Arx Libertatis 1.2-dev-2018-10-16 (https://arx-libertatis.org/) ---------------------------------------------------------------- This directory contains source code and binaries for development snapshot 1.2-dev-2018-10-16 of Arx Libertatis, a cross-platform, open source port of Arx Fatalis. See the snapshot downloads page at https://wiki.arx-libertatis.org/Development_snapshots for alternate download locations and Linux packages. MD5 Checksums: - 917996336777897f9b270e997ccc5953 arx-libertatis-1.2-dev-2018-10-16.tar.xz - 1e1a380e694096aa74ba79fee7ef2ffa arx-libertatis-1.2-dev-2018-10-16-freebsd.tar.xz - 0ae18f1bb46c77ccba991f5c6ac728e0 arx-libertatis-1.2-dev-2018-10-16-linux.tar.xz - 28bf15864c46043f4e6024276f2a7019 arx-libertatis-1.2-dev-2018-10-16-windows.zip Changelog: - Updated libepoxy to version 1.5.3 - Fixed Reveal and Enchant Object spells not expiring until cancelled manually (bug #1268) - Fixed a crash with very old video drivers that don't support OpenGL 1.5 (bug #1270) - Fixed notes not being closed on death - Changed magic missile spell to only use one sound source instead of one per missile - Fixed some files not being compiled in C++17 mode and make use of CMake's CXX_STANDARD feature - Fixed GLM 0.9.9.0+ build with older compilers - The Gold linker is used and link time optimizations are now enabled automatically when building from source - Enabled address randomization for the main executable in MSVC builds - Added support for the NO_COLOR environment variable - Fixed new saves not immediately showing up in the load save list - Improved drag threshold to make it less likely to accidentally drag an item when Shift+clicking it - Fixed alpha blending in combination with lighting in cinematics See the full changelog at https://wiki.arx-libertatis.org/Changelog for changes in other versions.