This release is a hotfix addressing an unintended change to the calculation of the player armor class as well as poison and magic resistance. It also restores death screams which were missing for most NPCs and fixes issues with using stacks of potions by dropping them on the player book and fixes number of crashes, performance issues and bugs. This release also restores Windows XP support for the official binaries. See the full changelog for more details.
One notable fix is for the "Crisp" Alpha Cutout Anti-Aliasing setting introduce in 1.2 which has been causing performance issues when near fogs or smoke for some players while resulting in crashes for Windows users with Intel graphics. In this release the performance issues have been fixed and the setting has been disabled for OpenGL drivers experiencing crashes.
Linux Steam users with Mesa graphics drivers may have noticed textures being replaced with solid colors once the Steam overlay loads. We have added a workaround to no longer promise the graphics drivers that we are good API-respecting citizens if we detect the Steam overlay so that its naughtyness can go unseen again.
Eight years after version 1.1 we are finally ready to publish Arx Libertatis 1.2. This release brings improved rune recognition when casting spells, as well as a new bow aim mode. Support for high resolutions and wide monitors is enhanced with configurable HUD and player book scaling. The text and audio language can now be changed in the menu. Further, item physics have been fixed and item dragging has been refined. On top of that, this release adds a console to execute arbitrary script commands. See the changelog for full details.
This is another small hotfix, this time to fix a crash when hovering over map markers after the window size or resolution has changed. See the full changelogfor more details to read this same change summary again. We encourage all users of Arx Libertatis 1.1.1 to upgrade to 1.1.2 whenever they feel like it.
This release is a hotfix addressing a regression introcuded in 1.1, that caused map markers to not be saved correctly and then removed when such a save is loaded. We encourage all users of Arx Libertatis 1.1 to upgrade to 1.1.1 as soon as possible.
With more than 30000 lines of code changed in over 600 git commits, the 1.1 release fixes player movement issues, minimap scaling, and a bunch of crashes and other bugs. We also continued our work on restructuring the engine, to facilitate new features in the future. Further, there is an improved installer for the data files on *nix systems as well as minor graphics and sound tweaks.
See the changelog for full details.
While we haven't managed to include everything originally planned for 1.1, we felt it was high time for another release after nearly a year of development since 1.0.3.