+src/core/SaveGame.cpp:172: Consider using localtime_r(...) instead of localtime(...) for improved thread safety. [runtime/threadsafe_fn] [2] +src/gui/widget/SaveSlotWidget.cpp:77: Consider using localtime_r(...) instead of localtime(...) for improved thread safety. [runtime/threadsafe_fn] [2] +src/gui/widget/SaveSlotWidget.cpp:78: Consider using localtime_r(...) instead of localtime(...) for improved thread safety. [runtime/threadsafe_fn] [2] +src/platform/crashhandler/CrashProcessorImpl.cpp:99: Consider using gmtime_r(...) instead of gmtime(...) for improved thread safety. [runtime/threadsafe_fn] [2] +src/platform/crashhandler/CrashProcessorImpl.cpp:171: Consider using gmtime_r(...) instead of gmtime(...) for improved thread safety. [runtime/threadsafe_fn] [2] +src/script/Script.cpp:435: Consider using localtime_r(...) instead of localtime(...) for improved thread safety. [runtime/threadsafe_fn] [2] +tools/savetool/SaveView.cpp:737: Consider using gmtime_r(...) instead of gmtime(...) for improved thread safety. [runtime/threadsafe_fn] [2]