string_view) +Arx/src/io/log/ConsoleLogger.h:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/io/log/ConsoleLogger.h:1:1: error: add '#include ' (for string_view) +Arx/src/io/log/CriticalLogger.cpp:1:1: error: add '#include "io/fs/FilePath.h"' (for path) +Arx/src/io/log/CriticalLogger.h:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/io/log/CriticalLogger.h:1:1: error: add '#include ' (for string) +Arx/src/io/log/CriticalLogger.h:1:1: error: add '#include ' (for string_view) +Arx/src/io/log/FileLogger.cpp:1:1: error: add '#include ' (for basic_ostream::flush) +Arx/src/io/log/FileLogger.h:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/io/log/FileLogger.h:1:1: error: add '#include ' (for ios_base, operator|) +Arx/src/io/log/FileLogger.h:1:1: error: add '#include ' (for string_view) +Arx/src/io/log/FileLogger.h:1:1: error: add 'namespace fs { class path; }' +Arx/src/io/log/LogBackend.h:1:1: error: add '#include ' (for string) +Arx/src/io/log/Logger.cpp:1:1: error: add '#include ' (for pair) +Arx/src/io/resource/PakEntry.h:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/io/resource/PakEntry.h:1:1: error: add '#include ' (for less) +Arx/src/io/resource/PakEntry.h:1:1: error: add '#include ' (for declval, pair) +Arx/src/io/resource/PakReader.cpp:1:1: error: add '#include "platform/Platform.h"' (for u32, arx_assert, arx_unreachable) +Arx/src/io/resource/PakReader.cpp:1:1: error: add '#include ' (for less) +Arx/src/io/resource/PakReader.cpp:1:1: error: add '#include ' (for size) +Arx/src/io/resource/PakReader.h:1:1: error: add '#include ' (for size_t) +Arx/src/io/resource/PakReader.h:1:1: error: add '#include ' (for string_view) +Arx/src/io/resource/ResourcePath.h:1:1: error: add '#include ' (for operator<) +Arx/src/io/resource/ResourcePath.h:1:1: error: add '#include ' (for size_t) +Arx/src/io/resource/ResourceSetup.cpp:1:1: error: add '#include "io/fs/FilePath.h"' (for path) +Arx/src/io/resource/ResourceSetup.cpp:1:1: error: add '#include "util/MD5.h"' (for md5) +Arx/src/io/resource/ResourceSetup.cpp:1:1: error: add '#include ' (for operator!=, iterator_facade_base) +Arx/src/io/resource/ResourceSetup.cpp:1:1: error: add '#include ' (for reverse_iterator) +Arx/src/io/resource/ResourceSetup.cpp:1:1: error: add '#include ' (for size) +Arx/src/io/resource/ResourceSetup.cpp:1:1: error: add '#include ' (for vector) +Arx/src/lib/ArxIO.cpp:1:1: error: add '#include "io/log/LogBackend.h"' (for Backend, Source (ptr only)) +Arx/src/lib/ArxIO.cpp:1:1: error: add '#include "platform/Platform.h"' (for ARX_UNUSED, arx_unreachable) +Arx/src/lib/ArxIO.cpp:1:1: error: add '#include ' (for string_view) +Arx/src/math/Angle.h:1:1: error: add '#include ' (for quat) +Arx/src/math/Random.h:1:1: error: add '#include ' (for duration) +Arx/src/math/Random.h:1:1: error: add '#include ' (for distance, iterator_traits) +Arx/src/physics/Attractors.cpp:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle) +Arx/src/physics/Attractors.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder) +Arx/src/physics/Attractors.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/physics/Attractors.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/physics/Attractors.cpp:1:1: error: add '#include ' (for normalize, operator*, operator-, vec<>::operator+=, vec, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/physics/CollisionShapes.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder) +Arx/src/physics/CollisionShapes.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/physics/CollisionShapes.cpp:1:1: error: add '#include ' (for max) +Arx/src/physics/CollisionShapes.cpp:1:1: error: add '#include ' (for abs, clamp, distance) +Arx/src/physics/CollisionShapes.cpp:1:1: error: add '#include ' (for vector) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for VertexGroup) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration, InstantType) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, IO_PHYSICS, EntityFlag, GameFlag, EntityShowState, operator|) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder, Sphere, EERIE_3D_BBOX, VertexId) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIEPOLY, EERIE_3DOBJ, EERIE_FACE, PolyTypeFlag, operator|) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex, EERIE_VERTEX) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for PointIn2DPolyXZ, CheckInPoly, RayCollidingPoly) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "math/Angle.h"' (for MAKEANGLE, Angle) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "math/Vector.h"' (for closerThan, getXZ, fartherThan) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, u16) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "script/Script.h"' (for SendIOScriptEvent, ScriptMessage) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include "util/Range.h"' (for GridRange, RangeAdaptor, TransformIterator, FilterIterator) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include ' (for random_access_traversal_tag) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include ' (for forwarder) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include ' (for cos, sin) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include ' (for operator*, operator+, vec, vec<>::operator+=, abs, operator-, operator/, radians, vec<>::operator/=, vec<>::vec<3, type-parameter-0-0, Q>, distance, length, mix, vec<>::operator-=, vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/physics/Collisions.cpp:1:1: error: add '#include ' (for size) +Arx/src/physics/Collisions.h:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle) +Arx/src/physics/Collisions.h:1:1: error: add 'class Entity;' +Arx/src/physics/Collisions.h:1:1: error: add 'struct Cylinder;' +Arx/src/physics/Collisions.h:1:1: error: add 'struct EERIEPOLY;' +Arx/src/physics/Collisions.h:1:1: error: add 'struct IO_PHYSICS;' +Arx/src/physics/Collisions.h:1:1: error: add 'struct Sphere;' +Arx/src/physics/Physics.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for InstantType, GameDuration, GameInstant) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, GameFlag, operator|, EntityShowState, IO_PHYSICS) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "game/GameTypes.h"' (for Material, ResourcePool) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "game/Spells.h"' (for SpellManager, spells) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for Spell (ptr only), SpellType) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Sphere, Cylinder, EERIE_3D_BBOX, VertexId) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "graphics/Math.h"' (for In3DBBoxTolerance, PointInCylinder, VRotateX, VRotateY, VRotateZ) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, MAKEANGLE) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "script/Script.h"' (for SendIOScriptEvent, ScriptMessage) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/physics/Physics.cpp:1:1: error: add '#include "util/Range.h"' (for RangeAdaptor, FilterIterator) +Arx/src/physics/Physics.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/physics/Physics.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/physics/Physics.cpp:1:1: error: add '#include ' (for operator*, operator+, vec, abs, vec<>::operator+=, clamp, distance, vec<>::vec<3, type-parameter-0-0, Q>, vec<>::operator*=, dot, max, min, operator-, vec<>::operator-=) +Arx/src/physics/Physics.cpp:1:1: error: add '#include ' (for array) +Arx/src/physics/Physics.cpp:1:1: error: add '#include ' (for vector) +Arx/src/physics/Physics.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "game/Damage.h"' (for DamageTypeFlag, damageNpc, damageProp, doSphericDamage, igniteEntities, igniteLights, operator|, DamageArea) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "game/Spells.h"' (for SpellManager, spells) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for Spell (ptr only), SpellType) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f, operator*, operator-, Color) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ, EERIE_FACE, PolyTypeFlag, EERIEPOLY, EERIE_ACTIONLIST, operator|) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "graphics/Math.h"' (for randomColor3f, fdist, vectorToAngle) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for EEIsUnderWater) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "math/Angle.h"' (for quat_identity, Angle) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "script/Script.h"' (for SendIOScriptEvent, ScriptMessage, ScriptResult) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include ' (for min) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include ' (for array) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include ' (for duration, operator""ms) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include ' (for operator>, operator<=, operator>=) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include ' (for vec, vec<>::vec<3, type-parameter-0-0, Q>, operator*, operator+, operator-, radians, distance, operator==, vec<>::operator+=, vec3) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include ' (for milli) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include ' (for char_traits) +Arx/src/physics/Projectile.cpp:1:1: error: add '#include ' (for vector) +Arx/src/physics/Projectile.h:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/physics/Projectile.h:1:1: error: add '#include ' (for quat) +Arx/src/physics/Projectile.h:1:1: error: add 'struct EERIE_3DOBJ;' +Arx/src/platform/CrashHandler.cpp:1:1: error: add '#include "platform/crashhandler/CrashHandlerImpl.h"' (for CrashHandlerImpl) +Arx/src/platform/CrashHandler.h:1:1: error: add '#include ' (for size_t) +Arx/src/platform/Dialog.cpp:1:1: error: add '#include ' (for SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, SDL_MESSAGEBOX_INFORMATION, SDL_MESSAGEBOX_WARNING, SDL_MessageBoxButtonData, SDL_MESSAGEBOX_ERROR, SDL_ShowMessageBox, SDL_ShowSimpleMessageBox, SDL_MessageBoxData) +Arx/src/platform/Dialog.cpp:1:1: error: add '#include ' (for Uint32) +Arx/src/platform/Dialog.cpp:1:1: error: add '#include ' (for isspace) +Arx/src/platform/Dialog.cpp:1:1: error: add '#include ' (for size) +Arx/src/platform/Dialog.cpp:1:1: error: add '#include ' (for strcasecmp) +Arx/src/platform/Environment.cpp:1:1: error: add '#include ' (for getenv, setenv, unsetenv, size_t) +Arx/src/platform/Environment.cpp:1:1: error: add '#include ' (for size) +Arx/src/platform/Environment.cpp:1:1: error: add '#include ' (for PATH_MAX) +Arx/src/platform/Environment.cpp:1:1: error: add '#include ' (for memcmp) +Arx/src/platform/OS.cpp:1:1: error: add '#include ' (for size) +Arx/src/platform/Process.cpp:1:1: error: add '#include ' (for size) +Arx/src/platform/ProgramOptions.cpp:1:1: error: add '#include ' (for list_iterator) +Arx/src/platform/ProgramOptions.h:1:1: error: add '#include "util/cmdline/Keys.h"' (for key_type) +Arx/src/platform/ProgramOptions.h:1:1: error: add '#include ' (for algo_types) +Arx/src/platform/ProgramOptions.h:1:1: error: add '#include ' (for link_mode_type) +Arx/src/platform/ProgramOptions.h:1:1: error: add '#include ' (for list_base_hook) +Arx/src/platform/ProgramOptions.h:1:1: error: add '#include ' (for constant_time_size, link_mode (ptr only)) +Arx/src/platform/ProgramOptions.h:1:1: error: add 'namespace util { namespace cmdline { template struct optional; } }' +Arx/src/platform/Thread.cpp:1:1: error: add '#include ' (for sched_param) +Arx/src/platform/Thread.cpp:1:1: error: add '#include ' (for _MM_DENORMALS_ZERO_ON, _MM_SET_DENORMALS_ZERO_MODE) +Arx/src/platform/Thread.cpp:1:1: error: add '#include ' (for time_t) +Arx/src/platform/Time.cpp:1:1: error: add '#include ' (for duration, high_resolution_clock, steady_clock) +Arx/src/platform/crashhandler/CrashHandlerImpl.cpp:1:1: error: add '#include "platform/crashhandler/CrashInfo.h"' (for CrashInfo) +Arx/src/platform/crashhandler/CrashHandlerImpl.cpp:1:1: error: add '#include ' (for create_only, create_only_t) +Arx/src/platform/crashhandler/CrashHandlerImpl.cpp:1:1: error: add '#include ' (for read_write) +Arx/src/platform/crashhandler/CrashHandlerImpl.cpp:1:1: error: add '#include ' (for interprocess_exception) +Arx/src/platform/crashhandler/CrashHandlerImpl.cpp:1:1: error: add '#include ' (for size) +Arx/src/platform/crashhandler/CrashHandlerImpl.cpp:1:1: error: add '#include ' (for operator new) +Arx/src/platform/crashhandler/CrashHandlerImpl.cpp:1:1: error: add '#include ' (for pair) +Arx/src/platform/crashhandler/CrashHandlerImpl.h:1:1: error: add '#include ' (for size_t) +Arx/src/platform/crashhandler/CrashHandlerImpl.h:1:1: error: add 'struct CrashInfo;' +Arx/src/platform/crashhandler/CrashHandlerPOSIX.cpp:1:1: error: add '#include "platform/Platform.h"' (for ARX_PLATFORM, ARX_PLATFORM_LINUX, arx_assert, u64) +Arx/src/platform/crashhandler/CrashHandlerPOSIX.cpp:1:1: error: add '#include "platform/crashhandler/CrashInfo.h"' (for CrashInfo) +Arx/src/platform/crashhandler/CrashHandlerPOSIX.cpp:1:1: error: add '#include ' (for operator""us) +Arx/src/platform/crashhandler/CrashHandlerPOSIX.cpp:1:1: error: add '#include ' (for SIGBUS) +Arx/src/platform/crashhandler/CrashHandlerPOSIX.cpp:1:1: error: add '#include ' (for interprocess_semaphore) +Arx/src/platform/crashhandler/CrashHandlerPOSIX.cpp:1:1: error: add '#include ' (for size, begin, end) +Arx/src/platform/crashhandler/CrashHandlerPOSIX.cpp:1:1: error: add '#include ' (for operator<<) +Arx/src/platform/crashhandler/CrashHandlerPOSIX.cpp:1:1: error: add '#include ' (for vector) +Arx/src/platform/crashhandler/CrashHandlerPOSIX.h:1:1: error: add '#include "platform/CrashHandler.h"' (for CrashHandler) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include "platform/crashhandler/CrashInfo.h"' (for CrashInfo) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for time_duration) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for milliseconds) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for ptime) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for base_time) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for open_only, open_only_t) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for read_write) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for mapped_region) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for shared_memory_object) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for interprocess_semaphore) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for operator<=) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for size) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for allocator, operator<<, string, operator+, basic_string, operator==) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add '#include ' (for operator<<, string_view) +Arx/src/platform/crashhandler/CrashProcessorImpl.cpp:1:1: error: add 'struct tm;' +Arx/src/platform/crashhandler/CrashProcessorPOSIX.cpp:1:1: error: add '#include "platform/Platform.h"' (for u64, ARX_PLATFORM, ARX_PLATFORM_LINUX, ARX_PLATFORM_MACOS) +Arx/src/platform/crashhandler/CrashProcessorPOSIX.cpp:1:1: error: add '#include "platform/crashhandler/CrashInfo.h"' (for CrashInfo) +Arx/src/platform/crashhandler/CrashProcessorPOSIX.cpp:1:1: error: add '#include ' (for operator""ms, operator""us) +Arx/src/platform/crashhandler/CrashProcessorPOSIX.cpp:1:1: error: add '#include ' (for SIGBUS) +Arx/src/platform/crashhandler/CrashProcessorPOSIX.cpp:1:1: error: add '#include ' (for rusage) +Arx/src/platform/crashhandler/CrashProcessorPOSIX.cpp:1:1: error: add '#include ' (for size) +Arx/src/platform/crashhandler/CrashProcessorPOSIX.cpp:1:1: error: add '#include ' (for intptr_t) +Arx/src/platform/crashhandler/CrashProcessorPOSIX.cpp:1:1: error: add '#include ' (for string, operator<<, to_string, basic_string, getline, operator+, operator==) +Arx/src/platform/crashhandler/CrashProcessorPOSIX.cpp:1:1: error: add '#include ' (for pair) +Arx/src/platform/profiler/Profiler.h:1:1: error: add '#include "platform/PlatformConfig.h"' (for BUILD_PROFILER_INSTRUMENT) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "animation/Animation.h"' (for AnimLayer, EERIE_ANIMMANAGER_Load, ANIM_HANDLE, ReleaseAnimFromIO, EERIE_ANIMMANAGER_PurgeUnused) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for PlayingAmbianceType) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for toMsi, InstantType, GameInstant, DurationType, GameDuration) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, EntityShowState, IO_PHYSICS, operator~, IO_TWEAKER_INFO, MAX_ANIMS, GameFlag, IO_FIXDATA, ItemType, MAX_ANIM_LAYERS, idString, operator|, EntityFlags, GameFlags, IOCollisionFlags, IO_HALO, IO_SPELLCAST_DATA) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "game/EntityId.h"' (for EntityId, EntityInstance) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "game/GameTypes.h"' (for ResourcePool, EntityHandle, EntityHandle_Self, Material, PrecastHandle) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "game/Item.h"' (for IO_ITEMDATA, IO_EQUIPITEM) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for SpellType) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, ColorBGRA) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "graphics/GraphicsFormat.h"' (for SavedVec3, SavedAnglef) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_LINKED, EERIE_3DOBJ) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "graphics/data/MeshManipulation.h"' (for TWEAK_INFO, TweakType) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "io/fs/FilePath.h"' (for operator<<, path) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2s, Vec3f, Vec3s, Vec2f) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "math/Vector.h"' (for isallfinite) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include "util/Range.h"' (for TransformIterator, GridRange, RangeAdaptor, FilterIterator, grid, gridZYX, GridXYIterator, GridZYXIterator) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for array) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for milliseconds, duration) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for memset, memcpy) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for less) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for vec, vec<>::vec<3, type-parameter-0-0, Q>, vec<>::operator[], clamp, operator+, vec<>::vec<2, type-parameter-0-0, Q>, operator-, operator==) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for size) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for unique_ptr, make_unique) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for optional) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for milli) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for set, _Rb_tree_const_iterator) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for move) +Arx/src/scene/ChangeLevel.cpp:1:1: error: add '#include ' (for vector) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include "game/Camera.h"' (for g_camera, Camera) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include "io/IniSection.h"' (for IniKey, IniSection) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include "io/resource/PakEntry.h"' (for PakDirectory) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include "math/Vector.h"' (for fartherThan) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include "util/Range.h"' (for RangeAdaptor, TransformIterator) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include ' (for milliseconds, operator""s) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include ' (for less) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include ' (for vec<>::operator+=, vec<>::vec<3, type-parameter-0-0, Q>, operator*) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include ' (for begin, end) +Arx/src/scene/GameSound.cpp:1:1: error: add '#include ' (for pair) +Arx/src/scene/GameSound.h:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for VertexGroup) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, InstantType, toMsf, toAnimationDuration, AnimationDuration, GameDuration, GameInstant) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "game/Spells.h"' (for SpellManager, spells) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "game/magic/RuneDraw.h"' (for SYMBOL_DRAW) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for SpellType) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder, EERIE_2D_BBOX, MaterialId, RoomHandle, AreaId, VertexId, VertexSelectionId) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f, Color) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ, EERIEPOLY, EERIE_FACE, PolyTypeFlag, operator~, EERIE_FASTACCESS) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for UseTextureState) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex, EERIE_VERTEX) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for CheckInPoly, GetTruePolyY, CheckTopPoly, PtIn2DPolyProj, SP_GetRoomDist, UpdateIORoom, g_roomDistance) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, MAKEANGLE) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for distance2) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "math/Vector.h"' (for closerThan, fartherThan) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "script/Script.h"' (for SendIOScriptEvent, loadScript, ScriptMessage, ScriptParameters, ScriptEventName, SendInitScriptEvent, SCR_TIMER, ARX_SCRIPT_EventStackClearForIo, ARX_SCRIPT_Timer_Clear_For_IO, CloneLocalVars, EERIE_SCRIPT, createScriptTimer, scriptTimerExists, ScriptResult) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for array) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for operator""ms, operator""s) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for random_access_traversal_tag) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for operator>=) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for forwarder) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for floor) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for operator<, operator>) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for less) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for abs, operator+, operator*, vec<>::operator+=, vec<>::vec<3, type-parameter-0-0, Q>, vec, clamp, operator-) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for quat) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for set, operator==) +Arx/src/scene/Interactive.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/scene/Interactive.h:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle) +Arx/src/scene/Interactive.h:1:1: error: add '#include "math/Types.h"' (for Vec3f, Vec2s) +Arx/src/scene/Interactive.h:1:1: error: add 'struct AnimLayer;' +Arx/src/scene/Light.cpp:1:1: error: add '#include "game/Camera.h"' (for Camera, g_camera) +Arx/src/scene/Light.cpp:1:1: error: add '#include "game/Damage.h"' (for DamageRequestEnd) +Arx/src/scene/Light.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIEPOLY, PolyTypeFlag) +Arx/src/scene/Light.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/scene/Light.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for CheckInPoly, worldToClipSpace) +Arx/src/scene/Light.cpp:1:1: error: add '#include "math/Vector.h"' (for fartherThan, closerThan, getXZ) +Arx/src/scene/Light.cpp:1:1: error: add '#include "script/Script.h"' (for SendIOScriptEvent, ScriptMessage) +Arx/src/scene/Light.cpp:1:1: error: add '#include ' (for max, min) +Arx/src/scene/Light.cpp:1:1: error: add '#include ' (for operator""s) +Arx/src/scene/Light.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/scene/Light.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/scene/Light.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/scene/Light.cpp:1:1: error: add '#include ' (for dot, normalize, operator-, abs, clamp, distance, operator/, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/scene/Light.h:1:1: error: add '#include "game/GameTypes.h"' (for DamageHandle) +Arx/src/scene/Light.h:1:1: error: add '#include "math/Rectangle.h"' (for Rectangle_) +Arx/src/scene/Light.h:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for InstantType) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for VertexId, VertexGroupId) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_LINKED, EERIE_3DOBJ) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include "graphics/Math.h"' (for angleToVectorXZ) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f, Anglef) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include "physics/Physics.h"' (for EERIE_PHYSICS_BOX_Launch) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include ' (for sin) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include ' (for operator*, radians) +Arx/src/scene/LinkedObject.cpp:1:1: error: add '#include ' (for vector) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "ai/Anchors.h"' (for AnchorData_ClearAll) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, GameDuration, InstantType) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "graphics/Color.h"' (for ColorBGRA, Color4, Color) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "graphics/GraphicsFormat.h"' (for SavedColor, SavedVec3, SavedAnglef) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIEPOLY, PolyTypeFlag) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for EERIE_PORTAL_Release, FastSceneLoad, FreeRoomDistance) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "gui/book/Book.h"' (for ARX_INTERFACE_BOOK_MODE, PlayerBook, g_playerBook) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "io/resource/PakEntry.h"' (for PakDirectory, PakFile) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, MAKEANGLE) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "platform/Platform.h"' (for s32, arx_assert, u32, ARX_UNUSED, arx_assume, arx_unlikely) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "script/Script.h"' (for SendIOScriptEvent, loadScript, ScriptMessage, ScriptResult) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include ' (for transform) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include ' (for duration, milliseconds, operator/) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include ' (for operator+, vec<>::vec<3, type-parameter-0-0, Q>, vec) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include ' (for allocator, unique_ptr) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include ' (for ratio, micro) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include ' (for memcpy, strcmp) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include ' (for char_traits, operator+, string, operator==, to_string, basic_string) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include ' (for string_view) +Arx/src/scene/LoadLevel.cpp:1:1: error: add '#include ' (for vector) +Arx/src/scene/Object.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for VertexGroup, Bone, Skeleton, BoneTransform) +Arx/src/scene/Object.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/scene/Object.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/scene/Object.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/scene/Object.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/scene/Object.cpp:1:1: error: add '#include ' (for array) +Arx/src/scene/Object.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/scene/Object.cpp:1:1: error: add '#include ' (for reverse_iterator) +Arx/src/scene/Object.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/scene/Object.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/scene/Object.cpp:1:1: error: add '#include ' (for operator-, vec, vec<>::vec<3, type-parameter-0-0, Q>, operator==, vec<>::operator-=) +Arx/src/scene/Object.cpp:1:1: error: add '#include ' (for char_traits) +Arx/src/scene/Object.h:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for VertexGroupId, VertexId, VertexSelectionId) +Arx/src/scene/Object.h:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/src/scene/Object.h:1:1: error: add 'class TextureContainer;' +Arx/src/scene/Scene.cpp:1:1: error: add '#include "animation/Animation.h"' (for AnimLayer) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "animation/Skeleton.h"' (for VertexGroup) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for timeWaveSaw, GameDuration, GameInstant) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "game/Camera.h"' (for g_camera, Camera, PreparedCamera, g_playerCamera, g_preparedCamera) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityShowState, EntityFlag, operator|, GameFlag) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color4, Color, Color4f, Color3f, ColorRGBA) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIEPOLY, Plane, EERIE_FRUSTRUM, PolyTypeFlag, EERIE_3DOBJ, EERIE_FASTACCESS, operator|, EERIE_LINKED, PolyType) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for Renderer, GRenderer, RenderState, BlendingFactor, UseRenderState, render3D) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for SMY_VERTEX, TexturedVertex, EERIE_VERTEX, SMY_VERTEX3) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for CheckInPoly, distanceToPoint, normalizePlane, GetMinPoly, EERIEDrawnPolys, GetTruePolyY, PointIn2DPolyXZ, UpdateIORoom, worldToClipSpace, getWaterFxUvOffset) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "math/GtxFunctions.h"' (for distance2) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "math/Vector.h"' (for fartherThan) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, arx_assume, arx_unreachable, u32) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/scene/Scene.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for all_of, max, min) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for operator""s, operator*, operator""us) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for small_vector) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for vec_iterator) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for move) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for mat<>::operator[], vec<>::operator[], vec<>::vec<3, type-parameter-0-0, Q>, operator+, vec<>::vec<2, type-parameter-0-0, Q>, vec, abs, dot, operator*, operator-, distance, operator/, vec<>::operator+=, clamp, cos, normalize, radians, mat, mat4x4, sin) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for pi) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for size) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/scene/Scene.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/scene/Scene.h:1:1: error: add 'struct Plane;' +Arx/src/scene/Tiles.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for TexturedVertex) +Arx/src/scene/Tiles.cpp:1:1: error: add '#include "math/Vector.h"' (for fartherThan, getXZ) +Arx/src/scene/Tiles.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/scene/Tiles.cpp:1:1: error: add '#include ' (for operator*, operator+, vec) +Arx/src/scene/Tiles.cpp:1:1: error: add '#include ' (for numeric_limits) +Arx/src/scene/Tiles.h:1:1: error: add '#include ' (for max) +Arx/src/scene/Tiles.h:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>, operator+, clamp, vec, operator-, operator*, operator/, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/scene/Tiles.h:1:1: error: add '#include ' (for size_t) +Arx/src/script/Script.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, idString, EntityFlag, EntityShowState, ItemTypeFlag, GameFlag, operator|, operator~, IO_PHYSICS) +Arx/src/script/Script.cpp:1:1: error: add '#include "game/EntityId.h"' (for EntityId) +Arx/src/script/Script.cpp:1:1: error: add '#include "game/GameTypes.h"' (for ResourcePool, EntityHandle, EntityHandle_Player) +Arx/src/script/Script.cpp:1:1: error: add '#include "game/Spells.h"' (for SpellManager, spells, GetSpellId) +Arx/src/script/Script.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for Spell, SpellType) +Arx/src/script/Script.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder, RoomHandle) +Arx/src/script/Script.cpp:1:1: error: add '#include "graphics/data/Mesh.h"' (for UpdateIORoom, SP_GetRoomDist, MakeTopObjString) +Arx/src/script/Script.cpp:1:1: error: add '#include "io/resource/PakEntry.h"' (for PakFile) +Arx/src/script/Script.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, MAKEANGLE) +Arx/src/script/Script.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/script/Script.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/script/Script.cpp:1:1: error: add '#include "util/Range.h"' (for TransformIterator, GridRange, RangeAdaptor, FilterIterator, GridZYXIterator) +Arx/src/script/Script.cpp:1:1: error: add '#include ' (for array) +Arx/src/script/Script.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/script/Script.cpp:1:1: error: add '#include ' (for operator!=, operator>) +Arx/src/script/Script.cpp:1:1: error: add '#include ' (for uint8_t, uint16_t) +Arx/src/script/Script.cpp:1:1: error: add '#include ' (for tm, localtime, time, time_t) +Arx/src/script/Script.cpp:1:1: error: add '#include ' (for vec, normalize, operator*, operator+, operator-, operator==) +Arx/src/script/Script.cpp:1:1: error: add '#include ' (for unique_ptr) +Arx/src/script/Script.cpp:1:1: error: add '#include ' (for optional) +Arx/src/script/ScriptEvent.cpp:1:1: error: add '#include "game/GameTypes.h"' (for ResourcePool) +Arx/src/script/ScriptEvent.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, arx_unreachable, arx_assert_msg) +Arx/src/script/ScriptEvent.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/script/ScriptEvent.cpp:1:1: error: add '#include ' (for remove) +Arx/src/script/ScriptEvent.cpp:1:1: error: add '#include ' (for char_traits, basic_string, operator==, string, operator+) +Arx/src/script/ScriptEvent.h:1:1: error: add '#include ' (for size_t) +Arx/src/script/ScriptEvent.h:1:1: error: add 'class Entity;' +Arx/src/script/ScriptUtils.cpp:1:1: error: add '#include "script/ScriptEvent.h"' (for ScriptEvent) +Arx/src/script/ScriptUtils.cpp:1:1: error: add '#include ' (for map) +Arx/src/script/ScriptUtils.cpp:1:1: error: add '#include ' (for make_unique, unique_ptr) +Arx/src/script/ScriptUtils.h:1:1: error: add '#include "game/Entity.h"' (for Entity) +Arx/src/script/ScriptUtils.h:1:1: error: add '#include "script/Script.h"' (for EERIE_SCRIPT (ptr only), ScriptMessage, ScriptParameters) +Arx/src/script/ScriptUtils.h:1:1: error: add '#include ' (for size_t) +Arx/src/script/ScriptUtils.h:1:1: error: add '#include ' (for string_view, basic_string_view) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include "animation/Animation.h"' (for AnimLayer, AnimUseTypeFlag, ANIM_Set, AcquireLastAnim, FinishAnim, operator~, ANIM_HANDLE (ptr only), EERIE_ANIM, EERIE_ANIMMANAGER_Load_NoWarning, ReleaseAnimFromIO) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for toAnimationDuration, toGameDuration, DurationType, InstantType) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, AnimationBlendStatus) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, MAKEANGLE) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include "script/Script.h"' (for AnimationNumber, SCR_TIMER, createScriptTimer, getDefaultScriptTimerName) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include "script/ScriptEvent.h"' (for ScriptEvent) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include ' (for array) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include ' (for operator""s) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include ' (for operator>) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include ' (for vec<>::vec<3, type-parameter-0-0, Q>, vec<>::operator+=) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include ' (for map, operator==, _Rb_tree_iterator) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include ' (for make_unique, unique_ptr) +Arx/src/script/ScriptedAnimation.cpp:1:1: error: add '#include ' (for move, pair) +Arx/src/script/ScriptedCamera.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration, PlatformDuration) +Arx/src/script/ScriptedCamera.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/script/ScriptedCamera.cpp:1:1: error: add '#include "gui/CinematicBorder.h"' (for CinematicBorder, cinematicBorder) +Arx/src/script/ScriptedCamera.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/script/ScriptedCamera.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/script/ScriptedCamera.cpp:1:1: error: add '#include "script/ScriptEvent.h"' (for ScriptEvent) +Arx/src/script/ScriptedCamera.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/script/ScriptedCamera.cpp:1:1: error: add '#include ' (for duration) +Arx/src/script/ScriptedCamera.cpp:1:1: error: add '#include ' (for clamp, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/script/ScriptedCamera.cpp:1:1: error: add '#include ' (for make_unique, allocator, unique_ptr) +Arx/src/script/ScriptedCamera.cpp:1:1: error: add '#include ' (for milli) +Arx/src/script/ScriptedCamera.cpp:1:1: error: add '#include ' (for char_traits, operator==, basic_string, string) +Arx/src/script/ScriptedControl.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityShowState, GameFlag, operator~) +Arx/src/script/ScriptedControl.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/script/ScriptedControl.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_unlikely) +Arx/src/script/ScriptedControl.cpp:1:1: error: add '#include "script/ScriptEvent.h"' (for ScriptEvent) +Arx/src/script/ScriptedControl.cpp:1:1: error: add '#include ' (for less) +Arx/src/script/ScriptedControl.cpp:1:1: error: add '#include ' (for allocator, make_unique, unique_ptr) +Arx/src/script/ScriptedControl.cpp:1:1: error: add '#include ' (for set) +Arx/src/script/ScriptedControl.cpp:1:1: error: add '#include ' (for char_traits, string, operator==, basic_string, operator+, operator<=>) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include "audio/AudioTypes.h"' (for SourcedSample) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include "graphics/GraphicsTypes.h"' (for EERIE_3DOBJ, EERIE_FASTACCESS) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include "graphics/Vertex.h"' (for EERIE_VERTEX) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include "gui/CinematicBorder.h"' (for CinematicBorder, cinematicBorder) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger, LogWarning) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f, Anglef) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include "script/Script.h"' (for AnimationNumber, ScriptMessage) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include "script/ScriptEvent.h"' (for ScriptEvent) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include ' (for operator+, vec, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include ' (for allocator, make_unique, unique_ptr) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/script/ScriptedConversation.cpp:1:1: error: add '#include ' (for char_traits, operator==, basic_string, string) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "animation/Animation.h"' (for AnimLayer) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "game/Damage.h"' (for DamageType, DamageTypeFlag, damageCharacter) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityShowState, EntityFlag, operator~, IO_PHYSICS, GameFlag) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "game/EntityId.h"' (for EntityId) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "game/GameTypes.h"' (for ResourcePool, EntityHandle_Player) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "game/Spells.h"' (for SpellManager, spells) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for Spell) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for Cylinder, AreaId) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle, MAKEANGLE, getAngle) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f, Anglef) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "math/Vector.h"' (for fartherThan) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, s16, u32) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "script/Script.h"' (for SendInitScriptEvent, Stack_SendIOScriptEvent, ScriptMessage, AnimationNumber, FORBID_SCRIPT_IO_CREATION) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "script/ScriptEvent.h"' (for ScriptEvent) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include "util/Range.h"' (for TransformIterator) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include ' (for array) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include ' (for operator""ms) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include ' (for clamp, degrees, operator*, vec<>::operator+=) +Arx/src/script/ScriptedIOControl.cpp:1:1: error: add '#include ' (for make_unique, unique_ptr) +Arx/src/script/ScriptedIOProperties.cpp:1:1: error: add '#include "game/GameTypes.h"' (for Material) +Arx/src/script/ScriptedIOProperties.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color3f) +Arx/src/script/ScriptedIOProperties.cpp:1:1: error: add '#include "graphics/data/MeshManipulation.h"' (for TweakFlag, operator|, EERIE_MESH_TWEAK_Do, EERIE_MESH_TWEAK_Skin, TweakType) +Arx/src/script/ScriptedIOProperties.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/script/ScriptedIOProperties.cpp:1:1: error: add '#include "script/ScriptEvent.h"' (for ScriptEvent) +Arx/src/script/ScriptedIOProperties.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/script/ScriptedIOProperties.cpp:1:1: error: add '#include ' (for max) +Arx/src/script/ScriptedIOProperties.cpp:1:1: error: add '#include ' (for clamp) +Arx/src/script/ScriptedIOProperties.cpp:1:1: error: add '#include ' (for map, operator==, _Rb_tree_iterator) +Arx/src/script/ScriptedIOProperties.cpp:1:1: error: add '#include ' (for make_unique, unique_ptr) +Arx/src/script/ScriptedIOProperties.cpp:1:1: error: add '#include ' (for pair) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for GameDuration) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include "game/magic/RuneDraw.h"' (for ARX_SPELLS_RequestSymbolDraw) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include "graphics/BaseGraphicsTypes.h"' (for MapLevel) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include "gui/Note.h"' (for Note) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include "gui/book/Book.h"' (for PlayerBook, g_playerBook, ARX_INTERFACE_BOOK_MODE) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger, LogInfo) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2f) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include "platform/Platform.h"' (for ARX_UNUSED, s16, u32) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include "script/Script.h"' (for operator<<, SCRIPT_VAR (ptr only), svar) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include ' (for duration) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include ' (for make_unique, allocator, unique_ptr) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include ' (for basic_ostream, operator<<, ostream, basic_ios) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include ' (for milli) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include ' (for char_traits, operator==, string, basic_string) +Arx/src/script/ScriptedInterface.cpp:1:1: error: add '#include ' (for vector) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include "animation/Animation.h"' (for AnimLayer, AcquireLastAnim, FinishAnim) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include "math/Types.h"' (for Vec2s) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert, arx_assert_msg) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include "script/Script.h"' (for SendInitScriptEvent, Stack_SendIOScriptEvent, FORBID_SCRIPT_IO_CREATION, ScriptMessage) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include "script/ScriptEvent.h"' (for ScriptEvent) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include ' (for max, remove) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include ' (for array) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include ' (for transform_iterator) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include ' (for transformed_range) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include ' (for map, operator==, _Rb_tree_iterator) +Arx/src/script/ScriptedInventory.cpp:1:1: error: add '#include ' (for pair) +Arx/src/script/ScriptedItem.cpp:1:1: error: add '#include "game/Damage.h"' (for ARX_DAMAGES_DurabilityRestore) +Arx/src/script/ScriptedItem.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag) +Arx/src/script/ScriptedItem.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/script/ScriptedItem.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/script/ScriptedItem.cpp:1:1: error: add '#include ' (for max, min) +Arx/src/script/ScriptedItem.cpp:1:1: error: add '#include ' (for clamp) +Arx/src/script/ScriptedItem.cpp:1:1: error: add '#include ' (for make_unique, unique_ptr, allocator) +Arx/src/script/ScriptedItem.cpp:1:1: error: add '#include ' (for char_traits, string, operator==, basic_string) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for InstantType, DurationType) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include "math/Random.h"' (for Random) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include "math/Vector.h"' (for fartherThan) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include "platform/Platform.h"' (for ARX_UNUSED, arx_assert, arx_assert_msg, arx_unreachable) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include "script/Script.h"' (for ValueType, Stack_SendIOScriptEvent, SCR_TIMER, ScriptEventName, GETVarValueFloat, GETVarValueLong, GETVarValueText, svar, ARX_SCRIPT_Timer_Clear_All_Locals_For_IO, ARX_SCRIPT_Timer_Clear_By_Name_And_IO, ScriptMessage, ScriptParameters, createScriptTimer, getDefaultScriptTimerName, getSystemVar, DisabledEvents) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include "util/Range.h"' (for FilterIterator, RangeAdaptor, TransformIterator) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include ' (for array) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include ' (for duration, operator""ms) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include ' (for less) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include ' (for clamp) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include ' (for operator==, map, _Rb_tree_iterator) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include ' (for milli) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include ' (for set) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/script/ScriptedLang.cpp:1:1: error: add '#include ' (for pair, move) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include "core/TimeTypes.h"' (for DurationType, GameDuration) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include "game/Damage.h"' (for ARX_DAMAGES_ForceDeath) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include "game/EntityId.h"' (for EntityId) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include "game/GameTypes.h"' (for EntityHandle, ResourcePool) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include "game/Spells.h"' (for GetSpellId, TryToCastSpell, SpellManager, spells) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for SpellcastFlag, operator|, SpellType, SpellcastFlags) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include ' (for milliseconds, operator""s, operator*, operator+) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include ' (for operator<=) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include ' (for clamp, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include ' (for allocator, make_unique, unique_ptr) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include ' (for ratio) +Arx/src/script/ScriptedNPC.cpp:1:1: error: add '#include ' (for char_traits, operator==, basic_string, string) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include "game/Entity.h"' (for Entity, EntityFlag, IO_TWEAKER_INFO, operator~) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include "game/GameTypes.h"' (for ResourcePool, EntityHandle_Player, EntityHandle) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include "game/Spells.h"' (for SpellManager, spells, GetSpellId, TryToCastSpell) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for SpellType, SpellcastFlag, operator|, Spell, SpellcastFlags) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include "platform/Platform.h"' (for ARX_UNUSED) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include "script/Script.h"' (for Stack_SendIOScriptEvent, ScriptMessage, SendIOScriptEvent) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include "util/HandleType.h"' (for HandleType) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include "util/Range.h"' (for GridRange, RangeAdaptor, FilterIterator, TransformIterator) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include ' (for min) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include ' (for milliseconds) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include ' (for clamp) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include ' (for _Rb_tree_const_iterator, map, operator==) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include ' (for make_unique, allocator, unique_ptr) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include ' (for char_traits, basic_string, operator==, string, operator<=>) +Arx/src/script/ScriptedPlayer.cpp:1:1: error: add '#include ' (for pair) +Arx/src/script/ScriptedVariable.cpp:1:1: error: add '#include "io/log/Logger.h"' (for Logger) +Arx/src/script/ScriptedVariable.cpp:1:1: error: add '#include "platform/Platform.h"' (for arx_assert_msg) +Arx/src/script/ScriptedVariable.cpp:1:1: error: add '#include "script/Script.h"' (for isLocalVariable, SCRIPT_VARIABLES, SETVarValueFloat, SETVarValueLong, GETVarValueFloat, GETVarValueLong, svar, SETVarValueText, SCRIPT_VAR) +Arx/src/script/ScriptedVariable.cpp:1:1: error: add '#include ' (for make_unique, unique_ptr) +Arx/src/script/ScriptedVariable.cpp:1:1: error: add '#include ' (for vector) +Arx/src/util/MD5.h:1:1: error: add '#include ' (for size_t) +Arx/src/util/Number.cpp:1:1: error: add '#include ' (for from_chars) +Arx/src/util/Number.cpp:1:1: error: add '#include ' (for errc) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for find, find_if, min) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for is_any_of) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for is_any_ofF) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for token_finderF) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for find_format_all) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for token_finder) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for date) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for greg_day) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for greg_month) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for greg_year) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for time_duration) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for second_clock) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for ptime) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for year_month_day_base) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for operator<<, setw, setfill) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for basic_ostream, operator<<, basic_stringstream, basic_ios, basic_iostream, basic_istream, stringstream) +Arx/src/util/String.cpp:1:1: error: add '#include ' (for size_t) +Arx/src/util/cmdline/CommandLine.cpp:1:1: error: add '#include "util/cmdline/CommandLineException.h"' (for error) +Arx/src/util/cmdline/CommandLine.cpp:1:1: error: add '#include "util/cmdline/Interpreter.h"' (for interpreter, operator<<) +Arx/src/util/cmdline/CommandLine.cpp:1:1: error: add '#include ' (for exit, EXIT_SUCCESS) +Arx/src/util/cmdline/CommandLine.cpp:1:1: error: add '#include ' (for string, operator<<) +Arx/src/util/cmdline/Parser.cpp:1:1: error: add '#include "util/cmdline/CommandLineException.h"' (for error, error::invalid_arg_count, error::cmd_not_found, error::invalid_value) +Arx/src/util/cmdline/Parser.cpp:1:1: error: add '#include "util/cmdline/TypeCast.h"' (for type_cast) +Arx/src/util/cmdline/Parser.cpp:1:1: error: add '#include ' (for copy) +Arx/src/util/cmdline/Parser.cpp:1:1: error: add '#include ' (for insert_iterator, inserter) +Arx/src/util/cmdline/Parser.cpp:1:1: error: add '#include ' (for vector) +Arx/src/window/RenderWindow.h:1:1: error: add '#include "window/DisplayMode.h"' (for DisplayMode) +Arx/src/window/RenderWindow.h:1:1: error: add '#include ' (for vector) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include "graphics/Renderer.h"' (for Renderer) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include "io/fs/FilePath.h"' (for path) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include "window/DisplayMode.h"' (for DisplayMode) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include "window/Window.h"' (for Window) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include ' (for SDL_Init, SDL_Quit, SDL_INIT_EVENTS, SDL_INIT_VIDEO) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include ' (for SDL_GetClipboardText, SDL_SetClipboardText) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include ' (for SDL_GetError, SDL_ClearError) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include ' (for SDL_SetHint, SDL_GetHint, SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, SDL_HINT_VIDEO_ALLOW_SCREENSAVER, SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, SDL_HINT_VIDEO_X11_FORCE_EGL) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include ' (for SDL_ShowCursor) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include ' (for SDL_free, Uint32) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include ' (for SDL_VERSIONNUM, SDL_GetVersion, SDL_VERSION_ATLEAST, SDL_version, SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include ' (for strlen) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include ' (for GLAPIENTRY, GLenum, GLint, GL_MAX_TEXTURE_UNITS, GL_NO_ERROR, GL_RENDERER, GL_VENDOR, GL_VERSION, GLubyte) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include ' (for operator!=, vec<>::vec<2, type-parameter-0-0, Q>, vec, operator==) +Arx/src/window/SDL2Window.cpp:1:1: error: add '#include ' (for vector) +Arx/src/window/SDL2Window.cpp:1:1: error: add 'class InputBackend;' +Arx/src/window/SDL2Window.h:1:1: error: add '#include "math/Types.h"' (for Vec2i) +Arx/src/window/SDL2Window.h:1:1: error: add '#include ' (for SDL_Event) +Arx/src/window/SDL2Window.h:1:1: error: add '#include ' (for SDL_GLContext, SDL_Window) +Arx/src/window/SDL2Window.h:1:1: error: add '#include ' (for string) +Arx/src/window/SDL2Window.h:1:1: error: add '#include ' (for SDLCALL) +Arx/src/window/SDL2Window.h:1:1: error: add 'class InputBackend;' +Arx/src/window/SDL2Window.h:1:1: error: add 'struct DisplayMode;' +Arx/src/window/SDL2X11Util.c:1:1: error: add '#include ' (for SDL_VERSION) +Arx/src/window/SDL2X11Util.h:1:1: error: add '#include ' (for SDL_Window) +Arx/src/window/Window.cpp:1:1: error: add '#include ' (for vec<>::vec<2, type-parameter-0-0, Q>) +Arx/src/window/Window.h:1:1: error: add '#include "math/Types.h"' (for Vec2i) +Arx/src/window/Window.h:1:1: error: add '#include "platform/Platform.h"' (for s32) +Arx/tests/TestMain.cpp:1:1: error: add '#include ' (for TestFactoryRegistry) +Arx/tests/TestMain.cpp:1:1: error: add '#include ' (for TextTestRunner) +Arx/tests/TestMain.cpp:1:1: error: add '#include ' (for EXIT_FAILURE, EXIT_SUCCESS) +Arx/tests/graphics/ColorTest.cpp:1:1: error: add '#include "platform/Platform.h"' (for u32) +Arx/tests/graphics/ColorTest.cpp:1:1: error: add '#include ' (for AutoRegisterSuite) +Arx/tests/graphics/ColorTest.cpp:1:1: error: add '#include ' (for basic_ostringstream, basic_ostream, basic_ios, operator<<, hex, ostringstream) +Arx/tests/graphics/ColorTest.cpp:1:1: error: add '#include ' (for allocator, char_traits, string) +Arx/tests/graphics/ColorTest.h:1:1: error: add '#include ' (for TestFixture) +Arx/tests/io/IniTest.cpp:1:1: error: add '#include ' (for CPPUNIT_ASSERT_EQUAL) +Arx/tests/io/IniTest.cpp:1:1: error: add '#include ' (for AutoRegisterSuite) +Arx/tests/io/IniTest.h:1:1: error: add '#include ' (for TestFixture) +Arx/tests/io/fs/FilePathTest.cpp:1:1: error: add '#include ' (for CPPUNIT_ASSERT_EQUAL_MESSAGE) +Arx/tests/io/fs/FilePathTest.cpp:1:1: error: add '#include ' (for AutoRegisterSuite) +Arx/tests/io/fs/FilePathTest.h:1:1: error: add '#include ' (for TestFixture) +Arx/tests/io/fs/FilesystemTest.cpp:1:1: error: add '#include "platform/Platform.h"' (for u64) +Arx/tests/io/fs/FilesystemTest.cpp:1:1: error: add '#include ' (for CPPUNIT_ASSERT, CPPUNIT_ASSERT_EQUAL_MESSAGE, CPPUNIT_ASSERT_MESSAGE) +Arx/tests/io/fs/FilesystemTest.cpp:1:1: error: add '#include ' (for AutoRegisterSuite) +Arx/tests/io/fs/FilesystemTest.cpp:1:1: error: add '#include ' (for string_view) +Arx/tests/io/fs/FilesystemTest.h:1:1: error: add '#include ' (for TestFixture) +Arx/tests/io/resource/ResourcePathTest.cpp:1:1: error: add '#include ' (for CPPUNIT_ASSERT_EQUAL_MESSAGE) +Arx/tests/io/resource/ResourcePathTest.cpp:1:1: error: add '#include ' (for AutoRegisterSuite) +Arx/tests/io/resource/ResourcePathTest.h:1:1: error: add '#include ' (for TestFixture) +Arx/tests/math/LegacyMathTest.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/tests/math/LegacyMathTest.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f, Vec2i, Vec2s, Anglef) +Arx/tests/math/LegacyMathTest.cpp:1:1: error: add '#include ' (for CPPUNIT_NS) +Arx/tests/math/LegacyMathTest.cpp:1:1: error: add '#include ' (for CPPUNIT_ASSERT_EQUAL, CPPUNIT_ASSERT_EQUAL_MESSAGE, CPPUNIT_ASSERT_MESSAGE) +Arx/tests/math/LegacyMathTest.cpp:1:1: error: add '#include ' (for AutoRegisterSuite) +Arx/tests/math/LegacyMathTest.cpp:1:1: error: add '#include ' (for mat3, mat<>::mat<3, 3, type-parameter-0-0, Q>, vec<>::vec<3, type-parameter-0-0, Q>, vec<>::vec<2, type-parameter-0-0, Q>, mat<>::mat<4, 4, type-parameter-0-0, Q>, radians, mat4, clamp, mat4x4, operator+, operator/, transpose, vec) +Arx/tests/math/LegacyMathTest.cpp:1:1: error: add '#include ' (for epsilonEqual) +Arx/tests/math/LegacyMathTest.cpp:1:1: error: add '#include ' (for quat, operator*, mat4_cast, quat_cast, inverse, qua) +Arx/tests/math/LegacyMathTest.cpp:1:1: error: add '#include ' (for linearRand) +Arx/tests/math/LegacyMathTest.cpp:1:1: error: add '#include ' (for size_t) +Arx/tests/math/LegacyMathTest.cpp:1:1: error: add '#include ' (for vector, allocator) +Arx/tests/math/LegacyMathTest.h:1:1: error: add '#include ' (for TestFixture) +Arx/tests/util/StringTest.cpp:1:1: error: add '#include ' (for equal, fill_n) +Arx/tests/util/StringTest.cpp:1:1: error: add '#include ' (for CPPUNIT_ASSERT, CPPUNIT_ASSERT_EQUAL) +Arx/tests/util/StringTest.cpp:1:1: error: add '#include ' (for AutoRegisterSuite) +Arx/tests/util/StringTest.cpp:1:1: error: add '#include ' (for char_traits, string) +Arx/tests/util/StringTest.h:1:1: error: add '#include ' (for TestFixture) +Arx/tools/ToolMain.cpp:1:1: error: add '#include ' (for string) +Arx/tools/crashreporter/CrashReporter.cpp:1:1: error: add '#include ' (for QApplication) +Arx/tools/crashreporter/CrashReporter.cpp:1:1: error: add '#include ' (for QT_VERSION, QT_VERSION_CHECK, Q_INIT_RESOURCE) +Arx/tools/crashreporter/CrashReporter.cpp:1:1: error: add '#include ' (for QIcon) +Arx/tools/crashreporter/CrashReporter.cpp:1:1: error: add '#include ' (for ApplicationAttribute) +Arx/tools/crashreporter/CrashReporter.cpp:1:1: error: add '#include ' (for QString) +Arx/tools/crashreporter/CrashReporter.cpp:1:1: error: add '#include ' (for QStringList) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include "platform/crashhandler/CrashInfo.h"' (for CrashInfo) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for qWarning) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for time_duration) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for milliseconds) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for ptime) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for base_time) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for open_only, open_only_t) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for read_write) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for interprocess_semaphore) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for operator<=) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_DEC_1, BOOST_PP_DEC_128, BOOST_PP_DEC_16, BOOST_PP_DEC_2, BOOST_PP_DEC_32, BOOST_PP_DEC_4, BOOST_PP_DEC_64, BOOST_PP_DEC_8) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_INC_0) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_NOT_EQUAL_1, BOOST_PP_NOT_EQUAL_CHECK_BOOST_PP_NOT_EQUAL_1) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_WHILE_0, BOOST_PP_WHILE_1, BOOST_PP_WHILE_127, BOOST_PP_WHILE_15, BOOST_PP_WHILE_3, BOOST_PP_WHILE_31, BOOST_PP_WHILE_63, BOOST_PP_WHILE_7) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_EXPR_IIF_1, BOOST_PP_EXPR_IIF_0) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_IIF_0, BOOST_PP_IIF_1) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_LIST_FOLD_LEFT_CHECK_BOOST_PP_NIL, BOOST_PP_WHILE_CHECK_BOOST_PP_NIL) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_CHECK_RESULT_1) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_CHECK_RESULT_BOOST_PP_IS_BINARY_CHECK) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_CHECK_RESULT_BOOST_PP_IS_UNARY_CHECK) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_NODE_ENTRY_256) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_LIST_FOLD_LEFT_0, BOOST_PP_LIST_FOLD_LEFT_1, BOOST_PP_LIST_FOLD_LEFT_127, BOOST_PP_LIST_FOLD_LEFT_15, BOOST_PP_LIST_FOLD_LEFT_3, BOOST_PP_LIST_FOLD_LEFT_31, BOOST_PP_LIST_FOLD_LEFT_63, BOOST_PP_LIST_FOLD_LEFT_7) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_LIST_FOLD_RIGHT_0) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_BITAND_11) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_COMPL_0, BOOST_PP_COMPL_1) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_BOOL_0, BOOST_PP_BOOL_1) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_FOR_0, BOOST_PP_FOR_1, BOOST_PP_FOR_127, BOOST_PP_FOR_15, BOOST_PP_FOR_3, BOOST_PP_FOR_31, BOOST_PP_FOR_63, BOOST_PP_FOR_7) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_FOR_CHECK_BOOST_PP_NIL) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_TUPLE_ELEM_O_3) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for BOOST_PP_VARIADIC_ELEM_1, BOOST_PP_VARIADIC_ELEM_0, BOOST_PP_VARIADIC_ELEM_2, BOOST_PP_VARIADIC_ELEM_3) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for guard, BOOST_SCOPE_EXIT_ALL) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for QDir) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for QFileInfo) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for QT_VERSION, QT_VERSION_CHECK) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for QWindow) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for size_t) +Arx/tools/crashreporter/ErrorReport.cpp:1:1: error: add '#include ' (for char_traits, operator+, string) +Arx/tools/crashreporter/ErrorReport.h:1:1: error: add '#include ' (for QList) +Arx/tools/crashreporter/ErrorReport.h:1:1: error: add '#include ' (for QString, QTypeInfo<>::isLarge, QTypeInfo<>::isStatic, QTypeInfo<>::isComplex) +Arx/tools/crashreporter/ErrorReport.h:1:1: error: add 'struct CrashInfo;' +Arx/tools/crashreporter/qhexedit/Commands.cpp:1:1: error: add '#include "crashreporter/qhexedit/XByteArray.h"' (for XByteArray) +Arx/tools/crashreporter/qhexedit/Commands.cpp:1:1: error: add '#include ' (for move) +Arx/tools/crashreporter/qhexedit/Commands.h:1:1: error: add '#include ' (for QByteArray) +Arx/tools/crashreporter/qhexedit/Commands.h:1:1: error: add '#include ' (for QUndoCommand) +Arx/tools/crashreporter/qhexedit/Commands.h:1:1: error: add 'class XByteArray;' +Arx/tools/crashreporter/qhexedit/QHexEdit.cpp:1:1: error: add '#include "crashreporter/qhexedit/QHexEditPrivate.h"' (for QHexEditPrivate) +Arx/tools/crashreporter/qhexedit/QHexEdit.cpp:1:1: error: add '#include ' (for FocusPolicy) +Arx/tools/crashreporter/qhexedit/QHexEdit.cpp:1:1: error: add 'class QFont;' +Arx/tools/crashreporter/qhexedit/QHexEdit.cpp:1:1: error: add 'class QWidget;' +Arx/tools/crashreporter/qhexedit/QHexEdit.h:1:1: error: add '#include ' (for QByteArray) +Arx/tools/crashreporter/qhexedit/QHexEdit.h:1:1: error: add '#include ' (for QColor) +Arx/tools/crashreporter/qhexedit/QHexEdit.h:1:1: error: add '#include ' (for Q_PROPERTY, Q_OBJECT, signals, slots) +Arx/tools/crashreporter/qhexedit/QHexEdit.h:1:1: error: add '#include ' (for QScrollArea) +Arx/tools/crashreporter/qhexedit/QHexEdit.h:1:1: error: add '#include ' (for QString) +Arx/tools/crashreporter/qhexedit/QHexEdit.h:1:1: error: add 'class QFont;' +Arx/tools/crashreporter/qhexedit/QHexEdit.h:1:1: error: add 'class QHexEditPrivate;' +Arx/tools/crashreporter/qhexedit/QHexEdit.h:1:1: error: add 'class QObject;' +Arx/tools/crashreporter/qhexedit/QHexEdit.h:1:1: error: add 'class QWidget;' +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QApplication) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QBrush) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QChar, QLatin1Char) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QClipboard) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QKeyEvent, QPaintEvent, QMouseEvent) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QFont) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QFontMetrics) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QT_VERSION, QT_VERSION_CHECK) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QKeySequence) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for BGMode, GlobalColor, Key, KeyboardModifier, FocusPolicy) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QPainter) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QPalette) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QPen) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QPoint) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QRect) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QScrollArea) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.cpp:1:1: error: add '#include ' (for QUndoStack) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add '#include ' (for QByteArray) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add '#include ' (for QColor) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add '#include ' (for Q_OBJECT, signals, slots) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add '#include ' (for QString) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add '#include ' (for QTimer) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add '#include ' (for QWidget) +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add 'class QFont;' +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add 'class QKeyEvent;' +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add 'class QMouseEvent;' +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add 'class QObject;' +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add 'class QPaintEvent;' +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add 'class QPoint;' +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add 'class QScrollArea;' +Arx/tools/crashreporter/qhexedit/QHexEditPrivate.h:1:1: error: add 'class QUndoStack;' +Arx/tools/crashreporter/qhexedit/XByteArray.h:1:1: error: add '#include ' (for QByteArray) +Arx/tools/crashreporter/qhexedit/XByteArray.h:1:1: error: add '#include ' (for QChar) +Arx/tools/crashreporter/qhexedit/XByteArray.h:1:1: error: add '#include ' (for signals, slots) +Arx/tools/crashreporter/qhexedit/XByteArray.h:1:1: error: add '#include ' (for QString) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_DEC_1, BOOST_PP_DEC_128, BOOST_PP_DEC_16, BOOST_PP_DEC_2, BOOST_PP_DEC_32, BOOST_PP_DEC_4, BOOST_PP_DEC_64, BOOST_PP_DEC_8) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_INC_0) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_NOT_EQUAL_1, BOOST_PP_NOT_EQUAL_CHECK_BOOST_PP_NOT_EQUAL_1) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_WHILE_0, BOOST_PP_WHILE_1, BOOST_PP_WHILE_127, BOOST_PP_WHILE_15, BOOST_PP_WHILE_3, BOOST_PP_WHILE_31, BOOST_PP_WHILE_63, BOOST_PP_WHILE_7) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_EXPR_IIF_1, BOOST_PP_EXPR_IIF_0) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_IIF_0, BOOST_PP_IIF_1) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_LIST_FOLD_LEFT_CHECK_BOOST_PP_NIL, BOOST_PP_WHILE_CHECK_BOOST_PP_NIL) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_CHECK_RESULT_1) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_CHECK_RESULT_BOOST_PP_IS_BINARY_CHECK) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_CHECK_RESULT_BOOST_PP_IS_UNARY_CHECK) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_NODE_ENTRY_256) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_LIST_FOLD_LEFT_0, BOOST_PP_LIST_FOLD_LEFT_1, BOOST_PP_LIST_FOLD_LEFT_127, BOOST_PP_LIST_FOLD_LEFT_15, BOOST_PP_LIST_FOLD_LEFT_3, BOOST_PP_LIST_FOLD_LEFT_31, BOOST_PP_LIST_FOLD_LEFT_63, BOOST_PP_LIST_FOLD_LEFT_7) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_LIST_FOLD_RIGHT_0) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_BITAND_11) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_COMPL_0, BOOST_PP_COMPL_1) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_BOOL_0, BOOST_PP_BOOL_1) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_FOR_0, BOOST_PP_FOR_1, BOOST_PP_FOR_127, BOOST_PP_FOR_15, BOOST_PP_FOR_3, BOOST_PP_FOR_31, BOOST_PP_FOR_63, BOOST_PP_FOR_7) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_FOR_CHECK_BOOST_PP_NIL) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_TUPLE_ELEM_O_3) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for BOOST_PP_VARIADIC_ELEM_1, BOOST_PP_VARIADIC_ELEM_0, BOOST_PP_VARIADIC_ELEM_2, BOOST_PP_VARIADIC_ELEM_3) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for curl_off_t) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for size_t) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for string, operator+) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for string_view) +Arx/tools/crashreporter/tbg/HTTPClientCURL.cpp:1:1: error: add '#include ' (for move) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QTypeInfo<>::isComplex) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for size) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QByteArray, operator+) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QEventLoop) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QFile) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QFileInfo) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QFuture) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QFutureWatcher) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QT_VERSION, QT_VERSION_CHECK) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QIODevice) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for SIGNAL, SLOT) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for run) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QTimer) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QUrl) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QUrlQuery) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QUuid) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for QXmlStreamReader) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for size_t) +Arx/tools/crashreporter/tbg/TBG.cpp:1:1: error: add '#include ' (for char_traits, string, basic_string) +Arx/tools/crashreporter/tbg/TBG.h:1:1: error: add '#include ' (for QObject) +Arx/tools/crashreporter/tbg/TBG.h:1:1: error: add '#include ' (for QString) +Arx/tools/crashreporter/tbg/TBG.h:1:1: error: add 'template class QFuture;' +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QAbstractItemView) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QApplication) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QByteArray) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QFile) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QForeachContainer, qMakeForeachContainer, Q_FOREACH) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QIcon) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QIODevice, operator|) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QItemSelectionModel, QItemSelection) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QLabel) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QLayout) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QLineEdit) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QList) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QListView) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QPainter) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QProgressBar) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QPushButton) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QStackedWidget) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add '#include ' (for QTextEdit) +Arx/tools/crashreporter/ui/ErrorReportDialog.cpp:1:1: error: add 'class QPaintEvent;' +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add '#include ' (for QFlags) +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add '#include ' (for QModelIndex, QAbstractListModel) +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add '#include ' (for QDialog) +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add '#include ' (for QFileInfo) +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add '#include ' (for ItemDataRole, CheckState, ItemFlag, Orientation, operator|, ItemFlags) +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add '#include ' (for Q_OBJECT, signals, slots) +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add '#include ' (for QPixmap) +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add '#include ' (for QString) +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add '#include ' (for QThread) +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add '#include ' (for QVariant) +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add '#include ' (for QWidget) +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add 'class QItemSelection;' +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add 'class QObject;' +Arx/tools/crashreporter/ui/ErrorReportDialog.h:1:1: error: add 'class QPaintEvent;' +Arx/tools/profiler/ProfilerMain.cpp:1:1: error: add '#include ' (for QApplication) +Arx/tools/profiler/ProfilerMain.cpp:1:1: error: add '#include ' (for QT_VERSION, QT_VERSION_CHECK) +Arx/tools/profiler/ProfilerMain.cpp:1:1: error: add '#include ' (for ApplicationAttribute) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for qDebug, qWarning) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QAction) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QApplication) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QBrush) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QByteArray) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QClipboard) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QColor) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QCursor) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QDebug) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QKeyEvent, QContextMenuEvent, QWheelEvent, QPaintEvent (ptr only)) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QFile) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QFileDialog) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QFont) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QGraphicsItemGroup, QGraphicsRectItem, QGraphicsItem (ptr only), qgraphicsitem_cast, QGraphicsItem::UserType) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QGraphicsScene) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for qHash) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QIODevice) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QMenu) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QMenuBar) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for qobject_cast, QObject) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QPainter) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QPen) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QPolygonF) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QRectF) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QSize) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QTextOption) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QTransform) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QVariant) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for QWidget) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for strcmp) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add '#include ' (for pair) +Arx/tools/profiler/ui/ArxProfiler.cpp:1:1: error: add 'class QStyleOptionGraphicsItem;' +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add '#include ' (for qint64, quint64, qreal) +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add '#include ' (for QGraphicsView) +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add '#include ' (for QMainWindow) +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add '#include ' (for WindowFlags) +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add '#include ' (for Q_OBJECT, slots) +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add '#include ' (for QPoint (ptr only), QPointF) +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add '#include ' (for QString) +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add '#include ' (for QStringList) +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add '#include ' (for size_t) +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add '#include ' (for vector) +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add 'class QContextMenuEvent;' +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add 'class QGraphicsScene;' +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add 'class QKeyEvent;' +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add 'class QObject;' +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add 'class QPaintEvent;' +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add 'class QWheelEvent;' +Arx/tools/profiler/ui/ArxProfiler.h:1:1: error: add 'class QWidget;' +Arx/tools/savetool/SaveFix.cpp:1:1: error: add '#include "game/Entity.h"' (for EntityFlag, EntityFlags) +Arx/tools/savetool/SaveFix.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for path) +Arx/tools/savetool/SaveFix.cpp:1:1: error: add '#include "platform/Platform.h"' (for s32) +Arx/tools/savetool/SaveFix.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/tools/savetool/SaveFix.cpp:1:1: error: add '#include ' (for ios_all_saver) +Arx/tools/savetool/SaveFix.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/tools/savetool/SaveFix.cpp:1:1: error: add '#include ' (for reverse_iterator) +Arx/tools/savetool/SaveFix.cpp:1:1: error: add '#include ' (for less) +Arx/tools/savetool/SaveFix.cpp:1:1: error: add '#include ' (for pair) +Arx/tools/savetool/SaveRename.cpp:1:1: error: add '#include "platform/Platform.h"' (for ARX_UNUSED, arx_assert) +Arx/tools/savetool/SaveRename.cpp:1:1: error: add '#include ' (for size_t) +Arx/tools/savetool/SaveTool.cpp:1:1: error: add '#include "io/fs/FilePath.h"' (for path, operator<<) +Arx/tools/savetool/SaveTool.cpp:1:1: error: add '#include "io/fs/FileStream.h"' (for ofstream) +Arx/tools/savetool/SaveTool.cpp:1:1: error: add '#include ' (for EXIT_FAILURE, EXIT_SUCCESS) +Arx/tools/savetool/SaveTool.cpp:1:1: error: add '#include ' (for operator<<, string_view) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "animation/Animation.h"' (for AnimUseTypeFlag) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "game/Damage.h"' (for DamageTypeFlag) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "game/Entity.h"' (for EntityFlag, GameFlag, ItemTypeFlag, HaloFlag, IOCollisionFlag, operator~) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "game/GameTypes.h"' (for Material) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "game/Item.h"' (for EquipmentModifiedSpecialType) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "game/NPC.h"' (for BehaviourFlag, MoveMode, MAX_STACKED_BEHAVIOR, NPCFlag, NPCFlags, operator~) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "game/magic/Rune.h"' (for Rune) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "game/magic/Spell.h"' (for SpellcastFlag, operator~) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "graphics/Color.h"' (for Color, Color4, ColorBGRA) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "graphics/GraphicsFormat.h"' (for SavedVec3, SavedAnglef, SavedColor) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "graphics/data/MeshManipulation.h"' (for TweakFlag) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "io/resource/ResourcePath.h"' (for operator<<, path) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "math/Angle.h"' (for Angle) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "math/Types.h"' (for Vec3f, Anglef) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "platform/Platform.h"' (for s32, ARX_UNUSED, arx_assert, s16, u16, u32, f32, u64) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "script/Script.h"' (for DisabledEvent, AnimationNumber) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include ' (for ios_all_saver) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include ' (for iterator_facade_base) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include ' (for reverse_iterator) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include ' (for size_t, tm, time_t, gmtime) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include ' (for operator!=, vec<>::vec<3, type-parameter-0-0, Q>) +Arx/tools/savetool/SaveView.cpp:1:1: error: add '#include ' (for size) +Arx/tools/unpak/UnPak.cpp:1:1: error: add '#include "platform/Platform.h"' (for ARX_UNUSED) +Arx/tools/unpak/UnPak.cpp:1:1: error: add '#include "util/Flags.h"' (for Flags) +Arx/tools/unpak/UnPak.cpp:1:1: error: add '#include "util/IteratedHash.h"' (for operator<<) +Arx/tools/unpak/UnPak.cpp:1:1: error: add '#include "util/Range.h"' (for RangeAdaptor, TransformIterator)