Arx Fatalis features crafting, melee and ranged combat, as well as a unique casting system where the player draws runes in real time to effect the desired spell.
Arx Libertatis 1.2 updates and improves Arx Fatalis by supporting modern systems, porting the game to new systems, as well as eliminating bugs and limitations. In the future we plan to improve and modernize the engine as well as enable customizations and mods by the community.
We provide builds for Windows and Linux. Beyond that, Arx Libertatis has also been packaged for macOS (Homebrew), FreeBSD, DragonFly BSD, NetBSD, OpenBSD, Haiku and Pandora, and will likely compile and work on other operating systems.
Eight years after version 1.1 we are finally ready to publish Arx Libertatis 1.2. This release brings improved rune recognition when casting spells, as well as a new bow aim mode. Support for high resolutions and wide monitors is enhanced with configurable HUD and player book scaling. The text and audio language can now be changed in the menu. Further, item physics have been fixed and item dragging has been refined. On top of that, this release adds a console to execute arbitrary script commands. See the changelog for full details.